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									 Evil Eye | c1823e8742 | Document onNewExterior | 2023-06-13 17:30:52 +02:00 |  | 
				
					
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									 Petr Mikheev | a72dc6c7a1 | (Lua) Add onActivate handler in global scripts | 2023-03-27 01:36:45 +02:00 |  | 
				
					
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									 uramer | 3761e7b24e | Pass a 0-count object to onConsume instead of the record id | 2022-06-18 11:13:54 +02:00 |  | 
				
					
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									 uramer | 70eacbbefc | onObjectActive and onItemActive Lua engine handlers | 2022-05-20 19:27:21 +00:00 |  | 
				
					
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									 Petr Mikheev | 0643685ea5 | [Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745) | 2022-05-13 19:14:34 +02:00 |  | 
				
					
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									 Petr Mikheev | 88d09c336c | Lua console | 2022-04-21 21:57:07 +02:00 |  | 
				
					
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									 uramer | cc6dce5443 | Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639) | 2022-02-21 19:49:00 +00:00 |  | 
				
					
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									 Petr Mikheev | 47c37e5849 | Lua command object:activateBy(actor)and handleronActivate | 2022-02-01 23:42:56 +00:00 |  | 
				
					
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									 Petr Mikheev | ec4adcc5a2 | Add better explanation of the onLoadengine handler. | 2022-01-30 20:27:37 +00:00 |  | 
				
					
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									 Petr Mikheev | e56ee2c735 | Apply lua handlers for user input in the main thread in order to reduce latency. | 2021-11-19 20:37:21 +01:00 |  | 
				
					
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									 Petr Mikheev | dd96eba2b0 | Update OpenMW Lua docs | 2021-10-26 21:52:42 +02:00 |  | 
				
					
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									 Petr Mikheev | 0e6fbbc126 | Lua package 'openmw.input' | 2021-08-10 19:00:52 +03:00 |  | 
				
					
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									 Petr Mikheev | 25cc884c17 | Integrate Lua doc into sphinx doc (issue #5931) | 2021-07-09 20:48:54 +02:00 |  |