With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.
With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.
It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right.
Shaders: Hot reload, togglable by lua debug command
See merge request OpenMW/openmw!2238
(cherry picked from commit 4078f19c74)
8d194a16 Shaders: rudimentary hot reloader on shaders
4e7c1c5b Added break when the operation failed
6b38d622 Added lua bindings to toggle hot reload (disabled by default) or to trigger a reload
31d41252 forgot memory include
f78fa989 fixed include, cleaned comments and indentation
fc8838c7 Renamed lua binding, and use action to avoid concurrency issue
aa51d6de Missing chrono include ?
68d06989 Fixed cyclical included check
b6d7293a Removed weird lines that I thought were necessary to please the compiler
9a475b0c fixed blank lines and missing breaks
cdd95f78 replaced empty function body by default
a1c8dc9d C++17 compat ?
7b78bf4b Fix files with different defines weren't added to the hot reload manager
cc9d4364 includes now work when the same shader has different defines
15751c57 Lua debug api doc
3ab0a991 Hot reload done only once every 200 ms, no point in beeing faster
df69fc76 Post processing shaders now use the same lua commands, no more launcher option...
c71f3508 changed overview.rst of post processing
603b30e1 Added some variable names to make it clearer what their function was
baadc06e Merge branch 'master' into 'SHADER_HOT_RELOAD'
decfbc53 Fix threading issues
b14cc673 adds missing decleration
16a4b571 adds missing include
166717d6 Makes sure threads are only stopped once ,and that they will be re-started
25c1f0ca Renamed variable to fix case issue
Font fixes
See merge request OpenMW/openmw!2297
(cherry picked from commit 7bb1856b74)
c3d3f314 Allow to change font settings in the launcher
2cd2b42e Improve handling of larger font size
2cae8bea Improve layout of Interface tab
3117a993 Fix documentation
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
=================================================================
==20931==ERROR: AddressSanitizer: heap-use-after-free on address 0x607000206030 at pc 0x7fc8b0f3a72b bp 0x7ffcee176860 sp 0x7ffcee176008
READ of size 13 at 0x607000206030 thread T0
#0 0x7fc8b0f3a72a in __interceptor_strlen /build/gcc/src/gcc/libsanitizer/sanitizer_common/sanitizer_common_interceptors.inc:389
#1 0x562e069a0af7 in QString::fromUtf8(char const*, int) /usr/include/qt/QtCore/qstring.h:706
#2 0x562e069a0af7 in Launcher::AdvancedPage::AdvancedPage(Config::GameSettings&, QWidget*) /home/elsid/dev/openmw/apps/launcher/advancedpage.cpp:29
#3 0x562e06959613 in Launcher::MainDialog::createPages() /home/elsid/dev/openmw/apps/launcher/maindialog.cpp:127
#4 0x562e069691d2 in Launcher::MainDialog::setup() /home/elsid/dev/openmw/apps/launcher/maindialog.cpp:228
#5 0x562e06969d88 in Launcher::MainDialog::showFirstRunDialog() /home/elsid/dev/openmw/apps/launcher/maindialog.cpp:188
#6 0x562e06957025 in main /home/elsid/dev/openmw/apps/launcher/main.cpp:35
#7 0x7fc8ad0d9b24 in __libc_start_main (/usr/lib/libc.so.6+0x27b24)
#8 0x562e0690fced in _start (/home/elsid/dev/openmw/build/gcc/asan/openmw-launcher+0x56ced)
0x607000206030 is located 16 bytes inside of 64-byte region [0x607000206020,0x607000206060)
freed by thread T0 here:
#0 0x7fc8b0fb3f19 in __interceptor_free /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cpp:127
#1 0x7fc8b0de3388 (/usr/lib/libopenal.so.1+0x40388)
previously allocated by thread T0 here:
#0 0x7fc8b0fb4fd6 in __interceptor_posix_memalign /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cpp:226
#1 0x7fc8b0e379cb (/usr/lib/libopenal.so.1+0x949cb)
SUMMARY: AddressSanitizer: heap-use-after-free /build/gcc/src/gcc/libsanitizer/sanitizer_common/sanitizer_common_interceptors.inc:389 in __interceptor_strlen
Shadow bytes around the buggy address:
0x0c0e80038bb0: 00 00 00 00 00 00 00 00 00 fa fa fa fa fa 00 00
0x0c0e80038bc0: 00 00 00 00 00 00 00 fa fa fa fa fa 00 00 00 00
0x0c0e80038bd0: 00 00 00 00 00 fa fa fa fa fa 00 00 00 00 00 00
0x0c0e80038be0: 00 00 02 fa fa fa fa fa 00 00 00 00 00 00 00 00
0x0c0e80038bf0: 02 fa fa fa fa fa fd fd fd fd fd fd fd fd fa fa
=>0x0c0e80038c00: fa fa fa fa fd fd[fd]fd fd fd fd fd fa fa fa fa
0x0c0e80038c10: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c0e80038c20: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c0e80038c30: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c0e80038c40: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c0e80038c50: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
Shadow byte legend (one shadow byte represents 8 application bytes):
Addressable: 00
Partially addressable: 01 02 03 04 05 06 07
Heap left redzone: fa
Freed heap region: fd
Stack left redzone: f1
Stack mid redzone: f2
Stack right redzone: f3
Stack after return: f5
Stack use after scope: f8
Global redzone: f9
Global init order: f6
Poisoned by user: f7
Container overflow: fc
Array cookie: ac
Intra object redzone: bb
ASan internal: fe
Left alloca redzone: ca
Right alloca redzone: cb
Shadow gap: cc
==20931==ABORTING
Convenience methods for saving and loading integer settings. Versions for QSpinBox and QComboBox are included. Right now, only simple settings are used for it; we have some additional settings that include validation that aren't using these new methods.
The plan is to add additional options to this new tab, and since it's of similar status as the Shaders settings, it makes sense to put them next to them on the Graphics page.
Remove some useless includes from the launcher
See merge request OpenMW/openmw!775
(cherry picked from commit a84bd643b334eb6ac715681c497184ac22212ced)
d3fff8cf Remove some useless includes from the launcher