Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								4495b67d77 
								
							 
						 
						
							
							
								
								MyGUI HEAD compatibility  
							
							... 
							
							
							
							Makes OpenMW compatible with the current MyGUI HEAD at:
f93d4fb614#5806  
							
						 
						
							2021-03-02 13:24:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								937549c99e 
								
							 
						 
						
							
							
								
								Merge branch 'fix_still_actors' into 'master'  
							
							... 
							
							
							
							Make actor flee from a combat when cannot reach a target (#5851 )
See merge request OpenMW/openmw!601  
							
						 
						
							2021-02-26 23:25:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								16e8cf89af 
								
							 
						 
						
							
							
								
								Fix compilation of tests with MSVC  
							
							
							
						 
						
							2021-02-26 20:10:03 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								2b144ff3dd 
								
							 
						 
						
							
							
								
								Merge branch 'fix_frame_rate_limit' into 'master'  
							
							... 
							
							
							
							Fix frame rate limit (#5686 )
See merge request OpenMW/openmw!603  
							
						 
						
							2021-02-21 16:20:51 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								5c0214142b 
								
							 
						 
						
							
							
								
								Merge branch 'static-build' into 'master'  
							
							... 
							
							
							
							Optional local source builds of OSG, MyGUI, Bullet
See merge request OpenMW/openmw!547  
							
						 
						
							2021-02-19 16:58:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								de28a89a43 
								
							 
						 
						
							
							
								
								Merge branch 'navigator_cleanup' into 'master'  
							
							... 
							
							
							
							Navigator cleanup
See merge request OpenMW/openmw!612  
							
						 
						
							2021-02-19 16:37:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								59e09cba5b 
								
							 
						 
						
							
							
								
								Merge branch 'boltsize' into 'master'  
							
							... 
							
							
							
							Use projectile mesh size (#5829 )
See merge request OpenMW/openmw!587  
							
						 
						
							2021-02-15 08:40:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								561628087c 
								
							 
						 
						
							
							
								
								Merge branch 'profiler_fix' into 'master'  
							
							... 
							
							
							
							Fix profiler glitches (#5850 )
See merge request OpenMW/openmw!605  
							
						 
						
							2021-02-15 00:01:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bc67669a97 
								
							 
						 
						
							
							
								
								Comment unused argument  
							
							
							
						 
						
							2021-02-15 00:22:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4983684fda 
								
							 
						 
						
							
							
								
								Fix implicit int to float conversion warning  
							
							
							
						 
						
							2021-02-15 00:20:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bb0c478954 
								
							 
						 
						
							
							
								
								Add missing include and use std malloc and free  
							
							
							
						 
						
							2021-02-15 00:20:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3a9b1ce63a 
								
							 
						 
						
							
							
								
								Use camel case for local constant  
							
							
							
						 
						
							2021-02-15 00:20:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a7fe6c7ba1 
								
							 
						 
						
							
							
								
								Move duplicated usage patter of dtNavMeshQuery::findNearestPoly into a separate function  
							
							
							
						 
						
							2021-02-14 23:54:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d3ab6c972f 
								
							 
						 
						
							
							
								
								Avoid set unused position from dtNavMeshQuery::findNearestPoly result  
							
							
							
						 
						
							2021-02-14 23:54:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8dba61f7ae 
								
							 
						 
						
							
							
								
								Use navmesh raycast to find reachable position around target  
							
							
							
						 
						
							2021-02-14 04:14:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								c4e909c29e 
								
							 
						 
						
							
							
								
								Silence a clang warning:  
							
							... 
							
							
							
							warning: moving a temporary object prevents copy elision [-Wpessimizing-move] 
							
						 
						
							2021-02-12 19:36:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								bc4047d815 
								
							 
						 
						
							
							
								
								Update engine stats for all levels above first, not only at the second.  
							
							
							
						 
						
							2021-02-12 19:03:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8ab5fd9b40 
								
							 
						 
						
							
							
								
								Fix frame rate limit  
							
							... 
							
							
							
							Measure time at the computation end but before sleep. This allows to adjust
sleep interval for the next frame in case sleep is not precise due to syscall
overhead or too low timer resolution.
Remove old frame limiting mechanism. 
							
						 
						
							2021-02-12 00:03:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								c33b2e0100 
								
							 
						 
						
							
							
								
								Merge branch 'dehardcodebaseanim' into 'master'  
							
							... 
							
							
							
							Dehardcode Base_animation and improve Collada support
See merge request OpenMW/openmw!510  
							
						 
						
							2021-02-10 16:29:47 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sergey Fukanchik 
								
							 
						 
						
							
							
							
							
								
							
							
								f3271cb66b 
								
							 
						 
						
							
							
								
								Add unit test for swapEndiannessInplace(). Part of Bug  #5837  
							
							
							
						 
						
							2021-02-09 13:09:36 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								31b5150e0d 
								
							 
						 
						
							
							
								
								Fix implementation of Misc::swapEndiannessInplace  
							
							
							
						 
						
							2021-02-07 09:12:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								dc31e1c680 
								
							 
						 
						
							
							
								
								Merge branch 'refraction_shadow_fix_2' into 'master'  
							
							... 
							
							
							
							Fix shadows missing in the refraction RTT on the first and second frame
See merge request OpenMW/openmw!590  
							
						 
						
							2021-02-06 20:26:46 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								3e273a759a 
								
							 
						 
						
							
							
								
								Clarify method name now we're using it differently  
							
							
							
						 
						
							2021-02-06 16:41:46 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								6e969ca3fa 
								
							 
						 
						
							
							
								
								Use mesh collision box instead of node bounding sphere for projectile  
							
							... 
							
							
							
							size. The bounding sphere is much bigger than the mesh. 
							
						 
						
							2021-02-05 22:53:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								ab28847eaf 
								
							 
						 
						
							
							
								
								Merge branch 'collisionextentsandcenter' into 'master'  
							
							... 
							
							
							
							Get collision box extents and center from btBvhTriangleMeshShape
See merge request OpenMW/openmw!579  
							
						 
						
							2021-02-04 23:03:43 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								303f1912a6 
								
							 
						 
						
							
							
								
								less debug spam  
							
							
							
						 
						
							2021-02-04 23:14:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								d5844b0982 
								
							 
						 
						
							
							
								
								Use accompanying txt file for textkeys in osgAnimation formats  
							
							
							
						 
						
							2021-02-04 23:14:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								68fe6b9114 
								
							 
						 
						
							
							
								
								Use only item size to check whether item fits cache  
							
							... 
							
							
							
							Item size has to be counted anyway and there is no reason to check only navmesh
data first. 
							
						 
						
							2021-02-04 01:12:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3a2cea5271 
								
							 
						 
						
							
							
								
								Use raw recast mesh data and off mesh connections for navmesh key  
							
							... 
							
							
							
							Serialization into a vector of chars produces inconsistent results that leads
to reduced cache hit rate. Using a structured object is a more clear solution
and allows to remove serialization and nontrivial key compare logic with more
straigt forward structured object comparison. 
							
						 
						
							2021-02-04 01:01:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ad1f8c1e84 
								
							 
						 
						
							
							
								
								Sort water and off mesh connections for recast mesh  
							
							... 
							
							
							
							Inconsisten order of these objects in navmesh cache key leads to cache misses
due to key inequality. 
							
						 
						
							2021-02-04 01:00:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								489107c5ee 
								
							 
						 
						
							
							
								
								Count navmesh cache key once in item size  
							
							... 
							
							
							
							Key is stored only in NavMeshTilesCache::Item, TileMap uses KeyView with
a pointer to a vector. 
							
						 
						
							2021-02-04 00:44:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								88ca4a1db6 
								
							 
						 
						
							
							
								
								Count navmesh cache hit rate  
							
							
							
						 
						
							2021-02-04 00:35:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								45fde84f4f 
								
							 
						 
						
							
							
								
								Use nodemasks and visitors for detecting custom collision shapes  
							
							
							
						 
						
							2021-02-03 21:16:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								5c32460153 
								
							 
						 
						
							
							
								
								Add underscore-separated node-names to reserved-list  
							
							
							
						 
						
							2021-02-03 14:25:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								384112746c 
								
							 
						 
						
							
							
								
								Add option for custom collision node with non-nif files  
							
							
							
						 
						
							2021-02-03 14:25:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								bae27e8199 
								
							 
						 
						
							
							
								
								dynamic_cast to static_cast  
							
							
							
						 
						
							2021-02-02 21:52:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								b28d8251aa 
								
							 
						 
						
							
							
								
								Clone animation tracks  
							
							
							
						 
						
							2021-02-02 21:52:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								6c0c28c2eb 
								
							 
						 
						
							
							
								
								Get collision box extents and center from btBvhTriangleMeshShape  
							
							
							
						 
						
							2021-02-02 21:51:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								1221889cf7 
								
							 
						 
						
							
							
								
								Limit conversion of underscores to nodes origating from osgAnimation  library  
							
							
							
						 
						
							2021-02-02 21:41:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								5b88d16a50 
								
							 
						 
						
							
							
								
								Clean-up  
							
							
							
						 
						
							2021-02-02 21:09:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								2162b97fef 
								
							 
						 
						
							
							
								
								Handle case in osgAnimation bone names  
							
							
							
						 
						
							2021-02-02 17:34:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								7d3f2bc113 
								
							 
						 
						
							
							
								
								Convert underscores in bone names to whitespaces  
							
							
							
						 
						
							2021-02-02 17:33:40 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									madsbuvi 
								
							 
						 
						
							
							
							
							
								
							
							
								7edaa50195 
								
							 
						 
						
							
							
								
								another approach  
							
							
							
						 
						
							2021-01-31 18:02:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								f87c45c92a 
								
							 
						 
						
							
							
								
								Get collision box extents and center from btBvhTriangleMeshShape  
							
							
							
						 
						
							2021-01-30 16:03:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								3194520dcd 
								
							 
						 
						
							
							
								
								Move base_anim settings to settings-default.cfg  
							
							
							
						 
						
							2021-01-27 13:41:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b164f1aa17 
								
							 
						 
						
							
							
								
								Merge pull request  #3023  from akortunov/grass_intsancing  
							
							... 
							
							
							
							Grass instancing 
							
						 
						
							2021-01-27 12:21:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Frederic Chardon 
								
							 
						 
						
							
							
							
							
								
							
							
								7cd7fa2f08 
								
							 
						 
						
							
							
								
								Collect all available stats if OPENMW_OSG_STATS_FILE is set and point to  
							
							... 
							
							
							
							a valid file. 
							
						 
						
							2021-01-27 08:04:33 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								99ba45a308 
								
							 
						 
						
							
							
								
								Optional static builds of OSG, MyGUI, Bullet  
							
							
							
						 
						
							2021-01-26 19:00:55 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								24e1dfcddc 
								
							 
						 
						
							
							
								
								Use default argument  
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f40e227686 
								
							 
						 
						
							
							
								
								Remove redundant formatting changes  
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00