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									 uramer | 9ae61f1932 | Fix child UI Elements created in the same frame as parent | 2024-03-06 23:16:02 +01:00 |  | 
				
					
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									 uramer | b9afd7245c | Create separate UI api tables for menu and player contexts | 2024-01-13 10:13:13 +01:00 |  | 
				
					
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									 uramer | a6e2ceebb8 | Don't clear menu UI on game load | 2024-01-07 23:29:20 +01:00 |  | 
				
					
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									 uramer | cf84386cc2 | Use Element Content children for Settings UI | 2023-11-24 20:36:45 +01:00 |  | 
				
					
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									 Petr Mikheev | c362b2efa6 | Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. | 2023-04-25 22:11:04 +02:00 |  | 
				
					
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									 uramer | 38bceb653d | Set Element layout to nil on destroy | 2023-02-26 14:13:06 +01:00 |  | 
				
					
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									 clang-format-bot | ddb0522bbf | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 |  | 
				
					
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									 uramer | 03659bef86 | MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594) | 2022-05-03 17:36:49 +00:00 |  | 
				
					
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									 uramer | 086a7d9bc5 | Wrap Lua settings widgets into an Adapter widget | 2022-02-01 19:50:03 +01:00 |  | 
				
					
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									 uramer | a972a54ea9 | Allow changing element root widget type, prevent use after free in script settings | 2022-02-01 19:50:02 +01:00 |  | 
				
					
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									 uramer | cc528d2e08 | Dispose Lua UI elements correctly | 2022-01-18 08:12:56 +00:00 |  | 
				
					
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									 uramer | 68963538ae | Lua UI API | 2021-11-18 15:19:54 +00:00 |  |