Bo Svensson
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9d661359a1
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Groundcover consolidation (#3096)
* chunkmanager.hpp viewdistance
* chunkmanager.cpp viewdistance
* chunkmanager.hpp viewdistance
* quadtreeworld.cpp viewdistance
* quadtreeworld.cpp consolidate
* quadtreeworld.hpp consolidate
* renderingmanager.cpp groundcover consolidate
* renderingmanager.hpp groundcover consolidate
* renderingmanager.cpp updater move
* renderingmanager.hpp updater move
* groundcover.hpp activegrid consolidation
* groundcover.cpp activegrid consolidation
* settings-default.cfg dead settings remove
* viewdata.cpp revert
* wrong file paste mistake
* wrong file paste mistake
* wrong file paste mistake
* renderingmanager.cpp updatecallback fix
* renderingmanager.cpp namespace fix
* groundcover.hpp redefinition fix
* groundcover.cpp redefinition fix
* renderingmanager.cpp crash fix
* renderingmanager.cpp euclidean groundcover distance
* viewdata.hpp getreusedistance
* quadtreeworld.cpp reusedistance
* groundcover.rst [ci skip]
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2021-09-09 23:10:22 +02:00 |
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Andrei Kortunov
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49a744b65a
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Make groundcover to use rendering distance in units instead of cells
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2021-05-12 09:29:25 +04:00 |
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AnyOldName3
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ce3ed28403
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Control stomping via settings.
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2021-04-18 21:44:23 +01:00 |
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Andrei Kortunov
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8874e88ff1
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Drop fading setting
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2021-01-26 22:29:41 +04:00 |
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Andrei Kortunov
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14cf0ce1dc
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Implement instanced groundcover
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2021-01-26 22:29:41 +04:00 |
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