psi29a
d444b1b350
Merge branch 'coverity' into 'master'
...
Do not copy data when it is not needed
See merge request OpenMW/openmw!2277
(cherry picked from commit f42ab6a3e7
)
e3ad30a5
Do not copy data when it is not needed
2022-08-16 07:27:29 +00:00
cody glassman
ac4b29be08
cleanup default shaders and remove confusing main shader
2022-08-07 06:42:48 -07:00
psi29a
bb0dad7c08
Update to C++20 and see if our CI can handle it.
2022-06-12 08:00:11 +00:00
Cody Glassman
447b586d7d
[Postprocessing] Fix a couple awkward issues with Lua API
2022-05-31 08:45:27 +00:00
cody glassman
424b828ff8
add ability to use display names
2022-05-25 19:17:31 -07:00
glassmancody.info
a987b01717
don't resize user defined samplers to power of 2
2022-05-23 19:44:39 -07:00
cody glassman
6093cb5f2c
postprocessing lua api extensions
2022-05-22 18:53:38 -07:00
Matt
395de4b251
Refactor PostProcessor code
2022-05-21 06:42:05 +00:00
glassmancody.info
3d03052717
dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly
2022-05-18 19:45:09 -07:00
cody glassman
ac6089a430
skip flipping of 3D textures which is unsupported in OSG
2022-05-15 10:03:58 -07:00
cody glassman
0cb63ca4e6
experimental point light bindings
2022-05-15 10:03:58 -07:00
cody glassman
04843fed6d
moddable post-processing pipeline
2022-05-15 10:03:58 -07:00