elsid
d7041613ef
Store BulletShape source file name and content hash
2021-11-11 00:27:18 +01:00
elsid
2b057f5c15
Expect nif node children to have parent
2021-11-02 22:44:33 +01:00
elsid
19843af704
Combine data check with data handling logic
2021-11-02 22:44:33 +01:00
elsid
4e8e8304aa
Avoid mesh allocation when data is invalid
2021-11-02 22:44:33 +01:00
elsid
4ac83f4c39
Add separate function to handle NiGeometry node
...
To force use a single source of data. All fields of Nif::Node are available in NiGeometry.
2021-11-02 22:44:32 +01:00
elsid
56eef691a8
Use reference type to pass nif node as argument where nullptr is not handled
2021-11-02 22:44:32 +01:00
elsid
4631d95739
Add more tests for BulletNifLoader
2021-11-02 22:44:32 +01:00
elsid
a851ac5fea
Use custom deleter for btCompoundShape to delete children shapes
2021-10-30 03:48:02 +02:00
elsid
b905dd17c3
Use unique_ptr to store btCollisionShape in BulletShape
2021-10-30 03:44:07 +02:00
elsid
29a772c33f
Rename Resource::BulletShape::CollisionBox fields according to styleguide
2021-10-29 21:05:58 +02:00
jvoisin
aec3c74fa5
Sprinkle some [[noreturn]] where possible
2021-06-22 12:51:08 +02:00
Dobrohotov Alexei
19f0b80983
Improve null root handling
2021-05-05 02:41:30 +03:00
Andrei Kortunov
6d351b2bdd
Fix MSVC 4706 warnings
2021-04-23 22:53:59 +04:00
Andrei Kortunov
ee2416017e
Fix tag mismatch
2020-12-28 12:19:22 +04:00
Alexei Dobrohotov
53e1e57eef
Formatting
2020-12-15 00:06:43 +03:00
Alexei Dobrohotov
42226533d8
Handle BSLODTriShape
...
Its levels of detail are currently not handled
2020-12-15 00:06:43 +03:00
Alexei Dobrohotov
8fd45d85ec
Unify NiGeometry/NiGeometryData handling
2020-12-15 00:06:43 +03:00
Alexei Dobrohotov
15291f15d3
Make actor collision box components a struct
2020-12-11 20:07:59 +03:00
Alexei Dobrohotov
5b6377b061
Handle multiple root nodes (bug #5604 )
2020-11-28 13:25:39 +03:00
Alexei Dobrohotov
df9667e923
Read NIF bounding volume data correctly
2020-11-14 14:16:29 +03:00
Alexei Dobrohotov
c79f509652
Misc NIF loader improvements
...
Bullet NIF loader cleanup
Collect all extra records of a node
Remove code duplication in geometry type detection in OSG-side NIF loader
2020-11-08 13:23:18 +03:00
Capostrophic
30558c2434
Try to resolve CI concerns
2020-05-14 10:00:33 +03:00
Capostrophic
915ffe2241
Handle non-node roots more gracefully (bug #5416 )
2020-05-14 00:57:00 +03:00
Andrei Kortunov
77d6fe46ca
Handle NiCollisionSwitch node
2020-02-19 12:14:21 +04:00
Alexei Dobrohotov
822b20ef46
Fix invalid strips-based collision shape transformation
2019-09-23 20:38:42 +03:00
Capostrophic
8baddefdbd
Refactor extra data and particle modifier handling
...
Objects no longer inherit from extra data class
"Controlled" harmful abstraction no longer exists
Introduced NiParticleModifier/NiParticleCollider abstractions
Extra data size reading moved into the base read() method
2019-09-13 20:26:22 +03:00
capostrophic
9e93c9ecd2
Fix multiple-strip NiTriStrips loading
2019-08-08 22:48:24 +03:00
capostrophic
7fc3153f62
Reduce code duplication further
2019-08-08 20:29:45 +03:00
capostrophic
91efdf18a9
Reduce Bullet part code duplication
2019-08-08 19:02:08 +03:00
capostrophic
b4f54651f8
Make sure strips have valid size
2019-08-08 17:15:33 +03:00
capostrophic
6599a28ecf
Generate collision shape based on NiTriStrips
2019-08-08 17:15:33 +03:00
capostrophic
8efbdeaa57
Load NiTriStrips/NiTriStripsData (don't do anything yet)
2019-08-08 17:09:06 +03:00
Alexei Dobrohotov
5965aa991b
Improve grammar in a warning
2019-06-01 00:06:49 +03:00
Bret Curtis
2ab7f903d7
make use of std::make_unique to test that MSVC2015 can handle that
2019-04-10 11:09:44 +02:00
Andrei Kortunov
3032b177a1
Remove redundant includes
2019-02-23 08:02:12 +04:00
Bret Curtis
d6c674660a
Merge pull request #1633 from elsid/pathfinder_detour
...
Use recastnavigation for pathfinding (#2229 )
2018-10-30 20:44:13 +01:00
Andrei Kortunov
61da6b6ecf
Print warning if the RootCollisionNode is attached to non-root node (bug #4311 )
2018-10-26 17:11:08 +04:00
Andrei Kortunov
6d91fe69b2
Revert "Handle RootCollisionNode, attached to non-root node (bug #4311 )"
...
This reverts commit ec9a1b0d05
.
2018-10-26 12:51:04 +04:00
elsid
ed73d130f9
Cache navmesh tiles
...
Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.
Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape.
2018-10-13 22:22:12 +03:00
elsid
f6a60790f8
Create collision shape for all avoided nodes
2018-10-13 22:16:31 +03:00
elsid
330e596c64
Remove useless parameter
2018-10-13 22:16:31 +03:00
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
Andrei Kortunov
1452684d9e
Use new logging system for components
2018-08-14 19:42:41 +04:00
elsid
2de38142e2
Replace raw pointers by unique_ptr
2018-08-11 18:00:52 +03:00
elsid
f2a63bcf35
Add unit tests for BulletNifLoader
2018-08-11 18:00:52 +03:00
Andrei Kortunov
ec9a1b0d05
Handle RootCollisionNode, attached to non-root node (bug #4311 )
2018-08-10 11:11:40 +04:00
elsid
3f21c49479
Put check for nif file name into separate function
2018-07-10 23:46:06 +03:00
elsid
2599aba196
Fix check whether file name starts with x or X
...
If path doens't contains / or \, then slashpos will be 0.
Therefore slashpos + 1 = 1 doesn't point to first symbol.
xmesh.nif
^
slashpos + 1
2018-07-10 23:46:06 +03:00
uramer
5502790ed9
removed the unnecessary comment
2018-02-09 16:34:55 +01:00
uramer
86c25f5dba
Removed NIF flag handling to replicate vanilla engine behaviour
2018-02-09 01:53:52 +01:00