scrawl
								
							 
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								2346c3528d
								
							
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								Remove NpcStats::mProfit and store it in the script instead
							
							
							
							
							
							
							
							Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs. 
							
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							2015-01-31 22:40:40 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								08ad4d73bb
								
							
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								ESSImport: player is placed in correct cell, npc cellrefs work
							
							
							
							
							
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							2015-01-18 20:01:50 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								1869d37cfc
								
							
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								Remove unused mLastDrowningHit
							
							
							
							
							
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							2015-01-17 00:10:45 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								4138c3e966
								
							
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								Reuse health of previous level rather than recalculating initial health (Fixes #1787)
							
							
							
							
							
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							2014-08-10 17:09:14 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								1a04501951
								
							
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								Handle faction save/load properly when player has faction reputation in a faction he is not a member of (Fixes #1573)
							
							
							
							
							
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							2014-07-27 20:33:45 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								51020fdb5f
								
							
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								Fix a bug for NpcStats::mUsedIds in savegames, and added a compile-time guard to prevent similar errors in the future.
							
							
							
							
							
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							2014-05-14 09:17:30 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								6cc691115b
								
							
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								Savegame: store most of CreatureStats
							
							
							
							
							
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							2014-05-12 21:37:36 +02:00 | 
						
						
							
							
							
								
							
							
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									Jeffrey Haines
								
							 
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								a274b48f2f
								
							
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								States are saved. Crime is reacted to.
							
							
							
							
							
							
							
							Issues where some crime is ignored. Needs a lot more work 
							
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							2014-04-05 22:45:40 -04:00 | 
						
						
							
							
							
								
							
							
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									Marc Zinnschlag
								
							 
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								b0532e0c85
								
							
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								store NPC state in saved game files
							
							
							
							
							
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							2014-02-16 15:51:45 +01:00 | 
						
						
							
							
							
								
							
							
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