scrawl
								
							 
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								cd7808fc11
								
							
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								Cleanup in preparation for animation port
							
							
							
							
							
							
							
							Scrapped previous idea for multiple animation sources, better approach incoming. 
							
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							2015-04-22 23:16:08 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								8c810e3620
								
							
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								Move rng to components
							
							
							
							
							
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							2015-04-22 17:58:55 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								04accb7652
								
							
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								Add LightController
							
							
							
							
							
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							2015-04-22 17:37:39 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								5fbcf8a859
								
							
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								Mesh filtering fix
							
							
							
							
							
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							2015-04-22 16:59:23 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								a254877abe
								
							
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								Clone fix
							
							
							
							
							
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							2015-04-21 22:53:28 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								28643660d3
								
							
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								Change triangle indices to unsigned
							
							
							
							
							
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							2015-04-21 20:56:16 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								102eadf91c
								
							
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								Add some comments
							
							
							
							
							
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							2015-04-21 20:42:50 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								eaa4316ff8
								
							
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								Move skinning code to SceneUtil
							
							
							
							
							
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							2015-04-21 20:30:48 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								bd88758962
								
							
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								Use the new skinning system in OpenMW
							
							
							
							
							
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							2015-04-21 18:54:03 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								68f93294da
								
							
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								Port EffectManager
							
							
							
							
							
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							2015-04-19 17:55:56 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								f7d2a28930
								
							
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								Port BoneOffset
							
							
							
							
							
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							2015-04-19 14:25:36 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								edc5cad79e
								
							
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								Port Animation::addEffect
							
							
							
							
							
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							2015-04-19 01:57:52 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								8f6d4fb3e0
								
							
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								Fix filtering bug
							
							
							
							
							
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							2015-04-16 01:26:58 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								57fd18b161
								
							
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								Fix frontface bug
							
							
							
							
							
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							2015-04-15 22:43:53 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								c334a76a6f
								
							
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								Fix skinning bug
							
							
							
							
							
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							2015-04-15 22:38:43 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								c516e897ee
								
							
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								Move Controller base classes to SceneUtil, add visitor to assign ControllerSources
							
							
							
							
							
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							2015-04-14 17:51:46 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								de2c85e0f8
								
							
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								Port nifloader to the more efficient StateSetController
							
							
							
							
							
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							2015-04-14 16:41:06 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								5dd1ab24fe
								
							
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								More efficient StateSetController, beginnings of sky rendering
							
							
							
							
							
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							2015-04-14 15:58:16 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								987e923790
								
							
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								LightManager optimization
							
							
							
							
							
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							2015-04-12 19:44:48 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								61aaf0cf70
								
							
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								Attach light lists to the object base nodes instead of each renderable
							
							
							
							
							
							
							
							Apparently that is how Ogre worked (on the SceneNode) so let's roll with it for now. Have not tested yet what MW does. 
							
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							2015-04-12 18:03:36 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								c92592493e
								
							
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								OpenMW: create a window and render the starting cell(s)
							
							
							
							
							
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							2015-04-12 15:38:30 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								b0ea51a5c8
								
							
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								Colour conversion utility
							
							
							
							
							
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							2015-04-11 20:09:40 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								591a35b8d7
								
							
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								*very* early version of the LightManager
							
							
							
							
							
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							2015-04-10 23:16:17 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								5162e9c09e
								
							
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								Add comment
							
							
							
							
							
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							2015-03-29 19:39:22 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								a7272b73d0
								
							
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								Add utility for assembling body parts / equipment
							
							
							
							
							
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							2015-03-29 19:39:22 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								99e1720980
								
							
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								Add SceneManager and clone utility
							
							
							
							
							
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							2015-03-26 18:02:51 +01:00 | 
						
						
							
							
							
								
							
							
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