bret curtis
								
							 
						 | 
						
							
							
							
							
								
							
							
								4890ecd357
								
							
						 | 
						
							
							
								
								remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb
							
							
							
							
							
						 | 
						
							2018-03-27 20:20:40 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								45ae8d5ffa
								
							
						 | 
						
							
							
								
								Add support for GL_AMBIENT colorMode to shaders as required by particle systems
							
							
							
							
							
						 | 
						
							2017-02-08 18:39:24 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								77bc807305
								
							
						 | 
						
							
							
								
								Attenuate the light ambient in lighting.glsl (Fixes #3597)
							
							
							
							
							
						 | 
						
							2016-10-17 15:01:10 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								900b522d13
								
							
						 | 
						
							
							
								
								Rename viewPos to viewDirection
							
							
							
							
							
						 | 
						
							2016-02-21 01:28:42 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								f01e8a6950
								
							
						 | 
						
							
							
								
								Add specular mapping for objects
							
							
							
							
							
						 | 
						
							2016-02-20 19:55:08 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								a73512afb7
								
							
						 | 
						
							
							
								
								Add shader settings to settings.cfg
							
							
							
							
							
						 | 
						
							2016-02-18 19:38:34 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								18e80d5627
								
							
						 | 
						
							
							
								
								Add per-pixel lighting code
							
							
							
							
							
						 | 
						
							2016-02-18 19:37:59 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								1223bca3d4
								
							
						 | 
						
							
							
								
								Move doLighting to separate file
							
							
							
							
							
						 | 
						
							2016-02-18 19:37:59 +01:00 | 
						
						
							
							
							
								
							
							
						 |