scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6481cf87fc 
								
							 
						 
						
							
							
								
								cleanup resources  
							
							
							
						 
						
							2012-04-03 17:07:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								052cc47ee9 
								
							 
						 
						
							
							
								
								fixed waterAdded  
							
							
							
						 
						
							2012-04-03 16:53:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b3a186e729 
								
							 
						 
						
							
							
								
								simple water without shaders that uses original MW textures  
							
							
							
						 
						
							2012-04-03 16:37:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c1693a0c63 
								
							 
						 
						
							
							
								
								Merge branch 'minimap' into water  
							
							
							
						 
						
							2012-04-03 15:37:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								51e33cc090 
								
							 
						 
						
							
							
								
								fixed map of some interiors  
							
							
							
						 
						
							2012-04-03 15:34:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8aea311797 
								
							 
						 
						
							
							
								
								added visibility flags for everything  
							
							
							
						 
						
							2012-04-03 15:13:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fd45208196 
								
							 
						 
						
							
							
								
								re-added code for reflection & refraction rendering  
							
							
							
						 
						
							2012-04-03 14:23:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d393f2dd4b 
								
							 
						 
						
							
							
								
								Merge branch 'master' into water  
							
							
							
						 
						
							2012-04-03 14:06:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								57299571d5 
								
							 
						 
						
							
							
								
								Preparing for clothes/armor  
							
							
							
						 
						
							2012-04-02 22:08:46 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								329d59e52b 
								
							 
						 
						
							
							
								
								typo  
							
							
							
						 
						
							2012-04-03 02:17:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								73705dadf6 
								
							 
						 
						
							
							
								
								parse fallback with boost program option custom validators  
							
							
							
						 
						
							2012-04-03 02:14:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								d87dffa948 
								
							 
						 
						
							
							
								
								should work... but does not even compile  
							
							
							
						 
						
							2012-04-03 01:47:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								2d23d79fd5 
								
							 
						 
						
							
							
								
								allways merge fallback; better syntax  
							
							
							
						 
						
							2012-04-03 00:44:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								26371a82a5 
								
							 
						 
						
							
							
								
								Merge remote branch 'scrawl/crashfix'  
							
							
							
						 
						
							2012-04-02 23:53:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								0e5c90d3e7 
								
							 
						 
						
							
							
								
								Issue  #225 : Correction to commit  ae98904.  
							
							... 
							
							
							
							Changed pointer to LandData struct to simple member variable. 
							
						 
						
							2012-04-02 23:50:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								ab9c430632 
								
							 
						 
						
							
							
								
								fallback in apps/openmw; fix for apps/mwiniimporter  
							
							
							
						 
						
							2012-04-02 20:47:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d4a2bdfa3d 
								
							 
						 
						
							
							
								
								fix crash when hardware occlusion queries unsupporetd  
							
							
							
						 
						
							2012-04-02 20:46:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c0af3c7241 
								
							 
						 
						
							
							
								
								Merge branch 'master' into terraincollision  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwworld/scene.cpp 
							
						 
						
							2012-04-02 19:57:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bd9e165e3f 
								
							 
						 
						
							
							
								
								Merge branch 'master' into water  
							
							
							
						 
						
							2012-04-02 19:44:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								16481b0594 
								
							 
						 
						
							
							
								
								Merge branch 'master' into minimap  
							
							
							
						 
						
							2012-04-02 19:38:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								342464530d 
								
							 
						 
						
							
							
								
								rotated map working  
							
							
							
						 
						
							2012-04-02 19:37:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ff15f28787 
								
							 
						 
						
							
							
								
								options for texture filtering and mipmaps  
							
							
							
						 
						
							2012-04-02 18:01:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								39ee9e9ab8 
								
							 
						 
						
							
							
								
								setting for field of view  
							
							
							
						 
						
							2012-04-02 17:51:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								6e19076dc5 
								
							 
						 
						
							
							
								
								fallback for ini importer  
							
							
							
						 
						
							2012-04-02 17:07:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5f2a674d93 
								
							 
						 
						
							
							
								
								fixed a typo  
							
							
							
						 
						
							2012-04-02 16:14:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								00cc45c537 
								
							 
						 
						
							
							
								
								FPS is now a setting instead of commandline option  
							
							
							
						 
						
							2012-04-02 16:10:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fd662f937a 
								
							 
						 
						
							
							
								
								add settings for viewing distance and fog  
							
							
							
						 
						
							2012-04-02 15:51:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e5cc9adbb0 
								
							 
						 
						
							
							
								
								added settings for rendering distance of small objects  
							
							
							
						 
						
							2012-04-02 15:30:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2b4b941192 
								
							 
						 
						
							
							
								
								Merge branch 'master' into gamesettings  
							
							
							
						 
						
							2012-04-02 15:21:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								16674ad141 
								
							 
						 
						
							
							
								
								open file for writing AFTER reading it :)  
							
							
							
						 
						
							2012-04-02 14:42:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e0631dd9be 
								
							 
						 
						
							
							
								
								Merge branch 'master' into minimap  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt 
							
						 
						
							2012-04-02 14:38:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								89565bacd1 
								
							 
						 
						
							
							
								
								since the default method is not available in older boost we should check by ourselfs if the options are given and dont use notify  
							
							
							
						 
						
							2012-04-02 14:34:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b380e71832 
								
							 
						 
						
							
							
								
								fixed underwater wireframe mode  
							
							
							
						 
						
							2012-04-02 14:32:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1445ae992d 
								
							 
						 
						
							
							
								
								adding a setting to disable static geometry  
							
							
							
						 
						
							2012-04-02 14:24:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5accca385c 
								
							 
						 
						
							
							
								
								fix crash on exit when no user settings exist  
							
							
							
						 
						
							2012-04-02 13:47:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6022d3ab13 
								
							 
						 
						
							
							
								
								Merge remote branch 'corristo/pgrd-rendering'  
							
							... 
							
							
							
							reduced cout spam.
Conflicts:
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	components/bsa/bsa_archive.cpp
	libs/openengine/bullet/physic.hpp 
							
						 
						
							2012-04-02 12:04:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								fb44a5da10 
								
							 
						 
						
							
							
								
								Merge remote branch 'ace/win-fix'  
							
							
							
						 
						
							2012-04-02 11:46:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								eccb983c44 
								
							 
						 
						
							
							
								
								Merge remote branch 'chris/sound'  
							
							
							
						 
						
							2012-04-02 11:34:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								cdd0182912 
								
							 
						 
						
							
							
								
								Merge remote branch 'scrawl/occlusionquery'  
							
							... 
							
							
							
							Reduced cout spam
Conflicts:
	apps/openmw/mwrender/occlusionquery.cpp 
							
						 
						
							2012-04-02 11:33:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								07d0203a3c 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master'  
							
							
							
						 
						
							2012-04-02 00:08:12 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								63e0e82049 
								
							 
						 
						
							
							
								
								Implement an Audiere-based decoder  
							
							
							
						 
						
							2012-04-01 15:02:07 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Melnik 
								
							 
						 
						
							
							
							
							
								
							
							
								91a377df86 
								
							 
						 
						
							
							
								
								Fix behaviour of the MapWindow  
							
							... 
							
							
							
							The map now will track player's position/rotation when
pinned, and will not update if position/rotation didn't
change since last frame. 
							
						 
						
							2012-04-01 23:51:49 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								2147210ad7 
								
							 
						 
						
							
							
								
								Don't set an underwater environment when there's no water  
							
							
							
						 
						
							2012-04-01 12:46:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								ae989040e5 
								
							 
						 
						
							
							
								
								Issue  #225 : Fix for memleak when loading terrain.  
							
							
							
						 
						
							2012-04-01 21:29:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								cec9562282 
								
							 
						 
						
							
							
								
								Fixing an ambigous symbol  
							
							
							
						 
						
							2012-04-01 20:29:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0a5757791c 
								
							 
						 
						
							
							
								
								Merge branch 'master' into minimap  
							
							
							
						 
						
							2012-04-01 20:17:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c2a82c3d89 
								
							 
						 
						
							
							
								
								Merge branch 'master' into gamesettings  
							
							
							
						 
						
							2012-04-01 20:06:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Melnik 
								
							 
						 
						
							
							
							
							
								
							
							
								911ca4be89 
								
							 
						 
						
							
							
								
								Move MapWindow to separate files  
							
							... 
							
							
							
							Separate MapWindow from bunch of classes in layouts.cpp/hpp
Inherit it from WindowPinnableBase.
TODO: map arrow (player position) updates orientation only
when you open the inventory. When the map window is pinned,
the arrow direction is not updated. 
							
						 
						
							2012-04-01 20:39:53 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Melnik 
								
							 
						 
						
							
							
							
							
								
							
							
								d09f0610ea 
								
							 
						 
						
							
							
								
								Add basic windows pinning  
							
							... 
							
							
							
							Create WindowPinnableBase class for windows which should be
allowed to be pinned.
Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).
Handle clicking on PinToggle button (pinning/unpinning a window). 
							
						 
						
							2012-04-01 20:36:57 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7b3adb27a3 
								
							 
						 
						
							
							
								
								backend changes, terrain num lights setting  
							
							
							
						 
						
							2012-04-01 18:48:37 +02:00