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18675 commits

Author SHA1 Message Date
psi29a
c930aabf17 Merge branch 'fix_windows_build' into 'master'
Fix build on Windows

See merge request OpenMW/openmw!1796
2022-04-25 06:38:33 +00:00
elsid
0dcb1f5aac
Fix build on Windows
Use wrapper header over Windows.h to undefine far and near in a single place.
2022-04-25 00:25:46 +02:00
psi29a
eceb7406aa Merge branch 'lua_storage' into 'master'
[Lua] Update openmw.storage

See merge request OpenMW/openmw!1795
2022-04-24 20:13:59 +00:00
jvoisin
3621b9a759 Merge branch 'clean' into 'master'
Appease some clang warnings

See merge request OpenMW/openmw!1794
2022-04-24 11:34:29 +00:00
Petr Mikheev
eae1e87081 [Lua] Update openmw.storage 2022-04-23 18:55:12 +02:00
psi29a
f99f818c0c Merge branch 'esm4_cleanup' into 'master'
ESM4 cleanup

See merge request OpenMW/openmw!1792
2022-04-23 15:27:28 +00:00
psi29a
cfcc88f64c Merge branch 'istream_unique_ptr' into 'master'
Use unique_ptr to store istream

See merge request OpenMW/openmw!1793
2022-04-23 11:19:27 +00:00
fredzio
5a1a987f6c Remove write-only variable. 2022-04-23 09:13:22 +02:00
elsid
d71a1efa92
Rename components/esm4/acti.hpp -> components/esm4/loadacti.hpp 2022-04-23 00:40:45 +02:00
elsid
94c1d0cced
Use unique_ptr to store istream 2022-04-22 18:27:17 +02:00
Petr Mikheev
88d09c336c Lua console 2022-04-21 21:57:07 +02:00
Alexei Kotov
6d794cf9ca Merge branch 'fix-savegamerecords' into 'master'
Include random state record in count of saved records

See merge request OpenMW/openmw!1790
2022-04-21 10:38:49 +00:00
ζeh Matt
51a84aaef8
Include random state record in count of saved records 2022-04-21 11:51:10 +03:00
elsid
a2d596dbc7
Prepare navmesh scene asynchronously
It is expensive operation to generate new osg::Group for updated navmesh tile
which noticeably slows down main thread primarily because of
SceneManager::recreateShaders call. Move it to the preload work queue that is
used by RenderingManager. Leave to main thread only manipulations on the root
node.

Also move deallocation of no more needed data to the work queue. It's also
quite expensive operation because SceneManager::recreateShaders allocates a
new state set for each osg::Geometry. Deallocating them takes time.

Avoid creating another work item if there is existing one that is not started
yet.

Make sure results are accepted in the proper serialized order by selecting
completed work item with maximum {id, version}.
2022-04-20 23:14:31 +02:00
psi29a
c14796fc57 Merge branch 'ncc' into 'master'
#6496 Handle NCC flag in Nif files

See merge request OpenMW/openmw!1516
2022-04-17 20:29:41 +00:00
psi29a
4e723cad59 Merge branch 'issue-6667-pressing_escape_during_wait_causes_black_screen' into 'master'
issue-6667 pressing escape during wait causes black screen

See merge request OpenMW/openmw!1783
2022-04-17 20:26:23 +00:00
Eris Caffee
627656ace0 issue-6667 pressing escape during wait causes black screen 2022-04-17 20:26:23 +00:00
psi29a
58f77ab3ef Merge branch 'issue-5279-console_stops_scrolling_properly_after_selection' into 'master'
issue-5279 console stops scrolling properly after selection

See merge request OpenMW/openmw!1781
2022-04-17 20:25:10 +00:00
Eris Caffee
b2c6c49999 issue-5279 console stops scrolling properly after selection 2022-04-17 20:25:09 +00:00
fredzio
d05a2facf3 Handle NCC flag in Nif files. Objects with this flag will collide only with camera.
Expose objects with NC flag to be used by Lua mods.
2022-04-17 20:03:00 +02:00
psi29a
c17b6de787 Merge branch 'refactor/cache-target' into 'master'
Cache the target for ai packages instead of looking for it every frame

See merge request OpenMW/openmw!1772
2022-04-17 17:15:01 +00:00
Matt
56a1505885 Cache the target for ai packages instead of looking for it every frame 2022-04-17 17:15:00 +00:00
psi29a
4575df957e Merge branch 'issue-6685' into 'master'
issue 6685 - wizard failure if config dir does not exist

See merge request OpenMW/openmw!1735
2022-04-17 17:13:31 +00:00
Eris Caffee
ba57d0651f issue 6685 - wizard failure if config dir does not exist 2022-04-17 17:13:31 +00:00
psi29a
8f02cd7d17 Merge branch 'fix_6627' into 'master'
Fix #6627

Closes #6627

See merge request OpenMW/openmw!1762
2022-04-17 17:13:13 +00:00
psi29a
517bca803c Merge branch 'issue-2766-warn_user_if_old_MW_version_installed' into 'master'
Issue 2766 Warn user of old MW version detected

See merge request OpenMW/openmw!1748
2022-04-17 16:28:15 +00:00
Eris Caffee
db84d9e649 Issue 2766 Warn user of old MW version detected 2022-04-17 16:28:14 +00:00
psi29a
a0d0f60490 Merge branch 'dont_look_at_me_im_hideous' into 'master'
Ignored flag part 2

Closes #6699

See merge request OpenMW/openmw!1782
2022-04-17 09:42:49 +00:00
Evil Eye
6c87219ba3 Print record flags in esmtool 2022-04-17 09:00:58 +02:00
psi29a
e66008c4e2 Merge branch 'dont_look_at_me_im_hideous' into 'master'
Implement ignored records

Closes #6699

See merge request OpenMW/openmw!1779
2022-04-16 22:15:00 +00:00
Evil Eye
86d7f5a988 Fix tests 2022-04-16 22:58:08 +02:00
Evil Eye
61ea678a96 Implement ignored records 2022-04-16 16:28:39 +02:00
Evil Eye
68799cfd2b Merge branch 'cleancmakelist' into 'master'
Update CMakeLists.txt after a file was removed.

See merge request OpenMW/openmw!1778
2022-04-16 10:58:30 +00:00
elsid
fbc853804d
Fix recover from errors in Files::getHash 2022-04-15 21:43:54 +02:00
fredzio
3e4c683ba9 Update CMakeLists.txt after a file was removed. 2022-04-15 19:14:18 +02:00
elsid
b09570692e
Use ifstream for ESMReader
ESMReader reads the whole file, there is no need in the ConstrainedFileStream.
2022-04-15 02:58:57 +02:00
elsid
194c11f214
Fix loading order in EsmLoader
Need to load the last present record from a sequence of loaded records. That
means reverse should be called before unique or unique should be applied for
a reversed range. Since unique keeps only the first element from a sub
sequence of equal elements.

Use forEachUnique with reversed range to avoid redundant container
modifications.
2022-04-13 09:33:24 +02:00
psi29a
d3d9abede4 Merge branch 'refactor/predictAndAvoidCollisions' into 'master'
Use active package in predictAndAvoidCollisions

See merge request OpenMW/openmw!1770
2022-04-12 19:20:33 +00:00
uramer
5aa8e475a4 Merge branch 'rendering_raycast' into 'master'
Rendering raycasts in Lua

See merge request OpenMW/openmw!1768
2022-04-12 19:15:28 +00:00
ζeh Matt
1a41cefab3
Use active package in predictAndAvoidCollisions 2022-04-12 18:32:58 +03:00
psi29a
9809b873a0 Merge branch 'esm_namespace_qualifiers' into 'master'
Remove ESM:: namespace qualifier in components/esm3/ and tests

See merge request OpenMW/openmw!1769
2022-04-12 08:08:31 +00:00
elsid
4447ab0ed7
Remove ESM:: namespace qualifier in components/esm3/ and tests 2022-04-12 02:04:24 +02:00
Petr Mikheev
51845e9553 Rendering raycasts in Lua 2022-04-11 23:36:54 +02:00
Petr Mikheev
a65f8ebbc6 Reorganize delayed Lua actions 2022-04-11 22:19:51 +02:00
elsid
39da3bfef8
Ignore player when checking whether AiTravel destination is occupied by other actor 2022-04-11 19:30:54 +02:00
psi29a
84458baa8b Merge branch 'VA_OpenMW-CS' into 'master'
OpenMW-CS: Issue #3245 Add configurable instance grid, angle, and scale snapping

Closes #3245

See merge request OpenMW/openmw!1737
2022-04-11 16:03:30 +00:00
Vidi_Aquam
035fe778b2 Temporary workaround for angle snapping
Made the angle snap only apply to an object when the drag is finished, which is much more usable until the rotation system can be fixed completely
2022-04-11 08:12:38 -05:00
psi29a
03806eb75e Merge branch 'esm_rm_redundant_include' into 'master'
Remove redundant include from esm3/esmreader.hpp

See merge request OpenMW/openmw!1761
2022-04-11 07:47:48 +00:00
elsid
5eb8c4aebe
Avoid redundant conversion to const char* and use make_shared 2022-04-10 22:33:08 +02:00
Petr Mikheev
fa29b9d6f7 Fix #6627 2022-04-10 22:31:09 +02:00