bzzt
								
							 
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								391f6faffb
								
							
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								Remove unused defaultViewer / defaultViewPoint
							
							
							
							
							
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							2019-04-07 11:21:09 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
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								489e5c6cce
								
							
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								Store preloaded terrain view in the main thread
							
							
							
							
							
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							2019-04-07 11:15:21 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								63ab7345be
								
							
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								Reuse traversal result for different traversal with same view point
							
							
							
							
							
							
							
							Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling) 
							
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							2019-04-07 11:14:37 +04:00 | 
						
						
							
							
							
								
							
							
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									Bret Curtis
								
							 
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								d56733149c
								
							
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								Merge pull request #2201 from akortunov/optimize_terrain
							
							
							
							
							
							
							
							Optimize terrain 
							
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							2019-03-18 08:59:10 +01:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								6029ed4ecc
								
							
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								Reject empty quad tree nodes at the cell level without land data
							
							
							
							
							
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							2019-03-18 10:27:29 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								36fa51b6ad
								
							
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								Fix bounding box calculation for terrain shapes
							
							
							
							
							
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							2019-03-18 10:27:09 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
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								12f9184d00
								
							
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								Allow to interrupt terrain preloading
							
							
							
							
							
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							2019-03-09 13:15:23 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								e0cf460ba3
								
							
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								Do not load terrain beyond the viewing distance
							
							
							
							
							
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							2019-03-08 22:15:27 +04:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								a6fd077537
								
							
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								Render nearby default cells if the Distant Terrain is disabled
							
							
							
							
							
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							2019-03-08 22:15:27 +04:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								46e1ed660c
								
							
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								Revert "Render default land texture for Wilderness cells with distant terrain"
							
							
							
							
							
							
							
							This reverts commit 888c2d9a33. 
							
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							2019-03-08 22:15:27 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
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								72db11b56c
								
							
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								Fix Clang warnings about hidden virtual methods
							
							
							
							
							
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							2019-03-07 17:53:59 +04:00 | 
						
						
							
							
							
								
							
							
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									Bret Curtis
								
							 
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								cd70354f34
								
							
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								Merge pull request #2190 from akortunov/terrain
							
							
							
							
							
							
							
							Make Distant Terrain configurable 
							
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							2019-03-02 11:19:45 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
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								56fea4b062
								
							
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								Add setting to control composite geometry size
							
							
							
							
							
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							2019-03-01 18:02:40 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								9d44e18af6
								
							
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								Allow to configure terrain vertex LOD
							
							
							
							
							
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							2019-03-01 18:02:38 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								03f23b235a
								
							
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								Optimize terrain QuadTree build
							
							
							
							
							
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							2019-03-01 16:17:11 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								fd94d7f7ff
								
							
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								Make Distant Terrain more configurable (feature #4890)
							
							
							
							
							
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							2019-03-01 14:51:13 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								b2000b7642
								
							
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								Fix quad tree node child bounding box dimensions
							
							
							
							
							
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							2019-02-28 02:51:46 +03:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								4f387fdf1c
								
							
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								Prune empty quad tree nodes
							
							
							
							
							
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							2019-02-28 02:47:00 +03:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								b6b1b39804
								
							
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								Make the terrain paging system use the view point rather than the eye point to determine which nodes to use so that it can be inherited by RTT cameras.
							
							
							
							
							
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							2018-12-10 21:20:29 +00:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								0124be5713
								
							
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								Merge upstream/master
							
							
							
							
							
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							2018-10-10 21:23:19 +01:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								e06f0b797a
								
							
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								Replace all NULLs to nullptr
							
							
							
							
							
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							2018-10-09 10:21:12 +04:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								70ed8fd1a9
								
							
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								Use constants instead of widely used magic numbers (task #4645)
							
							
							
							
							
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							2018-09-17 19:22:50 +04:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								553094669b
								
							
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								Merge upstream/master (& fix merge conflicts)
							
							
							
							
							
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							2018-06-20 00:11:23 +01:00 | 
						
						
							
							
							
								
							
							
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									Miloslav Číž
								
							 
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								c3d7ee5a9e
								
							
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								Resolve merge conflicts
							
							
							
							
							
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							2018-06-13 08:22:37 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Miloslav Číž
								
							 
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								db8aaa74d6
								
							
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								Start cell border debug drawing
							
							
							
							
							
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							2018-06-13 01:48:31 +02:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								759e6fb804
								
							
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								Merge remote-tracking branch 'refs/remotes/upstream/master'
							
							
							
							
							
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							2018-05-27 15:41:42 +01:00 | 
						
						
							
							
							
								
							
							
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									Marc Zinnschlag
								
							 
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								810e4416f6
								
							
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								Merged pull request #1691
							
							
							
							
							
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							2018-05-23 16:56:36 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
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								888c2d9a33
								
							
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								Render default land texture for Wilderness cells with distant terrain
							
							
							
							
							
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							2018-05-22 12:40:01 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
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								6cc7405194
								
							
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								Remove unnecessary command from QuadTreeWorld destructor (bug #4408)
							
							
							
							
							
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							2018-04-30 18:29:26 +04:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								fc41902798
								
							
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								Replace a dynamic cast with string comarison
							
							
							
							
							
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							2018-03-01 14:37:11 +00:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								e233dae1cd
								
							
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								Hook up the new shadow technique
							
							
							
							
							
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							2018-02-26 22:27:09 +00:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								02d0ee3485
								
							
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								Rename old shadow class to shadow manager
							
							
							
							
							
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							2018-02-26 14:29:31 +00:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								9ec59783ba
								
							
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								Add basic support for distant terrain CLSB
							
							
							
							
							
							
							
							(cherry picked from commit 0f9dc3e65b72e6fff762f7a0933bae6f861e5fd4) 
							
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							2018-02-23 23:37:04 +00:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								ac78d01b2b
								
							
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								Terrain: use the main camera's viewpoint for intersection tests
							
							
							
							
							
							
							
							Fixes lag spikes caused by intersection tests loading/unloading terrain pages. 
							
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							2017-07-19 13:11:44 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								a070551af3
								
							
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								Attempt to fix naming conflict on windows
							
							
							
							
							
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							2017-03-15 17:51:00 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								0782839a42
								
							
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								Avoid redundant culling tests on the transform/drawable
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								fb8ac06524
								
							
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								Reduce the minSize of quad tree nodes for better performance
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								a041546b54
								
							
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								Use the quad tree's minSize in the LodCallback
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								e4e8821902
								
							
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								Refactor update of lodFlags
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								2aa09639a9
								
							
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								Re-enable terrain intersections
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								d055dc25bf
								
							
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								Add custom traversal for local map camera to avoid loading terrain nodes that are exactly outside the border to another cell
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								7d50b6c2e2
								
							
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								Add QuadTreeWorld::cacheCell to preload cells at max LOD for local maps
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								3c29e2dbeb
								
							
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								Refactor ownership of terrain views
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								28fd492711
								
							
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								Don't use terrain LOD for the map camera
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								e7a0878c10
								
							
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								Add CompositeMapRenderer info to the stats panel
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								683e625c6c
								
							
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								Rewrite CompositeMapRenderer to be based on Drawable and share the FBO
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								4baa795152
								
							
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								Add preloading implementation to QuadTreeWorld
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								9db71e3f62
								
							
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								Recompute the LOD stitching when the view changes
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								1c15686353
								
							
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								Remove non required use of WorkQueue
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								433900fca5
								
							
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								Fix waiting on initial quad tree build
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 |