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									 scrawl | 0da1e0e905 | Add comment | 2015-05-09 00:17:08 +02:00 |  | 
				
					
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									 scrawl | d432a3ed08 | Fix MyGUI rendering not taking DataVariance of textures into account | 2015-05-09 00:13:22 +02:00 |  | 
				
					
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									 scrawl | 483dc9de45 | Stop viewer threading before changing MyGUI textures | 2015-05-07 23:17:47 +02:00 |  | 
				
					
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									 scrawl | f760aebc92 | Disable MyGUI VBOs due to crashes (will look into proper fix) | 2015-05-05 17:55:38 +02:00 |  | 
				
					
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									 scrawl | 100d6e5fff | Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance | 2015-05-05 02:38:59 +02:00 |  | 
				
					
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									 scrawl | ee60df1e27 | Split MyGUI rendering into Update, Cull and Draw stages | 2015-05-04 22:17:28 +02:00 |  | 
				
					
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									 scrawl | a37a83eaea | Use interleaved vertex data in MyGUI render manager, avoiding redundant copies | 2015-05-03 22:15:53 +02:00 |  | 
				
					
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									 scrawl | dc9b27acfe | Create manual GUI textures | 2015-05-02 18:06:54 +02:00 |  | 
				
					
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									 scrawl | 9f74be8fcb | Add back the custom MyGUI log facility for utf8 paths on windows | 2015-05-01 02:04:24 +02:00 |  | 
				
					
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									 scrawl | a59940a2c7 | Move MyGUI platform to components | 2015-05-01 01:44:21 +02:00 |  |