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8 commits

Author SHA1 Message Date
AnyOldName3
aa31cbba4f Attempt (and fail) to make the local map show without unwanted shadow 2017-11-08 01:20:52 +00:00
AnyOldName3
715f29165b Dynamically adjust shaders to have the required number of shadow maps. 2017-11-07 20:22:45 +00:00
scrawl
4fba157d3b Implement releaseGLObjects for cached resources 2017-08-26 19:29:12 +00:00
Bret Curtis
d48b829b45 replace and purge boost::lexical_cast 2017-06-09 19:08:53 +02:00
scrawl
171e293641 ShaderManager: insert #line directives when including files 2016-02-20 19:55:08 +01:00
scrawl
21c4dffed2 Add #include support in shaders 2016-02-18 19:37:58 +01:00
scrawl
22cc5c0965 Cache the Program 2016-02-18 19:37:58 +01:00
scrawl
a9ad1b09e2 Introduce ShaderManager & ShaderVisitor
Actual shaders still to be written.
2016-02-18 19:37:56 +01:00