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15 commits

Author SHA1 Message Date
Nicolay Korslund
edca830845 Added rendering loop and keyboard listener 2010-06-06 13:48:20 +02:00
Nicolay Korslund
4c1d07adb6 Added missing CMake files. 2010-06-06 12:52:21 +02:00
Nicolay Korslund
855ca8ee74 Added camera and scene, started adding input. MISSING FindOIS.cmake! 2010-06-05 20:37:01 +02:00
Nicolay Korslund
4d8040f96c Mac port from ardekantur, minor fix to CMakeLists 2010-06-04 10:56:02 +02:00
Nicolay Korslund
2d3a56a464 Set up OGRE window and config reading 2010-06-03 21:51:59 +02:00
Nicolay Korslund
dc2c9f06d0 Renamed all .h to .hpp. Started porting rendering code. 2010-06-03 20:44:55 +02:00
Nicolay Korslund
2d2804b30c Fixed unbearably slow cell loader. Faster now. 2010-05-23 14:40:38 +02:00
Nicolay Korslund
bdb6896c3f Created (a very slow) cell loader. Will optimize. 2010-05-21 11:28:47 +02:00
Nicolay Korslund
46e09c5c75 CellList is done, cells can be looked up
- finished CellList in game/esm_reclists.hpp
- esm_reader: get*String() now removes trailing zero terminators from result
2010-05-21 11:27:44 +02:00
Nicolay Korslund
35f8e79d07 Twitter test 2 - minor fixes on the ESMStore system 2010-05-19 20:01:45 +02:00
Nicolay Korslund
d9d16fc035 Test commit for openmw_commits twitter channel 2010-05-19 19:41:26 +02:00
Nicolay Korslund
8c21616ce5 ESM storage, take two 2010-05-17 20:59:15 +02:00
Nicolay Korslund
e534431022 Main program now stores ESM data in memory 2010-05-17 17:35:42 +02:00
Nicolay Korslund
ccfc63ab9f Updated and tested CMakeLists.txt, now confirmed on Linux. 2010-03-05 08:16:11 +01:00
Nicolay Korslund
320fb3f8b8 Added very early CMakeLists.txt, builds main executable from game/main.cpp 2010-02-28 14:51:17 +01:00