scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								afc961d19c
								
							
						 | 
						
							
							
								
								Workaround for random AABB assertion due to zero-sized particles (Fixes #1663)
							
							
							
							
							
						 | 
						
							2015-01-05 20:32:26 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								7252cb63a6
								
							
						 | 
						
							
							
								
								Fix cppcheck issues
							
							
							
							
							
						 | 
						
							2014-09-26 17:48:14 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								c2a91148f3
								
							
						 | 
						
							
							
								
								Implement multiple emitter nodes for NiBSPArrayController
							
							
							
							
							
							
							
							The particles for the flame, frost and storm atronachs work correctly now. 
							
						 | 
						
							2014-08-26 03:06:30 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								1320ac6983
								
							
						 | 
						
							
							
								
								Ensure non-negative particle life time, add size assertion
							
							
							
							
							
						 | 
						
							2014-07-18 16:11:08 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								a9526622b1
								
							
						 | 
						
							
							
								
								Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does.
							
							
							
							
							
						 | 
						
							2013-12-27 18:58:24 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								c5c3248376
								
							
						 | 
						
							
							
								
								Compile fixes for Ogre 1.10
							
							
							
							
							
						 | 
						
							2013-12-26 20:53:51 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								19e5978a01
								
							
						 | 
						
							
							
								
								Merge branch 'master' of https://github.com/zinnschlag/openmw
							
							
							
							
							
							
							
							Conflicts:
	apps/openmw/main.cpp 
							
						 | 
						
							2013-12-16 13:35:31 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								0c3c3ed8e9
								
							
						 | 
						
							
							
								
								Fix wind gravity affector
							
							
							
							
							
						 | 
						
							2013-12-11 15:15:30 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Alexander "Ace" Olofsson
								
							 
						 | 
						
							
							
							
							
								
							
							
								47c60a7037
								
							
						 | 
						
							
							
								
								Fix C4716 (Must return a value) error on Windows MSVC
							
							
							
							
							
						 | 
						
							2013-12-04 21:48:25 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								6b81fd78f1
								
							
						 | 
						
							
							
								
								Particle improvements: Handle LocalSpace flag. Attach particle systems to the base node, since they need to be relative to that when LocalSpace is enabled. Get the bone in emitters/affectors so that resulting particle positions are the same. TODO: Fix Controllers to affect particle systems.
							
							
							
							
							
						 | 
						
							2013-11-25 13:50:33 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								636d399c7f
								
							
						 | 
						
							
							
								
								Refactored Ogre initialisation into a component
							
							
							
							
							
						 | 
						
							2013-10-30 14:04:33 +01:00 | 
						
						
							
							
							
								
							
							
						 |