elsid
								
							 
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								28faae69b0
								
							
						 | 
						
							
							
								
								Use normalized path in TextureManager
							
							
							
							
							
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							2024-09-19 00:39:43 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								157c11398d
								
							
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								Add terrain parallax mapping
							
							
							
							
							
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							2016-03-22 21:46:15 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								0db7163363
								
							
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								Add specular mapping for terrain
							
							
							
							
							
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							2016-02-20 19:55:08 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								98571148b0
								
							
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								Remove custom license for terrain code
							
							
							
							
							
							
							
							Now that it's no longer a stand-alone component, there's not much point in custom licensing it. 
							
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							2015-06-14 20:44:29 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								cdd0623009
								
							
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								Terrain rendering
							
							
							
							
							
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							2015-06-03 01:35:41 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									jacmoe
								
							 
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								ee574e08ef
								
							
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								MIT License header added to all terrain component files.
							
							
							
							
							
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							2015-02-09 20:16:29 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								1d926816b5
								
							
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								Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
							
							
							
							
							
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							2014-03-05 21:46:37 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								97c3efb3ba
								
							
						 | 
						
							
							
								
								Terrain: decoupled Chunk from QuadTreeNode.
							
							
							
							
							
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							2014-03-05 21:46:37 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								195071efc7
								
							
						 | 
						
							
							
								
								Terrain: geometry is now loaded in background threads.
							
							
							
							
							
							
							
							TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled). 
							
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							2014-03-05 21:46:37 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								c9e349f60f
								
							
						 | 
						
							
							
								
								Terrain: support alternate coordinate systems. Get rid of LoadingListener for now
							
							
							
							
							
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							2014-03-05 21:46:36 +01:00 | 
						
						
							
							
							
								
							
							
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