fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								4ea07639b8 
								
							 
						 
						
							
							
								
								Unbreak build with cmake < 3.12  
							
							... 
							
							
							
							This reverts commit 3cadc16f88 
							
						 
						
							2020-10-14 06:15:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								3cadc16f88 
								
							 
						 
						
							
							
								
								Convert components to an OBJECT library. It saves space in the object  
							
							... 
							
							
							
							directory (about 1G on an optimized build on Windows and BSD).
Build should run somewhat fast as well. 
							
						 
						
							2020-10-13 14:10:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								441c09578a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/khr_debug' into khr_debug  
							
							
							
						 
						
							2020-09-19 23:09:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								a61267f57d 
								
							 
						 
						
							
							
								
								Replace NodeUserData with a custom transform node  
							
							
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								f47d2bb8af 
								
							 
						 
						
							
							
								
								make sure we use case-sensative BULLET_ prefix  
							
							
							
						 
						
							2020-07-10 15:01:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								61a5c6125d 
								
							 
						 
						
							
							
								
								#5480 : Drop Qt4 support and require Qt 5.12 or later.  
							
							
							
						 
						
							2020-06-22 12:17:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								1724099d34 
								
							 
						 
						
							
							
								
								Merge branch 'mingw' into 'master'  
							
							... 
							
							
							
							Fix mingw Windows build
See merge request OpenMW/openmw!213  
							
						 
						
							2020-06-17 09:19:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d35ccc39c6 
								
							 
						 
						
							
							
								
								Fix build tests with double precision bullet  
							
							
							
						 
						
							2020-06-03 21:34:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									laikh 
								
							 
						 
						
							
							
							
							
								
							
							
								d6e4fbe085 
								
							 
						 
						
							
							
								
								Fix mingw Windows build  
							
							
							
						 
						
							2020-05-24 08:53:43 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a68a4338a0 
								
							 
						 
						
							
							
								
								Merge pull request  #2841  from Assumeru/consistent-refs  
							
							... 
							
							
							
							Script reference consistency 
							
						 
						
							2020-05-22 12:48:50 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								add42830d9 
								
							 
						 
						
							
							
								
								Add a flag to use double-precision functions from Bullet  
							
							
							
						 
						
							2020-05-15 12:48:47 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								f0e2ee45fa 
								
							 
						 
						
							
							
								
								reuse ImplicitRef and ExplicitRef for enable, disable, getdisabled, startscript; move scriptrunning and stopscript  
							
							
							
						 
						
							2020-05-13 21:17:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b33c4c920c 
								
							 
						 
						
							
							
								
								Move all OICS handling to  the separate file  
							
							
							
						 
						
							2020-05-09 11:27:02 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								8a8107e837 
								
							 
						 
						
							
							
								
								as it says; revert vismask and uncomplicate openmw  
							
							
							
						 
						
							2020-04-20 20:57:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								0630cc482c 
								
							 
						 
						
							
							
								
								Compile helpviewer in components only when USE_QT is defined  
							
							... 
							
							
							
							It fixes build of OpenMW alone (wihtout launcher or OpenCS) 
							
						 
						
							2020-04-19 19:37:40 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Frederic Chardon 
								
							 
						 
						
							
							
							
							
								
							
							
								513ac8986d 
								
							 
						 
						
							
							
								
								Add link to opencs documentation on readthedocs, available through  
							
							... 
							
							
							
							context menu.
The documentation opens in default browser.
There are 3 contexts:
- global: opens the OpenMW CS User Manual main page
- when a record is selected: opens the "Tables" page
- when the filter field is selected: opens the "Record Filters" page
There is also a link to the OpenCS tutorial in the help menu. 
							
						 
						
							2020-04-18 20:54:21 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7ae7cb181d 
								
							 
						 
						
							
							
								
								Support recast mesh rendering  
							
							
							
						 
						
							2020-03-14 09:38:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								84979fa8b7 
								
							 
						 
						
							
							
								
								Move VisMask to components  
							
							
							
						 
						
							2020-02-16 16:03:35 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1e106013a0 
								
							 
						 
						
							
							
								
								Use navmesh to find wander destination outside pathgrid for ground based actors  
							
							... 
							
							
							
							Use dtNavMeshQuery::findRandomPointAroundCircle from recastnavigation 
							
						 
						
							2020-01-21 00:01:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								cb1a8ec518 
								
							 
						 
						
							
							
								
								Do not link the Boost threads library  
							
							
							
						 
						
							2020-01-09 19:40:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a7930073e8 
								
							 
						 
						
							
							
								
								Move settings parser declaration to separate header  
							
							
							
						 
						
							2019-10-21 22:47:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								bf5f68a4d8 
								
							 
						 
						
							
							
								
								Replace boost GCD to the homebrew implementation  
							
							
							
						 
						
							2019-03-02 17:32:05 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								ac18983f37 
								
							 
						 
						
							
							
								
								Finish gldebug location move  
							
							
							
						 
						
							2019-02-28 00:02:07 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								3d917fcbad 
								
							 
						 
						
							
							
								
								Add basic OpenGL debug callback  
							
							
							
						 
						
							2019-02-28 00:02:07 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Djali 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cb5a57e41b 
								
							 
						 
						
							
							
								
								Merge pull request  #1547  from AnyOldName3/osgshadow-test-vdsm  
							
							... 
							
							
							
							Shadows 
							
						 
						
							2019-02-20 15:35:49 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1d3668cd22 
								
							 
						 
						
							
							
								
								Add Navigator interface  
							
							
							
						 
						
							2019-02-16 15:37:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c68e64a2a7 
								
							 
						 
						
							
							
								
								Make navigator from settings manager setting in separate function  
							
							
							
						 
						
							2019-02-16 14:41:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								8482236a82 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm  
							
							
							
						 
						
							2019-01-24 23:09:23 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Azdul 
								
							 
						 
						
							
							
							
							
								
							
							
								6aa6b2dc89 
								
							 
						 
						
							
							
								
								Removed TES4 from file names. Correct Git file history / attribution.  
							
							
							
						 
						
							2019-01-18 21:14:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Azdul 
								
							 
						 
						
							
							
							
							
								
							
							
								c6fd979c42 
								
							 
						 
						
							
							
								
								Spaces instead of tabs in CMakeLists.txt  
							
							
							
						 
						
							2019-01-17 05:42:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Azdul 
								
							 
						 
						
							
							
							
							
								
							
							
								96d19e07ca 
								
							 
						 
						
							
							
								
								Fix Linux build  
							
							
							
						 
						
							2019-01-16 20:59:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Azdul 
								
							 
						 
						
							
							
							
							
								
							
							
								25650e65bf 
								
							 
						 
						
							
							
								
								Read any BSA file - detection based on version in BSA header  
							
							
							
						 
						
							2019-01-16 20:19:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								d0c254bc7e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm  
							
							
							
						 
						
							2018-11-01 16:48:21 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								792a0585c0 
								
							 
						 
						
							
							
								
								Add recastnavigation as subdirectory  
							
							
							
						 
						
							2018-11-01 17:01:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								3785ba6aa0 
								
							 
						 
						
							
							
								
								Merge upstream/master  
							
							
							
						 
						
							2018-10-30 22:38:09 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ed73d130f9 
								
							 
						 
						
							
							
								
								Cache navmesh tiles  
							
							... 
							
							
							
							Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.
Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape. 
							
						 
						
							2018-10-13 22:22:12 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc09674362 
								
							 
						 
						
							
							
								
								Add command and settings option to enable actors paths render  
							
							
							
						 
						
							2018-10-13 22:16:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								144e1a063b 
								
							 
						 
						
							
							
								
								Support animated objects  
							
							
							
						 
						
							2018-10-13 22:16:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d2fd9abd51 
								
							 
						 
						
							
							
								
								Split RecastMesh into tiles  
							
							
							
						 
						
							2018-10-13 22:16:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								70a369f70e 
								
							 
						 
						
							
							
								
								Add command to enable NavMesh render  
							
							... 
							
							
							
							togglenavmesh or tnm 
							
						 
						
							2018-10-13 22:16:28 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fafba8ea0c 
								
							 
						 
						
							
							
								
								Use recastnavigation to find path  
							
							
							
						 
						
							2018-10-13 22:16:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								0124be5713 
								
							 
						 
						
							
							
								
								Merge upstream/master  
							
							
							
						 
						
							2018-10-10 21:23:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								43c7438e8e 
								
							 
						 
						
							
							
								
								Move WeakCache to components/misc  
							
							
							
						 
						
							2018-09-28 16:47:47 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Kyle Cooley 
								
							 
						 
						
							
							
							
							
								
							
							
								031502b2ab 
								
							 
						 
						
							
							
								
								Reorganize ActorAdapter data, use weak cache for sharing  
							
							
							
						 
						
							2018-09-27 13:14:59 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Kyle Cooley 
								
							 
						 
						
							
							
							
							
								
							
							
								e2ac392a40 
								
							 
						 
						
							
							
								
								Move common stuff to scene util, fix errors with 1st person meshes  
							
							
							
						 
						
							2018-09-27 13:14:59 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Kyle Cooley 
								
							 
						 
						
							
							
							
							
								
							
							
								8444ee9981 
								
							 
						 
						
							
							
								
								Start rendering npc's  
							
							
							
						 
						
							2018-09-27 13:14:59 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								70ed8fd1a9 
								
							 
						 
						
							
							
								
								Use constants instead of widely used magic numbers (task  #4645 )  
							
							
							
						 
						
							2018-09-17 19:22:50 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								adbaeb7cca 
								
							 
						 
						
							
							
								
								Improve GUI scaling (bug  #3288 )  
							
							
							
						 
						
							2018-09-12 14:31:01 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								80082308f0 
								
							 
						 
						
							
							
								
								Merge upstream (shadermanager log system revamp)  
							
							
							
						 
						
							2018-08-17 18:22:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								61b34124e2 
								
							 
						 
						
							
							
								
								Merge pull request  #1847  from akortunov/extended_logging  
							
							... 
							
							
							
							Improve console logging 
							
						 
						
							2018-08-13 10:19:25 +02:00