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Commit graph

  • bcd2371baa Code cleanup: Removed unneeded Ogre namespace Jacob Essex 2012-03-04 11:21:47 +0000
  • a81ecb5f65 Bug 210 fix Jason Hooks 2012-03-03 18:26:11 -0500
  • a8939bc318 disabled the composite map, improves loading time a lot scrawl 2012-03-04 00:08:56 +0100
  • 40e07bbd2a Feature #161 (In Progress) Load REC_PGRD records Struct sizes seems correct, but floats is broken Nikolay Kasyanov 2012-03-02 19:50:04 +0400
  • d74b78a302 very minor performance improvement scrawl 2012-03-03 12:26:08 +0100
  • b882c03adc fixed terrain regions without vertexcolours, tweaked maxPixelError scrawl 2012-03-02 23:36:48 +0100
  • 3c934e3e44 Fixed a bug with fog not being applied to initially created terrain when starting in exteriors. Jacob Essex 2012-03-02 22:31:17 +0000
  • 07a2e5a5be Removed dead code, fixed a error, added comments and tweaked some constants (after trying to find their min/max values) Jacob Essex 2012-03-02 21:20:12 +0000
  • 0f705eaca5 Removed the option of not splitting terrain as it was slower and adding to code complexity. The only real reason for keeping it, which was that it made debugging some texture issues easier is now gone. Jacob Essex 2012-03-02 21:03:53 +0000
  • 3ecc427b96 Implemented slightly better texture splatting Jacob Essex 2012-03-02 20:27:20 +0000
  • 461ec9f3d6 fix regarding last commit scrawl 2012-03-02 18:50:55 +0100
  • 0d4e3b8e75 remove alpha channel from colour map scrawl 2012-03-02 18:33:05 +0100
  • ba0365a427 collision shape scale fix scrawl 2012-03-02 16:47:39 +0100
  • 5aabf22c16 collision shape scale fix scrawl 2012-03-02 16:47:13 +0100
  • 2bea4c4724 fixed the global colour map, apparently Ogre::Terrain was corrupting it somehow, now we are just bypassing Ogre::Terrain for the colour map and passing it directly to the material, which makes more sense performance-wise anyway scrawl 2012-03-02 15:29:12 +0100
  • 1e998545c7 fixed log path Marc Zinnschlag 2012-03-02 15:15:44 +0100
  • 04c141ddd5 Merge branch 'terrain' of https://github.com/Yacoby/openmw into terrain_next scrawl 2012-03-02 13:49:57 +0100
  • 8dd6e75ae1 Vertex colours now uses the Ogre::Terrain colour map Jacob Essex 2012-03-02 11:56:51 +0000
  • 12b7c6f1ac Merge remote branch 'corristo/master' Marc Zinnschlag 2012-03-02 12:11:53 +0100
  • be70d197e5 Merge branch 'next' Marc Zinnschlag 2012-03-02 12:11:44 +0100
  • 70da2a2a99 removed tabs Nikolay Kasyanov 2012-03-02 14:18:10 +0400
  • 8da0925e70 Merge remote branch 'corristo/master' openmw-0.12.0 Marc Zinnschlag 2012-03-02 11:18:07 +0100
  • fa3fbf940c Fix for OS X 10.6 support Nikolay Kasyanov 2012-03-02 14:10:11 +0400
  • a86d2877fc Merge remote branch 'ace/win64-fixes' Marc Zinnschlag 2012-03-02 11:00:41 +0100
  • b3159683a4 Replace gengetopt with bullet program options for esmtool's argument handling Michael Papageorgiou 2012-03-02 04:41:29 +0200
  • 562cc7aa30 fixed 2 assertions that caused crashes scrawl 2012-03-01 15:03:43 +0100
  • fddf7b4dd0 terrain material now supports point lights scrawl 2012-03-01 14:35:39 +0100
  • b283ad86fb revert to old launcher stylesheet location on OS X Nikolay Kasyanov 2012-03-01 17:15:42 +0400
  • 185cd63462 ESMTool set to use default Latin encoding Michael Papageorgiou 2012-03-01 14:19:27 +0200
  • a1cbc7fb42 Altered getFver to fix a warning Michael Papageorgiou 2012-03-01 14:00:45 +0200
  • 2c4ef5c670 64-bit install path on windows was easier to fix than expected. Alexander "Ace" Olofsson 2012-03-01 01:32:02 +0100
  • 5ffa3264b2 Appended resources/ to the stylesheet path Pieter van der Kloet 2012-03-01 04:38:37 +0100
  • b6915a6090 Forgot that IsWow64Process would return false on a native 64-bit application Alexander "Ace" Olofsson 2012-03-01 01:03:31 +0100
  • 611f336d07 Now doesn't attempt to use fake vertex colours with cells that don't have vertex colours Jacob Essex 2012-02-29 23:38:21 +0000
  • 6924348696 Fixed some texture splatting issues with loading empty terrain cells Jacob Essex 2012-02-29 23:33:54 +0000
  • 1d0ae9c8d1 Start of a basic implementation of fake vertex colours Jacob Essex 2012-02-29 23:05:22 +0000
  • bac7f23604 Merge branch 'terrain' of https://github.com/Yacoby/openmw into terrain_next scrawl 2012-02-29 19:38:34 +0100
  • f2b807142a update mangle scrawl 2012-02-29 11:08:25 +0100
  • e04ef38a5c Merge branch 'next' of https://github.com/zinnschlag/openmw into terrain_next scrawl 2012-02-29 11:01:03 +0100
  • 3c5f8a4a23 void pointer workaround Marc Zinnschlag 2012-02-29 10:13:25 +0100
  • ed0fa255b0 Merge remote branch 'scrawl/weather' into next Marc Zinnschlag 2012-02-28 23:33:22 +0100
  • c796c81d00 Merge remote branch 'ace/cmake' into defeat Marc Zinnschlag 2012-02-28 23:32:07 +0100
  • 11ec5cf2e2 Stylesheet location changed in CMakeLists and some minor fixes to the launcher Pieter van der Kloet 2012-02-28 22:35:29 +0100
  • be5555956c improved composite map, now adapts to the ambient/diffuse light scrawl 2012-02-28 22:04:44 +0100
  • f2c3616638 Merge branch 'next' into terrain_next scrawl 2012-02-28 21:49:45 +0100
  • b320733e45 Fixed Qt exits, this time for all occurrences Pieter van der Kloet 2012-02-28 21:00:02 +0100
  • c8aab3a562 fix sun angle scrawl 2012-02-28 20:28:46 +0100
  • 13e3955916 Merge branch 'terrain' of github.com:Yacoby/openmw into terrain Jacob Essex 2012-02-28 16:22:19 +0000
  • 5b54a658d8 Launcher improvements: ask for data dir and write it to cfg if none is found and prevent removal of the default profile Pieter van der Kloet 2012-02-28 17:19:44 +0100
  • f55905609f fixed the terrain normals - they had to be adjusted because we use Morrowind's coordinate system scrawl 2012-02-28 17:18:07 +0100
  • 1512481c07 Changed the way whitespace was removed from retrieved Ogre values Pieter van der Kloet 2012-02-28 17:18:01 +0100
  • abcf25ead2 terrain shader performance improvement (tested on opengl only, please test on directx) scrawl 2012-02-28 16:41:05 +0100
  • 5b5e8ba4fd fix a typo that caused SPLIT_TERRAIN=true blendmap to be too detailed (causing insane loading times) scrawl 2012-02-28 16:20:57 +0100
  • b3db4f1c27 slightly improved moon fading scrawl 2012-02-28 15:20:46 +0100
  • dc1fe6fb4d adjusted readme Marc Zinnschlag 2012-02-28 09:56:12 +0100
  • 7aaa7f185f same for launcher Marc Zinnschlag 2012-02-28 09:46:48 +0100
  • 4c2fffdd61 temporarily disabled multi data path support in OpenMW Marc Zinnschlag 2012-02-28 09:27:35 +0100
  • 9a4cd6c2b1 Fixes #200 - Paths with quotes for data-local option. Lukasz Gromanowski 2012-02-27 23:56:58 +0100
  • bfb3a4a36b Changed FindOGRE a bit to make it easier to find a source build of Ogre. (At least on windows) Alexander "Ace" Olofsson 2012-02-27 22:22:17 +0100
  • dbd2d390fd terrain material fixes: - disable normal and parallax mapping - disable specular mapping and specular scrawl 2012-02-27 21:12:16 +0100
  • f34b2c73c5 committing the terrain material generator from ogre 1.7.4, it seems to be almost impossible to make a derived class of TerrainMaterialGeneratorA because of the many classes it contains and the inter-relationships between them; just adding the whole source makes it a lot easier to modify scrawl 2012-02-27 19:44:52 +0100
  • 2c20aeab90 Merge remote branch 'werdanith/activationsounds' into next Marc Zinnschlag 2012-02-27 18:24:33 +0100
  • 2608491906 Merge remote branch 'corristo/master' Marc Zinnschlag 2012-02-27 16:05:04 +0100
  • d58b408ae1 Deploying Qt image format plugins on OS X considered useless Nikolay Kasyanov 2012-02-27 19:00:06 +0400
  • fe977fe313 More container and door trap fixes Michael Papageorgiou 2012-02-27 16:59:45 +0200
  • 28fdfb0f99 Added container locked and trapped activation sounds Michael Papageorgiou 2012-02-27 16:37:05 +0200
  • 739870489a Merge remote branch 'scrawl/weather' into weather Marc Zinnschlag 2012-02-27 15:02:03 +0100
  • c9ceb74e5c transition fix scrawl 2012-02-27 12:21:00 +0100
  • c6861ed2a9 Added door activation sounds Michael Papageorgiou 2012-02-27 09:39:35 +0200
  • 36e9322830 a few changes2 Jason Hooks 2012-02-26 21:43:04 -0500
  • 8d7a5f469b a few changes Jason Hooks 2012-02-26 21:27:54 -0500
  • 053a2996d2 fix for non-standard erase function Marc Zinnschlag 2012-02-26 23:31:16 +0100
  • be8690e333 Fix for debug crash on windows Alexander "Ace" Olofsson 2012-02-26 22:45:17 +0100
  • 8b0ef8f98c improvements to sun glare scrawl 2012-02-26 20:46:09 +0100
  • 932983c2fa fix toggleSky scrawl 2012-02-26 18:21:11 +0100
  • c1d39bb35f tweaked cloud color scrawl 2012-02-26 15:54:52 +0100
  • f79bf1f300 fog scrawl 2012-02-26 13:13:29 +0100
  • 7505c96fbb Merge remote branch 'lgro/master' Marc Zinnschlag 2012-02-26 12:59:11 +0100
  • cb5534c608 Updated website URL in CMakeLists file. Lukasz Gromanowski 2012-02-26 12:12:00 +0100
  • 528cff5a59 implemented ChangeWeather script function scrawl 2012-02-26 11:51:02 +0100
  • 1652680e9b mangle update (music workaround) Marc Zinnschlag 2012-02-26 10:23:34 +0100
  • a05ba97382 choose a random weather depending on region's weather probabilities scrawl 2012-02-25 23:41:02 +0100
  • d77d5080bd implemented GetCurrentWeather script function scrawl 2012-02-25 21:34:38 +0100
  • 8d5783d75d - set moon phase using (day%32)/4 (not really correct, but good for now) - added all weather patterns from morrowind.ini scrawl 2012-02-25 21:06:03 +0100
  • 14b2851e72 Fix for cell change OpenAL music streaming issue Michael Papageorgiou 2012-02-25 19:09:45 +0200
  • e31ad90802 moon positions and fading scrawl 2012-02-25 16:36:45 +0100
  • 822f47fbac Slightly changed OIS include dir var used specially for OS X. Should not change anything on other platforms Nikolay Kasyanov 2012-02-25 18:05:29 +0400
  • 1addef2cc3 added missing include for macospath.cpp Nikolay Kasyanov 2012-02-25 17:47:57 +0400
  • cb780720bb fix for string.h: use our own strnlen only on OS X < 10.7 Nikolay Kasyanov 2012-02-25 17:43:30 +0400
  • 3875c0f97a Merge remote-tracking branch 'upstream/master' Nikolay Kasyanov 2012-02-25 17:23:34 +0400
  • 4650672bb1 thunderstorm scrawl 2012-02-25 13:46:17 +0100
  • c9a1789db8 Bug fix for processing data paths in OpenMW Launcher. Lukasz Gromanowski 2012-02-25 10:20:42 +0100
  • 0ebdce543a - added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise - changed WeatherGlobals members to static scrawl 2012-02-24 23:26:38 +0100
  • 771d50fe69 removed a redundant assert and a left-over comment Marc Zinnschlag 2012-02-24 20:20:32 +0100
  • 68da94c8f0 workaround for older boost versions Marc Zinnschlag 2012-02-24 20:19:32 +0100
  • 9560904d8a visibility fixes scrawl 2012-02-24 18:47:09 +0100
  • 67c7b965f0 calculate a sun position depending on time of day scrawl 2012-02-24 18:30:16 +0100
  • 811c4a41b7 fade in/out for sunrise and sunset scrawl 2012-02-24 17:42:31 +0100
  • 77368e6f05 Merge remote-tracking branch 'upstream/master' Nikolay Kasyanov 2012-02-24 20:28:23 +0400
  • aad8f6605e send a raycast through the physics engine to check if sun is visible scrawl 2012-02-24 16:12:43 +0100