Commit Graph

574 Commits (9e168fd9ccc4912893ea886dd6e39d4db393c364)

Author SHA1 Message Date
Evil Eye eced6f2126 Implement the help command 4 years ago
Dobrohotov Alexei f12a52c603 Make the light distance slider de/increment by 128 4 years ago
glassmancody.info 16856d45c5 Lighting Patch
Fixes build errors with older OSG builds and some issues with 'shared' layout.
Bring back ambient in inventory through lightmodel instead of sun ambient, mirrors scene ambient/sunlight relationship.
Forces shaders when certain lighting methods are enabled and finalize settings.
Correctly override sun for localmap.
4 years ago
glassmancody.info 9e80091aff clear up force shaders and make it less convoluted 4 years ago
glassmancody.info 4ba473b684 Finalize settings, torch fix 4 years ago
glassmancody.info 71c30a31df in-game settings, some require restart 4 years ago
Andrei Kortunov c68e047f19 Remove invalid MyGUI properties from layout files 4 years ago
Andrei Kortunov 14cf0ce1dc Implement instanced groundcover 4 years ago
Alexei Dobrohotov e4e19bab1b Make min and max view distance accurate to vanilla 4 years ago
Andrei Kortunov 66fee6dccb Enhance level-up tooltip 4 years ago
CedricMocquillon 6bfdf0e57f Add more information on mouse over level 4 years ago
Alexei Dobrohotov de6d4ab44d Make messageboxes overlap tooltips (bug #5639) 4 years ago
Alexei Dobrohotov 5ab29f26e9 Put the main menu below other windows (bug #5622) 4 years ago
Bret Curtis 224923d6c8 update appdata license and dejavufont license file 5 years ago
Capostrophic 36d82abafd Make book layer have lower priority than the layer for other GUI windows 5 years ago
fredzio e1b5dd97b8 Add a filter in the alchemy window.
A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.

The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account
5 years ago
Capostrophic 54334932d9 Move user string assignment to layout files 5 years ago
Frederic Chardon 78d58a344d Item search in inventory (feature #4831) 5 years ago
Andrei Kortunov 2b8e976c6a Adjust settings menu 5 years ago
Andrei Kortunov 6a625b1dac Scale magic items frames in the quick keys menu 5 years ago
Andrei Kortunov bfc07afa28 Restore normal size of quests buttons in journal 5 years ago
Artem Nykolenko d996b565a5 Improve character window resizing (bug #4276) 6 years ago
unknown d9439389e6 fix #4665 6 years ago
Andrei Kortunov ae935a8084 Add separate textures for scrollbars (feature #5051) 6 years ago
Andrei Kortunov 1ce370e7fa Make console to do not hide other GUI windows (bug #1515) 6 years ago
Andrei Kortunov ac8fa54e6e Get rid of redundant MWScroll class 6 years ago
Alexei Dobrohotov 15142a608d
Merge pull request #2344 from xyzz/delete-spell
Add a button to delete spells from spellwindow
6 years ago
Alexei Dobrohotov 632e7b973b
Merge pull request #2349 from akortunov/pinning
Allow to maximize windows via Shift + Double Click
6 years ago
Andrei Kortunov 4513c5516c Increase the viewing distance cap in the slider when the Distant Terrain is enabled 6 years ago
Andrei Kortunov c5ac580e74 Allow to maximize windows via Shift + Double Click (feature #3999) 6 years ago
Andrei Kortunov 6e7bdfe329 Make progress bar close to vanilla 6 years ago
Ilya Zhuravlev e057ea171f spell window: don't manually recalculate edit box width every update 6 years ago
Ilya Zhuravlev 26ac7412a0 Spell window: dynamically resize the edit box, change delete button caption 6 years ago
Ilya Zhuravlev 2d94fa20d2 spell window layout: make longer to fit russian translation 6 years ago
Ilya Zhuravlev 04de2fcc54 spell window: Use sDeleteSpell instead of hardcoding string caption 6 years ago
Ilya Zhuravlev 6c96b5653b Add a button to delete spells from spellwindow 6 years ago
Andrei Kortunov 7e0bf40dbe Allow to shrink tooltip width to its actual text width (bug #3812) 6 years ago
Andrei Kortunov 31ddb0a482 Allow to calculate UI skin size based on texture resolution (feature #4968) 6 years ago
Capostrophic 168e758921 Correct look and behavior of some setting sliders 6 years ago
Andrei Kortunov 5505582a97 Fix localized 'Invert Y axis' label cutoff 6 years ago
Andrei Kortunov 9398117ea7 Allow to do not reflect terrain 6 years ago
Andrei Kortunov 00ab552184 Add more settings to water reflections in exteriors (feature #4859) 6 years ago
Capostrophic 39dcbacf44 Option to disable controller (feature #3980) 6 years ago
Andrei Kortunov 8580a58ba0 Optimize HUD update (do not do unnecessary work) 6 years ago
Capostrophic 7b5932a49d Add Invert X Axis option (feature #3610) 6 years ago
Andrei Kortunov 06d226a1b7 Minor tweaks for actors processing range setting 6 years ago
Andrei Kortunov e7de6b974a Optimize actors processing
1. Do not update physics and animations for actors outside processing range (bug #4647)
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
6 years ago
Andrei Kortunov 276b7830a9 Mass potion creation (feature #4642) 6 years ago
Andrei Kortunov c9c0230d2a Scale journal fonts separately from common ones 6 years ago
Andrei Kortunov 8da099713e Minor layout fixes to fit different font size 6 years ago