1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-02-02 19:45:35 +00:00
Commit graph

9653 commits

Author SHA1 Message Date
scrawl
7265b427fe Bug #1013: Rewrote fall height detection 2013-12-27 21:21:18 +01:00
scrawl
02277db685 Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
scrawl
686d9efac3 Bug #1060: Fix incorrect spell type checks 2013-12-27 18:58:35 +01:00
scrawl
27092a4494 flagAsModified should be private 2013-12-27 18:58:35 +01:00
scrawl
a9526622b1 Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does. 2013-12-27 18:58:24 +01:00
scrawl
6400f23ab0 Use the material controller manager for effects with overridden texture 2013-12-27 14:54:36 +01:00
scrawl
d262d9e6b0 Bug #1054: Set render queue group for effects 2013-12-27 14:51:59 +01:00
scrawl
1c60a781a5 Add header to CMakeLists 2013-12-27 14:42:22 +01:00
scrawl
561c661156 Reset starting angle / position when adding world item to a container 2013-12-27 01:57:08 +01:00
scrawl
608bd0f525 Don't copy the base node pointer when adding a world object to a container. Fixes bug #1028 2013-12-27 01:34:56 +01:00
scrawl
30b1da996b Issue #1029 - Quick keys menu: Select compatible replacement when tool used up 2013-12-27 00:51:29 +01:00
scrawl
5a287a7e01 Remove no longer accurate flagAsModified calls. Container items are now modified via ContainerStore, not RefData. 2013-12-27 00:41:19 +01:00
scrawl
d09a86e208 Issue #1018: Don't allow view mode switching while performing an action 2013-12-27 00:36:06 +01:00
scrawl
a3017e16d4 Don't allow changing the spell that is being cast mid-animation 2013-12-26 22:32:39 +01:00
scrawl
5054d8e6c1 Bug #1055: Check power use and mana before starting cast animation 2013-12-26 22:06:13 +01:00
scrawl
71d9755ef1 Bug #991: Don't autoequip items with harmful permanent enchantments 2013-12-26 21:26:59 +01:00
scrawl
9877db413c Connect particle systems to the particle node, not the emitter node 2013-12-26 20:53:52 +01:00
scrawl
eab2c89346 Issue #983: Fix controllers to affect objects attached to the base node 2013-12-26 20:53:52 +01:00
scrawl
5931fdcbde Implement NiBillboardNode. Flags not handled yet. 2013-12-26 20:53:52 +01:00
scrawl
a3ff9e5be8 Change destruction order - fixes a shutdown crash discovered with mesa 2013-12-26 20:53:52 +01:00
scrawl
def93f9910 Readme updates 2013-12-26 20:53:52 +01:00
scrawl
fb845e81a4 Rename nosound to no-sound for consistency 2013-12-26 20:53:52 +01:00
scrawl
85ed21dbd2 Remove unused command line option 2013-12-26 20:53:51 +01:00
scrawl
33389b9b63 XDG compliant paths 2013-12-26 20:53:51 +01:00
scrawl
aef0fd1460 Rename some path methods 2013-12-26 20:53:51 +01:00
scrawl
e68e2f82a2 Implement DarkTexture slot. Fix an issue with incorrect transparency override when base texture is empty. 2013-12-26 20:53:51 +01:00
scrawl
0050e6e67b Support materials with no base (diffuse) texture (should be white). Support alternate UV set for diffuse texture. 2013-12-26 20:53:51 +01:00
scrawl
a9e1e89bbc Bug #1007: Fix the console getting key focus when a reference becomes unavailable, even if the console is not visible 2013-12-26 20:53:51 +01:00
scrawl
31c1f484ed Slight performance improvement for WindowManager::updateVisible 2013-12-26 20:53:51 +01:00
scrawl
b6bad969a0 Fix an issue with items that have no UI icon 2013-12-26 20:53:51 +01:00
scrawl
81ec8c2f55 Handle --version and --help before reading configuration - putting these options into openmw.cfg makes no sense 2013-12-26 20:53:51 +01:00
scrawl
74e902330f Fix a terrain shader issue 2013-12-26 20:53:51 +01:00
scrawl
c5c3248376 Compile fixes for Ogre 1.10 2013-12-26 20:53:51 +01:00
scrawl
6d27ebabb6 Integrate AddGlow with material controllers 2013-12-26 20:53:45 +01:00
Marek Kochanowicz
f04a727af6 removed set sizes, consted sizes, added itemleveledlist check 2013-12-26 18:40:47 +01:00
Marek Kochanowicz
1da56e1790 checkin leveled items lists 2013-12-26 18:28:24 +01:00
Marek Kochanowicz
c2993909cf added creature leveled list check 2013-12-26 18:16:54 +01:00
pvdk
3a55d88bac Working on the installshield thread 2013-12-26 18:02:34 +01:00
Marek Kochanowicz
360a939aa0 Working on leveled lists now. 2013-12-26 15:35:58 +01:00
Marek Kochanowicz
6c95cea4c4 Added ingredient check 2013-12-26 15:24:52 +01:00
Marek Kochanowicz
c1715779fa Added door check with related methods. 2013-12-26 12:59:43 +01:00
pvdk
40486370d9 Working on the Unshield functionality 2013-12-25 18:52:34 +01:00
pvdk
dddd9cba57 Added data path retrieval from openmw.cfg, to use as existing installs 2013-12-25 15:50:02 +01:00
pvdk
095ff4e17a Moved launcher settings stuff into components, so they can be reused in the wizard 2013-12-25 00:50:25 +01:00
pvdk
3a37761d76 Some minor cleanups 2013-12-24 23:47:04 +01:00
pvdk
445f96434e Added Morrowind.ini detection logic 2013-12-24 23:09:31 +01:00
Nikolay Kasyanov
9fabae5198 OS X: force Cocoa API for Ogre windows in OpenCS 2013-12-25 00:26:15 +04:00
Nikolay Kasyanov
892ff93489 OS X: attempt to fix #1045 2013-12-25 00:25:58 +04:00
pvdk
8ea31e5050 Working on a Morrowind.ini reader 2013-12-24 19:38:21 +01:00
Marek Kochanowicz
e4e7d50623 Added creatureCheck. I don't know meaning of all data fields here. 2013-12-23 12:32:35 +01:00