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									 scrawl | b1e74e2a85 | Remove support for Ogre 1.8 versions | 2014-09-21 10:41:13 +02:00 |  | 
				
					
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									 scrawl | 0b34d8d2fd | Add support for animated collision shapes (Fixes #1549) | 2014-06-23 20:43:24 +02:00 |  | 
				
					
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									 scrawl | 8df0effcf5 | Remove unused string | 2014-06-22 22:30:30 +02:00 |  | 
				
					
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									 scrawl | c004fb778f | Get rid of underscore defines. They are reserved by the standard. | 2014-01-05 18:22:29 +01:00 |  | 
				
					
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									 scrawl | f12d5b728a | Ogre 1.9 compatibility changes | 2013-08-29 17:14:25 +02:00 |  | 
				
					
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									 scrawl | 84afd87321 | Placeable objects should not collide unless they have a NiRootCollisionNode | 2013-03-14 03:04:02 +01:00 |  | 
				
					
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									 scrawl | d7c4a622cf | Create a separate rigid body / shape with full details for raycasting, remove the occlusion query hack | 2013-03-08 23:46:25 +01:00 |  | 
				
					
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									 scrawl | 867fb620c3 | part 2 | 2012-11-08 19:25:06 +01:00 |  | 
				
					
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									 scrawl | 00a2de432a | fix BulletShapeLoader namespace | 2012-11-08 18:48:07 +01:00 |  | 
				
					
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									 scrawl | 4ca0eb93ee | fix markers used for raycasting and blocking activation | 2012-10-24 17:47:03 +02:00 |  | 
				
					
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									 Jason Hooks | 8762f4a47a | boxrotation nif field; commented functions | 2012-08-15 16:47:26 -04:00 |  | 
				
					
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									 Jason Hooks | e7329d5f8b | Creatures now have a properly positioned box shape | 2012-08-12 00:36:49 -04:00 |  | 
				
					
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									 Nikolay Kasyanov | b4343431c6 | Merged openengine into openmw | 2012-03-11 18:16:29 +04:00 |  |