Commit Graph

4 Commits (d2d1036d265650d3ed9110a4abfdb581c159804f)

Author SHA1 Message Date
elsid ed73d130f9
Cache navmesh tiles
Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.

Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape.
6 years ago
elsid cf4066751c
Add classes to encapsulate value guarded by mutex 6 years ago
elsid ed3a255f65
Do not use NavMesh to find changed tiles 6 years ago
elsid d1d034a1ec
Update NavMesh one by one tile in order from nearest to player 6 years ago