Andrei Kortunov
d313431e43
Revert std::filesystem usages
2022-09-15 14:14:52 +04:00
AnyOldName3
d262ca2d30
Merge branch 'cherry-pick-abb14df943304a954f734b6289fb48f4951ae242' into 'master'
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[Multiview][Postprocessor] omw_GetWorldPosFromUV() should use omw_GetDepth()
See merge request OpenMW/openmw!2320
(cherry picked from commit 23e765954d
)
70e1efdd
omw_GetWorldPosFromUV() should use omw_GetDepth()
2022-08-21 17:48:20 +00:00
psi29a
d444b1b350
Merge branch 'coverity' into 'master'
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Do not copy data when it is not needed
See merge request OpenMW/openmw!2277
(cherry picked from commit f42ab6a3e7
)
e3ad30a5
Do not copy data when it is not needed
2022-08-16 07:27:29 +00:00
cody glassman
ac4b29be08
cleanup default shaders and remove confusing main shader
2022-08-07 06:42:48 -07:00
psi29a
9ba3ab2be9
Merge branch 'post_fog' into 'master'
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[Postprocessing] API to work with fog
See merge request OpenMW/openmw!2212
2022-07-31 17:33:08 +00:00
Andrei Kortunov
5bfca57835
Add a way to check if water is enabled in post processing shaders
2022-07-31 10:33:18 +04:00
Andrei Kortunov
888f4d2ac1
Add a post processing API to work with fog
2022-07-30 21:44:18 +04:00
Andrei Kortunov
e0c05a15fb
Post processing shaders localization
2022-07-24 13:18:50 +00:00
Andrei Kortunov
38042fd7a2
Init missing variables
2022-07-05 17:47:52 +04:00
Andrei Kortunov
aed0da46a9
Check a result of dynamic_cast
2022-07-05 17:47:49 +04:00
elsid
bef15edf0b
Remove redundant ostream, istream, iostream and sstream includes
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* Replace by std::to_string and operator+ where possible.
* Move the code requiring to include <sstream> from .hpp to .cpp files.
2022-07-05 01:41:28 +02:00
Andrei Kortunov
d2a1cc954f
Remove unused variable
2022-07-03 15:44:50 +04:00
Andrei Kortunov
aa349f2ed9
Initialize some missing variables
2022-07-03 15:44:50 +04:00
Mads Buvik Sandvei
b0e4c7e76a
[Postprocessing] Stereo integration
2022-06-21 15:55:06 +00:00
Petr Mikheev
3bf18c601c
Better fog
2022-06-21 02:21:20 +02:00
Cody Glassman
66aa546e97
[Postprocessing] Small cleanup
2022-06-20 06:58:40 +00:00
psi29a
bb0dad7c08
Update to C++20 and see if our CI can handle it.
2022-06-12 08:00:11 +00:00
glassmancody.info
acc209c294
fix threading issue when dispatching frame dependent data
2022-06-05 15:46:25 -07:00
psi29a
22ad2615e3
Merge branch 'mygui_includes' into 'master'
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Clean up MyGUI includes
See merge request OpenMW/openmw!1972
2022-06-04 19:07:28 +00:00
Cody Glassman
bc0eed9843
[Postprocessing] Typos in docs and state attributes
2022-06-04 13:33:35 +00:00
jvoisin
0cc304e659
Clean up MyGUI includes
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This should improve incremental compilation.
2022-06-04 15:26:36 +02:00
Petr Mikheev
23f1d21e48
Make the behaviour of omw.weatherTransition
in omwfx more reasonable
2022-06-02 01:35:39 +02:00
glassmancody.info
4dee9acd1e
fill bars to postprocess hud
2022-05-31 16:26:51 -07:00
Cody Glassman
447b586d7d
[Postprocessing] Fix a couple awkward issues with Lua API
2022-05-31 08:45:27 +00:00
cody glassman
424b828ff8
add ability to use display names
2022-05-25 19:17:31 -07:00
cody glassman
11845e7d9b
improve layout of postprocessor hud
2022-05-25 19:07:01 -07:00
cody glassman
30a64ee82a
move to world space, fix bug with uniform size updates
2022-05-24 22:30:25 -07:00
glassmancody.info
a987b01717
don't resize user defined samplers to power of 2
2022-05-23 19:44:39 -07:00
cody glassman
6093cb5f2c
postprocessing lua api extensions
2022-05-22 18:53:38 -07:00
Matt
395de4b251
Refactor PostProcessor code
2022-05-21 06:42:05 +00:00
psi29a
d4e2000d5b
Merge branch 'render_targets' into 'master'
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Bind custom render targets per pass
See merge request OpenMW/openmw!1884
2022-05-19 11:03:02 +00:00
glassmancody.info
3d03052717
dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly
2022-05-18 19:45:09 -07:00
cody glassman
915eaa4c91
highp is not available in version 120
2022-05-16 16:17:39 -07:00
cody glassman
dae0914820
workarounds for gl4es
2022-05-15 10:03:58 -07:00
cody glassman
ac6089a430
skip flipping of 3D textures which is unsupported in OSG
2022-05-15 10:03:58 -07:00
cody glassman
0cb63ca4e6
experimental point light bindings
2022-05-15 10:03:58 -07:00
cody glassman
04843fed6d
moddable post-processing pipeline
2022-05-15 10:03:58 -07:00