Thomas Lowe
4f77c18af4
Removed unneeded signal.
2021-11-29 20:44:47 -05:00
elsid
c4cd2f36c3
Move convertMagicEffects into separate file
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As completely unrelated to EsmLoader.
2021-11-29 22:45:35 +01:00
elsid
47219b4def
Avoid base class call antipattern in classes derived from ContentLoader
2021-11-29 22:45:08 +01:00
AnyOldName3
b991263a92
Work around https://gcc.gnu.org/bugzilla/show_bug.cgi?id=89062
2021-11-29 20:16:49 +00:00
Bret Curtis
246912f73a
Merge pull request #3206 from akortunov/groundcover_loading
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Use a separate storage for groundcover data
2021-11-29 20:09:21 +01:00
Evil Eye
383f7eb0a5
Merge branch 'fix#6451' into 'master'
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Update spell hud first before weapon hud
Closes #6451
See merge request OpenMW/openmw!1447
2021-11-29 18:47:16 +00:00
Kindi
5927924ebc
Update CHANGELOG.md
2021-11-29 17:29:35 +00:00
Thomas Lowe
5f355a14cd
Changed default setting for anti-alias alpha test to true.
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Added checkbox in advanced page for anti-alias alpha test, connected to AA combobox in the graphics page.
2021-11-29 07:18:49 -05:00
kuyondo
01a9eaf4a8
fix#6451
2021-11-29 19:04:34 +08:00
AnyOldName3
5e9d460032
Remove redundant conversion operator
2021-11-28 20:33:17 +00:00
AnyOldName3
bc4b54157b
Remove commented-out test conditions
2021-11-28 20:30:16 +00:00
Petr Mikheev
f10202dbbe
Merge branch 'lua_ui_reset_properties' into 'master'
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Correctly set UI properties to defaults when passed nil
See merge request OpenMW/openmw!1439
2021-11-28 11:31:34 +00:00
uramer
e9f8c34372
Correctly set UI properties to defaults when passed nil
2021-11-28 11:31:34 +00:00
kuyondo
6e43206d69
remove empty/redundant lines
2021-11-28 04:58:49 +08:00
kuyondo
eadad7a4b3
new alternate
2021-11-28 04:47:14 +08:00
Frederic Chardon
9d7a53b701
Merge branch 'fix_physics_deadlock' into 'master'
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Fix deadlock in physics system (#6414 )
Closes #6414
See merge request OpenMW/openmw!1440
2021-11-27 19:56:37 +00:00
kuyondo
df9f601ed7
initialize constants
2021-11-28 02:22:34 +08:00
kuyondo
1f2311538d
vanilla style messagebox 2
2021-11-26 05:20:58 +08:00
Evil Eye
d6f06fbf9a
Remove allies from combat when stopping combat
2021-11-25 22:00:52 +01:00
Evil Eye
a231037449
Merge branch 'accumroot' into 'master'
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Use the anim source to find mAccumRoot (bug #6417 )
Closes #6417
See merge request OpenMW/openmw!1431
2021-11-25 19:13:21 +00:00
elsid
6b43ce0662
Fix deadlock in physics system
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1. Reorder unlock and notify_all calls to avoid notifying when not all worker
threads are waiting.
2. Make sure main thread does not attempt to exclusively lock mSimulationMutex
while not all workers are done with previous frame.
3. Replace mNewFrame flag by counter to avoid modification from multiple
threads.
2021-11-25 19:28:31 +01:00
kuyondo
11925b17ea
Remove mOverencumberedMessageDelay
2021-11-24 19:39:22 +08:00
kuyondo
30ff688c70
Create only one overencumbered messagebox
2021-11-24 19:35:39 +08:00
psi29a
d2f447065c
Merge branch 'prepare_for_glibc_2_34' into 'master'
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Prepare for glibc 2.34
See merge request OpenMW/openmw!1239
2021-11-23 20:20:48 +00:00
Evil Eye
90f94caaaf
Merge branch 'quickkeyvalidation' into 'master'
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Validate Quick Keys
Closes #6433
See merge request OpenMW/openmw!1428
2021-11-23 19:06:26 +00:00
kuyondo
5ffd077f9e
Update changelog.md
2021-11-24 01:51:03 +08:00
kuyondo
60a345f5cc
Better indentation
2021-11-24 01:44:14 +08:00
Evil Eye
fb4c611570
Merge branch 'sunglare_fix' into 'master'
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Fix sunglare in sky shaders
See merge request OpenMW/openmw!1430
2021-11-23 16:47:08 +00:00
Evil Eye
f18b8adfea
Truncate instead of rounding to deal with negative values
2021-11-23 17:00:53 +01:00
kuyondo
d55682f833
remove debug code
2021-11-23 15:14:59 +08:00
kuyondo
503f0e62e7
Validate Argument is Index instead of Player
2021-11-23 14:55:50 +08:00
Alexei Dobrohotov
fd58e5ba77
Use the anim source to find mAccumRoot (bug #6417 )
2021-11-23 04:53:03 +03:00
glassmancody.info
44d5c96183
sunglare fix
2021-11-22 17:35:00 -08:00
kuyondo
1b1de86b4a
Validate Quick Keys
2021-11-23 04:07:10 +08:00
elsid
da0c5b54f0
Load only supported content formats by EsmLoader
2021-11-22 20:58:48 +01:00
Petr Mikheev
6f5e0e7697
Merge branch 'solve_6430' into 'master'
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Use a setting to enable Lua Action tracebacks
See merge request OpenMW/openmw!1419
2021-11-22 19:39:47 +00:00
uramer
4a976a8e23
Use a setting to enable Lua Action tracebacks
2021-11-22 19:39:47 +00:00
Petr Mikheev
a39305b108
Merge branch 'clean_lua_ui' into 'master'
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Clear Lua-created UI on game load and reloadlua command
See merge request OpenMW/openmw!1418
2021-11-22 19:17:36 +00:00
uramer
5b8cba7323
Clear Lua-created UI on game load and reloadlua command
2021-11-22 19:17:36 +00:00
uramer
ec52a9bea0
Merge branch 'lua_callback' into 'master'
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Support multiple arguments in Lua callbacks
See merge request OpenMW/openmw!1416
2021-11-22 18:48:59 +00:00
AnyOldName3
a9877aea98
Ensure Debug version of GMock library is added to imported target
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(cherry picked from commit dcf61dfe783fe808c76d102e6639ed0be77d5932)
2021-11-21 22:45:10 +00:00
AnyOldName3
84d6de3eba
Parse paths with boost rules when it's quoted, but use the string verbatim when it's not
2021-11-21 19:51:02 +00:00
elsid
cffcb6a897
Share state set between all navmesh tiles
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Do not change GL_DEPTH because it's always disabled anyway.
2021-11-21 18:01:26 +01:00
elsid
d1a1b8c01c
Use polygon offset to render navmesh and recast mesh
2021-11-21 17:59:25 +01:00
elsid
0511a81baa
Use different alpha color for navmesh tiles with non zero user id
2021-11-21 17:43:32 +01:00
elsid
3c41d0efc3
Render each navmesh tile independently
2021-11-21 17:42:27 +01:00
elsid
66390bd8a4
Use line width 1 as the only guaranteed to be supported value by glLineWidth
2021-11-21 17:40:55 +01:00
elsid
6b7363bd59
Replace generation and revision by version
2021-11-21 17:40:54 +01:00
elsid
a665a38aca
Use MurmurHash3_x64_128 for file hash
2021-11-21 17:05:59 +01:00
elsid
f85053d78c
Support unaligned blocks
2021-11-21 16:22:58 +01:00