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Author SHA1 Message Date
Hristos N. Triantafillou
663f3088d1
Use "Remove Branch" instead of "Remove" in normals tutorial
* Pherim over at nexusmods advised me that using "Remove" leaves stranded references at the end of the file, and that the proper way to fully remove the unwanted `NiTextureEffect` block is to use "Remove Branch".  This commit clarifies that in the normal map conversion tutorial.
2017-08-24 19:50:53 -05:00
Bret Curtis
d4ea85a4c6 reorganization and added mwgui 2017-02-16 13:19:22 +01:00
Renamed from docs/source/openmw-mods/convert_bump_mapped_mods.rst (Browse further)