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9519 commits

Author SHA1 Message Date
scrawl
9d07edda13 UnitTests: remove GMock which wasn't used anyway, and the gmock headers fail to compile together with gtest on ubuntu 14.04 2015-01-09 20:53:43 +01:00
scrawl
ce2cbab402 Dialogue: improve conflict resolution for chains of overlapping keywords (unit test for such a case will follow) 2015-01-09 20:08:52 +01:00
scrawl
65ab31eae6 Remove now redundant Store::setUp implementation 2015-01-09 04:31:02 +01:00
scrawl
ddd6e682bc Dialogue: add conflict resolution for overlapping keywords (Fixes #2245) 2015-01-09 04:19:38 +01:00
scrawl
c77660ba20 Remove some nonsense code 2015-01-09 01:59:38 +01:00
scrawl
2ddbe22da3 Fix for NPC store clearDynamic bug
It was clearing the whole mShared vector, instead of only the dynamic part. Actually, that whole overload was pointless to begin with. All it does is making sure the Player record isn't cleared, but ESMStore::clearDynamic re-inserts the player record anyway after clearing.
2015-01-09 01:59:32 +01:00
scrawl
d31ae2b345 Fix mIds mapping for dynamic records being lost on save/reload 2015-01-08 16:27:13 +01:00
scrawl
928b9ee41b Fix missing GUI mode update when showing soulgem dialog 2015-01-08 16:27:13 +01:00
scrawl
ef7e0070a6 Don't right-shift signed integers which is implementation-defined 2015-01-08 16:27:13 +01:00
Marc Zinnschlag
38a413a483 Merge remote-tracking branch 'scrawl/master' 2015-01-07 20:22:15 +01:00
scrawl
13c5bd5cc2 Enchanting: fix skill-based cast cost bonus being applied twice 2015-01-07 04:41:12 +01:00
scrawl
ef1b0a191b Revert "Enchanting: fix inverted self-enchant success chance"
It wasn't inverted to begin with. The author of this commit is an idiot.
2015-01-07 03:48:16 +01:00
scrawl
4e92f6ab48 Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00
scrawl
157438460b Fix being able to activate objects when paralyzed 2015-01-07 02:34:29 +01:00
scrawl
dc5ed5b861 Remove weather particles underwater (Fixes #2010) 2015-01-07 02:34:29 +01:00
scrawl
d02e075bab Add setting for exterior cell grid size (Fixes #1537) 2015-01-07 02:34:29 +01:00
scrawl
a17252eab3 Remove unused checkWaypoint function
It was an almost exact copy of the checkPathCompleted function anyway.
2015-01-07 02:34:28 +01:00
scrawl
4d9100091d Reduce default pathing arrival tolerance to 32 units (Fixes #1605) 2015-01-07 02:34:28 +01:00
scrawl
e19ab77d00 Store camera first person state in savegame (Fixes #2255) 2015-01-07 02:34:24 +01:00
scrawl
992b87ea44 Reset existing summons when the spell is re-casted (Fixes #2135) 2015-01-06 16:11:10 +01:00
scrawl
f267497c03 Allow separate summoned creature instances for each spell ID (Fixes #2194) 2015-01-06 16:11:05 +01:00
Marc Zinnschlag
31f6ccdf4d Merge remote-tracking branch 'internecine/bug2031' 2015-01-06 09:43:59 +01:00
Internecine
e1fdcb608e Fixed incorrect index 2015-01-06 15:00:24 +13:00
scrawl
464f8abb3f List exterior cell names in tab completion (Fixes #2252) 2015-01-06 01:10:09 +01:00
scrawl
708dbc2518 Crime fix 2015-01-05 20:31:50 +01:00
scrawl
c343a5c803 stopCombat fix 2015-01-05 20:31:50 +01:00
scrawl
c1955ef7fa Fix enchanting dialog effect labels showing a duration for constant effects 2015-01-05 18:57:08 +01:00
scrawl
5e7e40aac9 Fix being able to switch weapons while knocked out 2015-01-04 19:54:49 +01:00
scrawl
de12c96a46 Fix crash on exit if the window wasn't created (Fixes #2249) 2015-01-04 19:23:31 +01:00
scrawl
bc686c93b5 Potential fix for thrown weapons being regarded as broken 2015-01-04 19:20:30 +01:00
scrawl
398fe6e780 Thrown weapon fix (Fixes #2248) 2015-01-04 19:20:24 +01:00
scrawl
d56906acf7 Fix the creature position glitch 2015-01-03 19:10:15 +01:00
scrawl
6f747df713 Remove an unused constructor 2015-01-03 19:10:15 +01:00
scrawl
593ca6bd48 Fix for framerate-dependent maximum stepping distance (Bug #1638) 2015-01-03 19:10:15 +01:00
Marc Zinnschlag
9f6a2d00e8 Merge remote-tracking branch 'thoronador/fix-uninitialized-members' 2015-01-02 18:17:25 +01:00
Marc Zinnschlag
bdc28c0523 Merge remote-tracking branch 'maqifrnswa/feature1325' 2015-01-02 18:14:42 +01:00
Marc Zinnschlag
ec1df719fe Merge remote-tracking branch 'mrcheko/master' 2015-01-02 18:08:47 +01:00
Scott Howard
f24c1845b6 remove pop-up message on load failure 2015-01-02 10:42:09 -05:00
mrcheko
a8621e6230 defaults are set to 1.0; remove contrast setting
(can be changed in config though); disable gamma control for not Windows
OSs
2015-01-02 16:49:22 +03:00
Scott Howard
dece4e2640 remove unneeded includes 2015-01-01 22:54:32 -05:00
Scott Howard
03b39435f8 place user settings window at same location as mouse pointer 2015-01-01 22:50:35 -05:00
Scott Howard
ce7cef924e when loading a file fails, pop-up critical window and highlight error text 2015-01-01 22:27:08 -05:00
Thoronador
44e01d0eaa remove redundant initialization statement
See https://github.com/OpenMW/openmw/pull/423#discussion_r22403388
2015-01-02 02:23:10 +01:00
Thoronador
526fb1b37b fix uninitialized value in BillboardObject 2015-01-02 00:45:50 +01:00
Thoronador
91ff536460 fix uninit, #2 2015-01-02 00:26:45 +01:00
Thoronador
17fb7aa598 uninitialized stuff 2015-01-01 23:18:30 +01:00
scrawl
97fc51ceb7 Merge commit 'pull/origin/422' 2015-01-01 23:03:38 +01:00
scrawl
326d0d3ebf Add default values for fNPCHealthBarTime and fNPCHealthBarFade (Fixes #2243)
These GMSTs are missing in unpatched versions of the game.
2015-01-01 22:55:43 +01:00
scrawl
92e4a0669c Fix for AiWander state loading 2015-01-01 18:58:17 +01:00
scrawl
559ddbb480 Quick fix for Ai fast-forward crash in exteriors (Fixes #2241) 2015-01-01 18:18:46 +01:00