Zackhasacat
cfd67f3ce7
#7791 : Require local variables to exist for lua mwscript local variables
2024-01-27 13:57:26 +00:00
uramer
ad5d594c28
Let menu scripts clean up before loading a game
2024-01-27 14:47:22 +01:00
Evil Eye
1d1ce2de7b
Use the correct id to absorb enchantments
2024-01-27 12:12:39 +01:00
Zackhasacat
ef85ceba2c
Merge branch 'animation-bindings' into 'master'
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Lua: Animation bindings
See merge request OpenMW/openmw!3257
2024-01-26 21:39:34 +00:00
Mads Buvik Sandvei
a94add741e
Lua: Animation bindings
2024-01-26 21:39:33 +00:00
Alexei Kotov
d1e79028e9
Merge branch 'lua-fix-active-spells-pairs-iterator-return' into 'master'
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Lua: Fix return value for `Actor.ActiveSpells` iterator
See merge request OpenMW/openmw!3808
2024-01-26 20:38:13 +00:00
Alexei Kotov
30d637f5f6
Merge branch 'lua_water_level' into 'master'
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Lua: Add water level to Core.Cell
See merge request OpenMW/openmw!3766
2024-01-26 20:37:04 +00:00
Zackhasacat
daa9c5f0e1
Lua: Add water level to Core.Cell
2024-01-26 20:37:04 +00:00
Evil Eye
aa9a99bde5
Merge branch 'magic_effects_fix' into 'master'
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Fix magic effects in the editor
Closes #7481
See merge request OpenMW/openmw!3798
2024-01-26 16:33:51 +00:00
Evil Eye
ed22b91bf2
Merge branch 'kftest' into 'master'
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Support parsing KF files in niftest
See merge request OpenMW/openmw!3807
2024-01-26 16:24:55 +00:00
Alexei Kotov
70a0b7ea9c
Editor: Drop zero attribute warnings
2024-01-26 19:23:03 +03:00
Evil Eye
f62e4f5707
Merge branch 'more_move' into 'master'
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Use std::move() in /apps/openmw
See merge request OpenMW/openmw!3805
2024-01-26 16:21:00 +00:00
Alexei Kotov
48bbf0b637
Editor: Don't complain about body part references in Verify
2024-01-26 19:14:18 +03:00
Alexei Kotov
23e30eaaa5
Support MaxNumberRipples setting ( #7795 )
2024-01-26 17:18:50 +03:00
Alexei Kotov
2ea4013382
Correct base cloud speed, support Timescale Clouds fallback setting ( #7792 )
2024-01-26 17:18:50 +03:00
Alexei Kotov
ad64c71753
Correct MaxNumberRipples and Timescale Clouds validation categories
2024-01-26 17:12:58 +03:00
Pharis
3b0d654a3f
Return active spell id from pairs
2024-01-25 18:10:10 -06:00
Evil Eye
a8ee3dfae8
Move the caching getActorsSidingWith to its own type
2024-01-25 20:44:18 +01:00
Evil Eye
bdc6119b31
Bring attack voice lines in line with research
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Only play them when starting combat when not in combat or not in combat
with one of the target's allies.
Don't play them when casting spells whose first effect isn't ranged.
2024-01-25 19:36:41 +01:00
Alexei Kotov
29a40c212f
Support parsing KF files in niftest
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Mention BA2 support in help messages
2024-01-25 15:53:24 +03:00
Andrei Kortunov
9e55425b71
Use std::move() in /apps/openmw
2024-01-25 09:03:30 +04:00
psi29a
cdf2459ed8
Merge branch 'constpreload' into 'master'
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Make cell models preloading a const operation
See merge request OpenMW/openmw!3777
2024-01-24 21:35:05 +00:00
elsid
70061329a1
Return Path::Normalized from RecursiveDirectoryIterator
2024-01-24 22:19:03 +01:00
elsid
9279138fb0
Accept normalized path by VFS::Manager functions
2024-01-24 21:52:49 +01:00
elsid
d549cfd66b
Check path for being normalized
2024-01-24 21:52:49 +01:00
elsid
199d97d32a
Use forward declaration for VFS::Manager
2024-01-24 21:52:48 +01:00
Evil Eye
54429cd23b
Parse special characters that have been put back as names too
2024-01-24 18:31:04 +01:00
Zackhasacat
c77da18865
Merge branch 'master' into 'master'
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Added instructions for extracting .esm files using innoextract
See merge request OpenMW/openmw!3800
2024-01-24 04:39:08 +00:00
jvoisin
940856b774
Merge branch 'ba2ext' into 'master'
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Make BA2 extension hash calculation safer (#7784 )
Closes #7784
See merge request OpenMW/openmw!3799
2024-01-23 21:02:17 +00:00
jvoisin
9616b03e7f
Merge branch 'savegame_error' into 'master'
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Fix error message about savegame format
See merge request OpenMW/openmw!3796
2024-01-23 21:00:39 +00:00
jvoisin
ec6ac8058b
Merge branch 'vfs_normalized_path' into 'master'
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Add type for normalized VFS path and use for VFS::Manager file map key
See merge request OpenMW/openmw!3781
2024-01-23 20:42:48 +00:00
Evil Eye
4dfe6078c8
Make StartCombat a no-op for dead targets and don't play an attack line when already in combat
2024-01-22 22:07:49 +01:00
Diego
119db0be6d
added instructions to install innoextract using homebrew
2024-01-22 14:33:52 +00:00
Diego
5c135551e6
removed zypper and pacman commands
2024-01-22 07:49:25 -05:00
jvoisin
6029545bc7
Applying feedback to make verbiage less casual
2024-01-22 12:45:01 +00:00
jvoisin
a7473a2134
Applying feedback to remove redundant instructions
2024-01-22 12:44:07 +00:00
jvoisin
d6d1cb099f
applying feedback to switch from bash to console
2024-01-22 12:43:20 +00:00
jvoisin
6a1979e5f1
Applying feedback to fix the verbiage of using innoextract
2024-01-22 12:42:42 +00:00
jvoisin
0f3c4f2043
Applying Feedback
2024-01-22 12:41:53 +00:00
psi29a
76ad680549
Merge branch 'tools' into 'master'
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Use move semantics for tools
See merge request OpenMW/openmw!3795
2024-01-22 12:18:36 +00:00
psi29a
d87f81ce9b
Merge branch 'move_ref_ptr' into 'master'
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Use move semantics for osg::ref_ptr
See merge request OpenMW/openmw!3797
2024-01-22 12:16:33 +00:00
Andrei Kortunov
2575801ba2
Improve esmtool output
2024-01-22 09:52:32 +04:00
Diego
0ea88df46d
added instructions for extracting .esm files using innoextract
2024-01-21 19:48:13 -05:00
Alexei Kotov
84ab7afd44
Make BA2 extension hash calculation safer ( #7784 )
2024-01-21 23:03:37 +03:00
Andrei Kortunov
a6ca726c3a
Fix error message about savegame format
2024-01-21 21:02:59 +04:00
Andrei Kortunov
737d3b499b
Use move semantics for tools
2024-01-21 20:20:37 +04:00
Andrei Kortunov
e01e2f1ae0
Fix magic effects in the editor
2024-01-21 17:50:45 +04:00
psi29a
c45c2355ae
Merge branch 'videostate_lock' into 'master'
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Avoid possible race in videoplayer
See merge request OpenMW/openmw!3791
2024-01-21 13:37:06 +00:00
Andrei Kortunov
251d01304f
Use move semantics for osg::ref_ptr
2024-01-21 13:48:33 +04:00
psi29a
a41259cca8
Merge branch 'tooltips_fix' into 'master'
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Fix tooltips in the main menu
See merge request OpenMW/openmw!3789
2024-01-20 15:53:40 +00:00