Alexei Kotov
								
							 
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								3793ff8be8
								
							
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								Standardize components/fx file include guards
							
							
							
							
							
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							2025-02-22 21:14:58 +03:00 | 
						
						
							
							
							
								
							
							
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									Cody Glassman
								
							 
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								85fcfbafda
								
							
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								apply same logic to render targets, remove UB
							
							
							
							
							
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							2023-11-10 21:22:11 -08:00 | 
						
						
							
							
							
								
							
							
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									jvoisin
								
							 
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								3cbf1dc042
								
							
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								First pass with include-what-you-use
							
							
							
							
							
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							2022-10-09 10:39:43 +00:00 | 
						
						
							
							
							
								
							
							
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									clang-format-bot
								
							 
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								ddb0522bbf
								
							
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								Apply clang-format to code base
							
							
							
							
							
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							2022-09-22 21:35:26 +03:00 | 
						
						
							
							
							
								
							
							
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									elsid
								
							 
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								bef15edf0b
								
							
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								Remove redundant ostream, istream, iostream and sstream includes
							
							
							
							
							
							
							
							* Replace by std::to_string and operator+ where possible.
* Move the code requiring to include <sstream> from .hpp to .cpp files. 
							
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							2022-07-05 01:41:28 +02:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								d2a1cc954f
								
							
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								Remove unused variable
							
							
							
							
							
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							2022-07-03 15:44:50 +04:00 | 
						
						
							
							
							
								
							
							
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									glassmancody.info
								
							 
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								3d03052717
								
							
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								dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly
							
							
							
							
							
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							2022-05-18 19:45:09 -07:00 | 
						
						
							
							
							
								
							
							
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									cody glassman
								
							 
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								04843fed6d
								
							
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								moddable post-processing pipeline
							
							
							
							
							
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							2022-05-15 10:03:58 -07:00 | 
						
						
							
							
							
								
							
							
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