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									 gugus | a711a3ebe1 | Various fixes | 2012-05-29 16:45:43 +02:00 |  | 
				
					
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									 gugus | 09ec1da0f6 | fix the latest commit: objects activation works again. | 2012-05-17 16:12:55 +02:00 |  | 
				
					
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									 scrawl | 86b6184f43 | pMove in a seperate loop with fixed timestep to prevent frame-dependent movement | 2012-04-30 23:55:22 +02:00 |  | 
				
					
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									 scrawl | 4655ec94f0 | Merge branch 'master' into physicsaedra2 & fix warnings Conflicts:
	apps/openmw/mwworld/scene.cpp | 2012-04-30 18:46:51 +02:00 |  | 
				
					
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									 scrawl | 75b336baea | Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2 Conflicts:
	apps/openmw/mwinput/inputmanager.cpp
	apps/openmw/mwworld/player.cpp
	libs/openengine/bullet/physic.cpp | 2012-04-18 13:43:15 +02:00 |  | 
				
					
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									 Jason Hooks | 1ce759af06 | Merging in master | 2012-04-17 18:12:05 -04:00 |  | 
				
					
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									 scrawl | 75dd651205 | Merge branch 'terraincollision' into physicsterrain Conflicts:
	apps/openmw/mwworld/physicssystem.cpp | 2012-04-09 13:56:09 +02:00 |  | 
				
					
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									 scrawl | 9e1a9e5758 | Merge branch 'master' into physicsaedra2 Conflicts:
	apps/openmw/mwinput/inputmanager.cpp
	libs/openengine/bullet/physic.cpp | 2012-04-08 17:08:36 +02:00 |  | 
				
					
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									 scrawl | c0af3c7241 | Merge branch 'master' into terraincollision Conflicts:
	apps/openmw/mwworld/scene.cpp | 2012-04-02 19:57:58 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 40310f3663 | Merge remote branch 'scrawl/occlusionquery' | 2012-03-31 22:09:47 +02:00 |  | 
				
					
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									 scrawl | a4576f043d | fixed the physics debug rendering now activates/deactivates properly | 2012-03-30 16:02:41 +02:00 |  | 
				
					
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									 scrawl | 58f7a03626 | Merge branch 'terrain18' into terraincollision Conflicts:
	apps/openmw/mwworld/scene.cpp | 2012-03-28 21:46:52 +02:00 |  | 
				
					
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									 scrawl | 72ff7ec030 | Merge branch 'next' into occlusionquery Conflicts:
	apps/openmw/mwrender/sky.cpp | 2012-03-27 23:46:48 +02:00 |  | 
				
					
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									 Lukasz Gromanowski | a7ac0e526e | Issue #225: Added cleanup of parts of PhysicEngine. Added cleanup of CMotionState inserted to RigidBody,
and btSortedOverlappingPairCache inserted to btDbvtBroadphase
in PhysicEngine. | 2012-03-26 19:09:55 +02:00 |  | 
				
					
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									 Lukasz Gromanowski | 633e80cded | Issue #225: Added cleanup of maps used in PhysicEngine. | 2012-03-26 19:09:55 +02:00 |  | 
				
					
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									 scrawl | 382fa6ac68 | fixes | 2012-03-25 22:53:00 +02:00 |  | 
				
					
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									 scrawl | 17a4adfe88 | add raycast method that returns _all_ objects that were hit | 2012-03-25 12:26:44 +02:00 |  | 
				
					
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									 Jason Hooks | 18a139cd66 | adding up and down move buttons | 2012-03-24 22:03:08 -04:00 |  | 
				
					
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									 scrawl | 9612ce595b | Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision Conflicts:
	CMakeLists.txt | 2012-03-13 17:09:50 +01:00 |  | 
				
					
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									 Nikolay Kasyanov | b4343431c6 | Merged openengine into openmw | 2012-03-11 18:16:29 +04:00 |  |