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									 Marc Zinnschlag | 03c0cbc65a | added owner global column to references table (Fixes #1695) | 2014-08-30 10:13:34 +02:00 |  | 
				
					
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									 scrawl | 58945c557a | Add sound for casting enchanted item with insufficent charge (Fixes #1857) | 2014-08-30 02:47:35 +02:00 |  | 
				
					
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									 scrawl | a62e40f4ed | Add situational AI use of Feather, Dispel and Cure effects | 2014-08-29 17:58:32 +02:00 |  | 
				
					
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									 Bret Curtis | dbc86333d3 | update travis-ci to not pull in all of boost and trimmed unneeded cmake settings | 2014-08-29 14:40:32 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 2eadff54d4 | Merge remote-tracking branch 'rohitnirmal/scan-build-fixes' | 2014-08-29 13:40:37 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 92e74d33a9 | Merge remote-tracking branch 'cc9cii/minor-fix' | 2014-08-29 10:07:30 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 8f336dfedd | Merge remote-tracking branch 'origin/openmw-32' into openmw-32 | 2014-08-29 10:03:56 +02:00 |  | 
				
					
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									 Marc Zinnschlag | b6a3541573 | increased version number | 2014-08-29 10:03:49 +02:00 |  | 
				
					
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									 Rohit Nirmal | b5eb16b663 | Silence some scan-build warnings. | 2014-08-28 20:55:32 -05:00 |  | 
				
					
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									 cc9cii | fa0352cd75 | fix typo | 2014-08-29 10:47:44 +10:00 |  | 
				
					
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									 cc9cii | 961b4f0142 | Suppress a warning. | 2014-08-29 07:48:52 +10:00 |  | 
				
					
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									 cc9cii | df87859d7c | Move the workaround to loadscpt.cpp as per feedback comments. | 2014-08-29 07:41:49 +10:00 |  | 
				
					
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									 cc9cii | 52daaf6ce3 | Fixes bug #1849.  Workaround MAO_Containers.esp from Morrowind Acoustic Overhaul placing SCVR records at the end rather than where expected by loadscpt.cpp. | 2014-08-29 06:49:36 +10:00 |  | 
				
					
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									 scrawl | 0be1ac1343 | Enable casting of NoMagnitude effects in AI (e.g. summoned creatures) | 2014-08-28 21:37:18 +02:00 |  | 
				
					
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									 scrawl | 84ad05b4fa | Fix bone not found exception for golden saint spellcasting | 2014-08-28 17:03:03 +02:00 |  | 
				
					
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									 scrawl | 927dcc7cdd | Another invalid iterator fix | 2014-08-28 17:03:03 +02:00 |  | 
				
					
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									 scrawl | feeb740497 | Fix bone not found exception for golden saint spellcasting | 2014-08-28 17:02:11 +02:00 |  | 
				
					
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									 scrawl | 0f43592237 | Another invalid iterator fix | 2014-08-28 16:47:54 +02:00 |  | 
				
					
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									 scrawl | 3f503c6561 | Fix mSelectedEnchantItem cleanup not working for non-player actors | 2014-08-28 16:32:21 +02:00 |  | 
				
					
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									 scrawl | 1c222a0154 | Fix mSelectedEnchantItem cleanup not working for non-player actors | 2014-08-28 16:31:06 +02:00 |  | 
				
					
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									 scrawl | f91d639782 | Add missing soul trap sound (Fixes #1855) | 2014-08-28 16:30:42 +02:00 |  | 
				
					
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									 Marc Zinnschlag | d605019111 | updated changelog | 2014-08-28 14:09:12 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 78393bca30 | Merge branch 'editorfix' | 2014-08-28 13:33:08 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 0dff1fb816 | fix for previous commit (was using wrong destination path) | 2014-08-28 13:25:56 +02:00 |  | 
				
					
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									 Marek Kochanowicz | ea2feb0aa9 | fix for bug 1672 | 2014-08-28 12:51:49 +02:00 |  | 
				
					
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									 Marc Zinnschlag | ce3d75bba2 | Merge remote-tracking branch 'scrawl/master' | 2014-08-28 12:34:08 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 9197d4b653 | Merge remote-tracking branch 'scrawl/ai' | 2014-08-28 09:32:44 +02:00 |  | 
				
					
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									 scrawl | 253036abee | Play VFX_Soul_Trap on successful soul trap | 2014-08-28 02:55:36 +02:00 |  | 
				
					
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									 scrawl | f8f4d2dfdb | Another invalid iterator fix | 2014-08-28 02:14:30 +02:00 |  | 
				
					
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									 scrawl | 1a98f8ca93 | Invalid iterator fix | 2014-08-28 02:09:00 +02:00 |  | 
				
					
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									 scrawl | 2e623bac5a | Don't attempt to use broken weapons in AI | 2014-08-28 02:01:41 +02:00 |  | 
				
					
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									 scrawl | 0bdc1b243a | Consider weapon ammunition in combat AI (Fixes #1576) | 2014-08-28 01:54:32 +02:00 |  | 
				
					
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									 scrawl | f1d72419de | Don't equip weapons in autoEquip, AiCombat does that now (Fixes #1451) | 2014-08-28 00:59:54 +02:00 |  | 
				
					
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									 scrawl | 0fe9612afb | Implement basic spellcasting AI (Fixes #961) Select a weapon to attack with in AiCombat and equip it (Fixes #1609, Fixes #1772) | 2014-08-28 00:55:37 +02:00 |  | 
				
					
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									 scrawl | 1a96dd0bd5 | Remove more MyGUI 3.2.0 specific code | 2014-08-27 16:39:13 +02:00 |  | 
				
					
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									 cc9cii | 7ff1136d81 | For compiling in Windows with MSVC. | 2014-08-27 21:25:47 +10:00 |  | 
				
					
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									 Marc Zinnschlag | 0b3e2775a0 | fixed wording in body part verifier | 2014-08-27 10:46:21 +02:00 |  | 
				
					
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									 Stanislav | 4d2bdda22f | Merge branch 'master' of https://github.com/OpenMW/openmw | 2014-08-26 22:14:50 +06:00 |  | 
				
					
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									 Stanislav | bdfb0c8351 | Feature #1616: Body part record verifier | 2014-08-26 21:55:31 +06:00 |  | 
				
					
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									 scrawl | c5fa7bf7c2 | Minor cleanup | 2014-08-26 17:45:28 +02:00 |  | 
				
					
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									 scrawl | 4f92044d71 | Allow user-created markers on local map (Fixes #1571) | 2014-08-26 17:45:23 +02:00 |  | 
				
					
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									 scrawl | 17dc01ec44 | Require MyGUI version 3.2.1 and remove legacy code (Fixes #1528) | 2014-08-26 17:01:35 +02:00 |  | 
				
					
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									 scrawl | 1baf0f7bb2 | Add version parsing to FindMyGUI.cmake | 2014-08-26 16:56:04 +02:00 |  | 
				
					
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									 scrawl | c2a91148f3 | Implement multiple emitter nodes for NiBSPArrayController The particles for the flame, frost and storm atronachs work correctly now. | 2014-08-26 03:06:30 +02:00 |  | 
				
					
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									 scrawl | dd77954512 | Don't pass key to input binder if it was consumed by text editor (Fixes #1845) | 2014-08-26 03:06:30 +02:00 |  | 
				
					
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									 scrawl | dcddd9a07c | Use MyGUI clipboard events for MyGUI 3.2.1+ (Fixes #1846) Note that only <= 3.2.0 and >= 3.2.1 are supported, any SVN version between them might still exhibit duplicate text pasting. | 2014-08-26 03:06:30 +02:00 |  | 
				
					
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									 scrawl | 3d47f2ceb0 | Fix bad indentation | 2014-08-26 03:06:29 +02:00 |  | 
				
					
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									 scrawl | 10a0e2434e | Open inventory when activating an unconscious actor (Fixes #1848) | 2014-08-26 03:06:23 +02:00 |  | 
				
					
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									 scrawl | fc7ed05da8 | Knock out actors when fatigue base is 0 (Fixes #1847) | 2014-08-26 03:02:06 +02:00 |  | 
				
					
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									 scrawl | 44642ae21b | Fix incorrect Speed value in ESM::MagicEffect (thanks Hrnchamd) | 2014-08-26 02:09:23 +02:00 |  |