| 
								
								
									 scrawl | 4cd4457d21 | Add support for Functors to ObjectCache | 2017-03-14 19:27:55 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 8f79fa3d72 | Add resource statistics panel opened with F4 | 2017-02-22 14:28:45 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 57b585570a | Preload magic effect visuals of the player's selected weapon/spell | 2017-02-15 21:01:25 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | e05d975020 | Change the way that texture filtering settings are applied at runtime | 2016-02-18 19:37:55 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 2e62298bd3 | Clean up ObjectCache includes | 2016-02-09 18:11:07 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 778bce3ae9 | Remove unused ObjectCache functions | 2016-02-07 18:27:12 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | c155680d3c | Customize ObjectCache for more efficient locking in removeExpiredObjectsInCache | 2016-02-07 00:43:37 +01:00 |  | 
				
					
						| 
								
								
									 Alexander "Ace" Olofsson | 0efb8e2949 | osgDB::ObjectCache was added in 3.3.3, not 3.4.0 Fixes redefinition error on builds with OSG >3.3.3 <3.4.0 | 2015-12-24 17:18:32 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | d3fa8a8602 | Add osgDB::ObjectCache to the repository to work around it not being available in OSG 3.2 | 2015-12-02 15:14:39 +01:00 |  |