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									 scrawl | 4fba157d3b | Implement releaseGLObjects for cached resources | 2017-08-26 19:29:12 +00:00 |  | 
				
					
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									 Kyle Cooley | 742bd00ec6 | Clear cached resources | 2017-08-19 15:26:46 -04:00 |  | 
				
					
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									 scrawl | 2eaf96e3bf | Make ResourceManager destructor virtual | 2016-03-02 21:58:11 +01:00 |  | 
				
					
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									 scrawl | 0865cea211 | Preload terrain | 2016-02-09 21:16:11 +01:00 |  | 
				
					
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									 scrawl | e4e313fe12 | Remove outdated comment | 2016-02-08 14:41:21 +01:00 |  | 
				
					
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									 scrawl | a81b10b415 | Make the cache expiryDelay configurable | 2016-02-07 19:05:55 +01:00 |  | 
				
					
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									 scrawl | c155680d3c | Customize ObjectCache for more efficient locking in removeExpiredObjectsInCache | 2016-02-07 00:43:37 +01:00 |  | 
				
					
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									 scrawl | df57d4bfba | Use a common base class for resource managers Implement updateCache to delete unreferenced cached objects when they have not been referenced for a while. | 2016-02-06 17:22:17 +01:00 |  |