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								cca75499ee
								
							
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								Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663)
							
							
							
							
							
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							2016-12-16 20:09:20 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								8f62ea2e80
								
							
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								Fix for "RigGeometry rendering with no skeleton" errors
							
							
							
							
							
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							2016-07-02 20:19:55 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								6fa95e72c5
								
							
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								Pass the traversal number instead of the node visitor
							
							
							
							
							
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							2016-07-02 19:26:11 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								8791063110
								
							
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								Fix "RigGeometry rendering with no skeleton" warnings in rare cases
							
							
							
							
							
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							2016-02-29 18:20:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								624809c8dc
								
							
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								Minor fix for error handling in skeleton.cpp
							
							
							
							
							
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							2015-12-08 16:50:54 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								c60f4ba7bd
								
							
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								Make RigGeometry bone references case-insensitive (Fixes #3058)
							
							
							
							
							
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							2015-12-05 15:02:35 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								eb458bf9c8
								
							
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								Fix inactive RigGeometry not rendering correctly
							
							
							
							
							
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							2015-12-03 19:49:45 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								21e25f4756
								
							
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								Use the traversalNumber as frame number
							
							
							
							
							
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							2015-11-16 20:03:45 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								43f9c7f295
								
							
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								Skip the Update traversal for inactive skeletons
							
							
							
							
							
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							2015-06-30 03:25:30 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								da24e298ee
								
							
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								Fix -Wreorder warnings
							
							
							
							
							
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							2015-05-23 22:44:00 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								83c6ba97c0
								
							
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								Disable skinning updates for actors beyond the AI processing distance
							
							
							
							
							
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							2015-04-30 00:10:24 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								eaa4316ff8
								
							
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								Move skinning code to SceneUtil
							
							
							
							
							
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							2015-04-21 20:30:48 +02:00 | 
						
						
							
							
							
								
							
							
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