glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								d4e7d25d14 
								
							 
						 
						
							
							
								
								Make life not suck for whoever wants to edit lighting shaders  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								71c30a31df 
								
							 
						 
						
							
							
								
								in-game settings, some require restart  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								280fd2b162 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								690995988b 
								
							 
						 
						
							
							
								
								More formatting, OpenCS cells are unbroken  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								7370acdf54 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								43ac32921c 
								
							 
						 
						
							
							
								
								Rewrite, support different lighting methods  
							
							
							
						 
						
							2021-04-13 11:09:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								dda735c54a 
								
							 
						 
						
							
							
								
								initial commit  
							
							
							
						 
						
							2021-04-13 11:06:16 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								1ab5a9f530 
								
							 
						 
						
							
							
								
								Revert "Merge branch 'refractiontest' into 'master'"  
							
							... 
							
							
							
							This reverts commit b31459cc00369adf1583 
							
						 
						
							2021-03-30 15:32:01 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								1a4e9df707 
								
							 
						 
						
							
							
								
								add bit to suppress coastline artifacts at more of a distance  
							
							
							
						 
						
							2021-03-19 20:12:40 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								bf336e4cb4 
								
							 
						 
						
							
							
								
								make sun scattering color stop being an ugly radioactive green  
							
							
							
						 
						
							2021-03-19 18:51:52 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								845e3944d6 
								
							 
						 
						
							
							
								
								make refraction more visible even at a distance  
							
							
							
						 
						
							2021-03-19 17:54:08 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								6f0b90e606 
								
							 
						 
						
							
							
								
								documented that currently underwater shadows are mutually exclusive to refraction scale; to be fixed in follow up issue  #5709 ; documentation fixes  
							
							
							
						 
						
							2020-12-02 23:03:10 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								355996c2ff 
								
							 
						 
						
							
							
								
								supress -> suppress  
							
							
							
						 
						
							2020-06-27 01:20:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bbf6b4e517 
								
							 
						 
						
							
							
								
								Don't radialize underwater fog  
							
							
							
						 
						
							2020-04-18 12:30:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								02444add2a 
								
							 
						 
						
							
							
								
								Support for radial fog (feature  #4708 )  
							
							
							
						 
						
							2020-03-17 23:09:28 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								b6ed2f1718 
								
							 
						 
						
							
							
								
								Add optional shadow map max distance and fading  
							
							
							
						 
						
							2019-11-02 18:06:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								cf0c71c651 
								
							 
						 
						
							
							
								
								Water shader cleanup  
							
							
							
						 
						
							2019-08-30 22:32:48 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								1c545c8f6d 
								
							 
						 
						
							
							
								
								Fix a regression with variable declarations in water shader  
							
							
							
						 
						
							2019-05-12 10:22:49 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4a5e2d1d4e 
								
							 
						 
						
							
							
								
								Merge pull request  #2281  from akortunov/shaders  
							
							... 
							
							
							
							Minor water shader fixes 
							
						 
						
							2019-05-11 18:07:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e49232074b 
								
							 
						 
						
							
							
								
								Shader adjustments  
							
							... 
							
							
							
							Clamp directional per-vertex diffuse lighting
Simplify vectors 
							
						 
						
							2019-05-01 11:33:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								4708db258e 
								
							 
						 
						
							
							
								
								Minor water shader cleanup - avoid redundant calculations  
							
							
							
						 
						
							2019-03-23 15:44:27 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								0124be5713 
								
							 
						 
						
							
							
								
								Merge upstream/master  
							
							
							
						 
						
							2018-10-10 21:23:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								52da65b776 
								
							 
						 
						
							
							
								
								Fix issues with sun specularity (bug  #4527 )  
							
							
							
						 
						
							2018-09-23 03:39:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								cc23a968d1 
								
							 
						 
						
							
							
								
								Merge upstream/master  
							
							
							
						 
						
							2018-08-01 14:13:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f717c9e56d 
								
							 
						 
						
							
							
								
								Sort out some tabs which snuck into the water shader  
							
							
							
						 
						
							2018-08-01 14:07:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								4e3bc3e403 
								
							 
						 
						
							
							
								
								Change wave parameters based on weather  
							
							
							
						 
						
							2018-07-11 17:03:59 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								85aba2e1da 
								
							 
						 
						
							
							
								
								Add toggleable shadow debug overlay.  
							
							
							
						 
						
							2018-06-28 17:24:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a7e53df278 
								
							 
						 
						
							
							
								
								Move common shadow code to shared shadow shader headers  
							
							
							
						 
						
							2018-06-24 23:40:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								933ed77ef6 
								
							 
						 
						
							
							
								
								Fix water shader alignment issues noticed while removing tabs.  
							
							
							
						 
						
							2018-06-22 01:05:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								b25b356081 
								
							 
						 
						
							
							
								
								Sort out shader indentation  
							
							
							
						 
						
							2018-06-22 01:02:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								84284a60a7 
								
							 
						 
						
							
							
								
								Make CSM shader changes controllable by the setting.  
							
							
							
						 
						
							2018-05-17 17:35:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								aa68af4f8b 
								
							 
						 
						
							
							
								
								Make shaders pick the correct shadow cascade level and blend near cascade edges.  
							
							
							
						 
						
							2018-05-16 18:20:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								44b2cf2b7f 
								
							 
						 
						
							
							
								
								Merge upstream.  
							
							
							
						 
						
							2018-05-11 19:15:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Harald H 
								
							 
						 
						
							
							
							
							
								
							
							
								d3b623b5d3 
								
							 
						 
						
							
							
								
								http to https for supported urls ( #1625 )  
							
							... 
							
							
							
							* http to https for supported urls
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http tp https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* some url fixes
* http to https 
							
						 
						
							2018-03-08 21:23:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								3d18ddc8e4 
								
							 
						 
						
							
							
								
								Take into account previous #line directives when expanding @foreach shader macros  
							
							
							
						 
						
							2017-11-17 17:18:33 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								590531595b 
								
							 
						 
						
							
							
								
								Create @foreach shader preprocessor macro in preparation for moving shadow setup out of shadermanager.cpp  
							
							
							
						 
						
							2017-11-10 02:02:27 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								715f29165b 
								
							 
						 
						
							
							
								
								Dynamically adjust shaders to have the required number of shadow maps.  
							
							
							
						 
						
							2017-11-07 20:22:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								56fa33af66 
								
							 
						 
						
							
							
								
								Enable parallel split shadow maps  
							
							
							
						 
						
							2017-11-07 00:32:04 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								e15d461921 
								
							 
						 
						
							
							
								
								Add (potentially physically-flawed) shadow support to the water shader  
							
							
							
						 
						
							2017-10-30 20:06:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								64793a55dc 
								
							 
						 
						
							
							
								
								get rid of buggy shader trick  
							
							
							
						 
						
							2017-09-28 20:44:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								c9c6326d87 
								
							 
						 
						
							
							
								
								fix non-refraction water rain ripples  
							
							
							
						 
						
							2017-09-28 19:23:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								8416feaf5b 
								
							 
						 
						
							
							
								
								link rain water ripple effect to actual rain  
							
							
							
						 
						
							2017-09-28 19:04:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								4a332a1807 
								
							 
						 
						
							
							
								
								improve rain ripples  
							
							
							
						 
						
							2017-09-27 21:25:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								5c50506c83 
								
							 
						 
						
							
							
								
								water shader refactor plus basic rain ripples  
							
							
							
						 
						
							2017-09-27 17:13:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								cde2c13900 
								
							 
						 
						
							
							
								
								make water depth independent of view frustum  
							
							
							
						 
						
							2017-09-26 14:14:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								9dececcbd2 
								
							 
						 
						
							
							
								
								rename a constant in water shader  
							
							
							
						 
						
							2017-09-22 21:10:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								28f58d5a32 
								
							 
						 
						
							
							
								
								add deleted letter in macro  
							
							
							
						 
						
							2017-09-22 21:06:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								f274bc84cc 
								
							 
						 
						
							
							
								
								fix depth computation in water shader  
							
							
							
						 
						
							2017-09-22 21:03:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								8df79625e8 
								
							 
						 
						
							
							
								
								fix water shader  
							
							
							
						 
						
							2017-09-22 10:53:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								658fa0fdae 
								
							 
						 
						
							
							
								
								fix typo  
							
							
							
						 
						
							2017-09-21 22:33:57 +02:00