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337 commits

Author SHA1 Message Date
scrawl
e0de76a6f7 Save/load global map 2014-01-25 19:06:14 +01:00
scrawl
9c0ed69550 Fix CellRef loading issue causing a startup script failure when TR_Mainland.esm is loaded. 2014-01-25 15:10:25 +01:00
scrawl
03cf383be7 Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
	apps/openmw/mwgui/referenceinterface.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwscript/cellextensions.cpp
	apps/openmw/mwworld/cells.cpp
	apps/openmw/mwworld/cells.hpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/store.cpp
	apps/openmw/mwworld/worldimp.cpp
2014-01-24 18:28:35 +01:00
scrawl
295aed3533 Implement savegame screenshots 2014-01-24 17:49:16 +01:00
Marc Zinnschlag
419e3a7d30 write references in cells to saved game file 2014-01-23 12:51:42 +01:00
Marc Zinnschlag
dd7d80ffbc removed a redundant field from object state 2014-01-23 12:51:25 +01:00
Marc Zinnschlag
22cb4784b5 store cell state in saved game files (no references yet) 2014-01-23 11:29:40 +01:00
scrawl
805843d7ff Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
Marc Zinnschlag
ce00639d31 added missing birthsign field to player state record 2014-01-17 10:51:52 +01:00
Marc Zinnschlag
d8d4f1a15e some fixes to record structs 2014-01-16 12:02:45 +01:00
scrawl
d544551f61 Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
Information provided by Hrnchamd.
2014-01-15 15:50:45 +01:00
scrawl
3ea1407ed3 Closes #1109: Don't reset water level when loading a plugin that does include water level records 2014-01-15 14:53:29 +01:00
Marc Zinnschlag
bf1a37dc38 Merge remote-tracking branch 'sirherrbatka/referencables_verifer' 2014-01-15 14:29:54 +01:00
Marc Zinnschlag
8c5f313546 added savedgame-specifc record structs for objects state 2014-01-14 15:29:55 +01:00
scrawl
52b9ebff9d Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 2014-01-14 07:42:03 +01:00
Marc Zinnschlag
3e58eb34e4 Merge remote-tracking branch 'sergeyshambir/startcombat'
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2014-01-13 10:17:10 +01:00
Marc Zinnschlag
e453468eff moved CellRef loading code to the CellRef class 2014-01-12 19:23:08 +01:00
Marc Zinnschlag
9025210965 Merge branch 'refnum' into savedgame
Conflicts:
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/manualref.hpp
	components/esm/cellref.hpp
2014-01-12 16:58:06 +01:00
scrawl
1d19d36bd6 Remove unused magic effect flags and update esmtool output 2014-01-12 01:25:00 +01:00
scrawl
0285d18fc2 Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
Sergey Shambir
5c7e39a92f Implemented script commands StartCombat, StopCombat, GetTarget.
Also renamed one field of AIWander class because it's not longer
unknown.
2014-01-07 04:43:06 +04:00
Marc Zinnschlag
fefaec5804 Merge remote-tracking branch 'scrawl/savedgame' into savedgame 2014-01-06 22:30:08 +01:00
Marc Zinnschlag
43dd3b8ef2 removed redundant deletion flag from CellRef 2014-01-06 13:53:20 +01:00
scrawl
62774fcc4a Merge branch 'master' into HEAD
Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp
2014-01-06 00:23:17 +01:00
scrawl
14b70a3ce6 Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead) 2014-01-05 01:34:35 +01:00
scrawl
783c501d70 Some checks to prevent bound item abuse 2014-01-02 01:36:08 +01:00
Marek Kochanowicz
03235bf0a2 NPC. Still WIP. 2013-12-27 22:13:55 +01:00
Marek Kochanowicz
e4e7d50623 Added creatureCheck. I don't know meaning of all data fields here. 2013-12-23 12:32:35 +01:00
Lukasz Gromanowski
18a9878bdd Fixes #1042: TES3 header data wrong encoding
Changed loading of HEDR structure from all-in-once to field-by-field
so author and descryption could be converted to UTF-8.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-21 09:33:05 +01:00
Marc Zinnschlag
c22e38f825 removing 255 content file limitation 2013-12-17 21:19:05 +01:00
Marc Zinnschlag
1cf1d49bc4 fix to content file reading error reporting in case of missing dependency 2013-12-16 11:39:24 +01:00
Marc Zinnschlag
bf4ffe94dc fixed a memory leak in the script record 2013-12-15 16:19:45 +01:00
Marc Zinnschlag
3590fa40bd store global script state in saved game files 2013-12-15 16:16:50 +01:00
Lukasz Gromanowski
594cc693b2 Fixes #1006: Many NPCs have 0 skill
Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-08 21:47:43 +01:00
Marc Zinnschlag
030c733e2d Merge branch 'master' into savedgame
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	files/settings-default.cfg
2013-12-07 12:27:06 +01:00
Marc Zinnschlag
674931a851 remove terminating 0 from strings read from ESM records 2013-12-06 14:24:14 +01:00
Lukasz Gromanowski
bfd79bfbe6 Various fixes for CppCheck warnings.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-06 07:36:16 +01:00
Marc Zinnschlag
e269c9e689 changed a few sub record names to make them more unique 2013-12-03 14:30:18 +01:00
Marc Zinnschlag
7d8e3ac651 fixed QuestState::load/save 2013-12-03 13:51:44 +01:00
Marc Zinnschlag
16e2d67b1f added overloaded start/endRecord functions to ESMWriter 2013-12-01 13:32:11 +01:00
Marc Zinnschlag
eec9821cd8 added records for storing journals in saved game files 2013-11-30 14:41:12 +01:00
Marc Zinnschlag
750133c0dd one more fix to SavedGame record saving 2013-11-30 11:05:07 +01:00
Marc Zinnschlag
e432ab5e8a fixed static problem in Land recrod save function 2013-11-28 11:51:21 +01:00
Marc Zinnschlag
b40c0f2a07 one more fix to SavedGame record saving 2013-11-26 09:56:08 +01:00
Marc Zinnschlag
1ecadccb28 fixed save function of SavedGame record 2013-11-25 12:59:40 +01:00
Marc Zinnschlag
67cd0887e6 added description field to saved game record; make use of description in GUI 2013-11-24 15:19:56 +01:00
Marc Zinnschlag
fc1501a510 store character profile information in saved game file 2013-11-21 10:53:42 +01:00
Marc Zinnschlag
d6e2701dd6 changed played time data type from float to double 2013-11-21 10:10:41 +01:00
scrawl
3452bd2e0b Add glow effect for enchanted items 2013-11-20 00:13:12 +01:00
Marc Zinnschlag
9487bd33c3 removed broken save function from ESMWriter 2013-11-19 16:07:36 +01:00