elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								843753da14 
								
							 
						 
						
							
							
								
								Remove unused includes  
							
							
							
						 
						
							2022-10-09 16:44:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ζeh Matt 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5df76f5051 
								
							 
						 
						
							
							
								
								Remove unnecessary debug output  
							
							
							
						 
						
							2022-03-21 17:49:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ζeh Matt 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f8f3bb2421 
								
							 
						 
						
							
							
								
								Use std::minstd_rand and split serialization from save/load  
							
							
							
						 
						
							2022-03-21 17:49:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ζeh Matt 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								151770ccf1 
								
							 
						 
						
							
							
								
								Separate global vs world rng functions and use custom prng  
							
							
							
						 
						
							2022-03-21 17:49:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ζeh Matt 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d83a381f79 
								
							 
						 
						
							
							
								
								Refactor and rename some things around Misc::Rng  
							
							
							
						 
						
							2022-03-06 17:28:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								5840279f16 
								
							 
						 
						
							
							
								
								Use default instead of empty constructors/destructors  
							
							... 
							
							
							
							See https://pvs-studio.com/en/docs/warnings/v832/  for details 
							
						 
						
							2021-06-24 00:26:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								675c0ab72f 
								
							 
						 
						
							
							
								
								Apply uniform random deviation to AI reaction timer  
							
							... 
							
							
							
							This allows to distribute AI reaction calls over time.
Before this change actors appearing at the same frame will react in the same
frame over and over because AI reaction period is constant. It creates a
non-uniform CPU usage over frames. If a single frame has too many AI reactions
it may cause stuttering when there are too many actors on a scene for current
system.
Another concern is a synchronization of actions between creatures and NPC.
They start to go or hit at the same frame that is unnatural. 
							
						 
						
							2021-03-20 14:47:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								df178ed97c 
								
							 
						 
						
							
							
								
								Merge branch 'container-regressions' into 'master'  
							
							... 
							
							
							
							Fix container regressions
See merge request OpenMW/openmw!346 
(cherry picked from commit b0aee6f83d4cddb0116284b197913f9687dd9cee)
95e7a22d fix container regressions 
							
						 
						
							2020-10-16 22:55:10 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Assumeru 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								72549651e0 
								
							 
						 
						
							
							
								
								Rework container resolution ( #3006 )  
							
							... 
							
							
							
							* Rework container resolution
* add optional argument to getCount
* remove now-redundant changes
* undo worldimp changes
* move save-fixing code to InventoryState
* replace Rng instances with Seeds 
							
						 
						
							2020-10-13 17:46:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								33f6fb258d 
								
							 
						 
						
							
							
								
								Option to set specific random seed for random number generator  
							
							
							
						 
						
							2019-02-26 09:36:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evgeny Kurnevsky 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								48fb6bb9e8 
								
							 
						 
						
							
							
								
								Fix crash when rollDice is called with 0.  
							
							
							
						 
						
							2018-04-21 16:46:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								48467814d4 
								
							 
						 
						
							
							
								
								Improve random number generation  
							
							
							
						 
						
							2018-04-19 15:55:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8c810e3620 
								
							 
						 
						
							
							
								
								Move rng to components  
							
							
							
						 
						
							2015-04-22 17:58:55 +02:00