#include "datafilespage.hpp"
#include "maindialog.hpp"

#include <QDebug>

#include <QPushButton>
#include <QMessageBox>
#include <QMenu>
#include <QSortFilterProxyModel>
#include <QFileDialog>
#include <QTreeView>
#include <qnamespace.h>
#include <thread>
#include <mutex>
#include <algorithm>

#include <apps/launcher/utils/cellnameloader.hpp>
#include <components/files/configurationmanager.hpp>

#include <components/contentselector/model/esmfile.hpp>
#include <components/contentselector/view/contentselector.hpp>

#include <components/config/gamesettings.hpp>
#include <components/config/launchersettings.hpp>

#include <components/bsa/compressedbsafile.hpp>
#include <components/navmeshtool/protocol.hpp>
#include <components/vfs/bsaarchive.hpp>

#include "utils/textinputdialog.hpp"
#include "utils/profilescombobox.hpp"

#include "ui_directorypicker.h"

const char *Launcher::DataFilesPage::mDefaultContentListName = "Default";

namespace
{
    void contentSubdirs(const QString& path, QStringList& dirs)
    {
        QStringList fileFilter {"*.esm", "*.esp", "*.omwaddon", "*.bsa"};
        QStringList dirFilter {"bookart", "icons", "meshes", "music", "sound", "textures"};

        QDir currentDir(path);
        if (!currentDir.entryInfoList(fileFilter, QDir::Files).empty()
                || !currentDir.entryInfoList(dirFilter, QDir::Dirs | QDir::NoDotAndDotDot).empty())
            dirs.push_back(currentDir.canonicalPath());

        for (const auto& subdir : currentDir.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot))
            contentSubdirs(subdir.canonicalFilePath(), dirs);
    }
}

namespace Launcher
{
    namespace
    {
        struct HandleNavMeshToolMessage
        {
            int mCellsCount;
            int mExpectedMaxProgress;
            int mMaxProgress;
            int mProgress;

            HandleNavMeshToolMessage operator()(NavMeshTool::ExpectedCells&& message) const
            {
                return HandleNavMeshToolMessage {
                    static_cast<int>(message.mCount),
                    mExpectedMaxProgress,
                    static_cast<int>(message.mCount) * 100,
                    mProgress
                };
            }

            HandleNavMeshToolMessage operator()(NavMeshTool::ProcessedCells&& message) const
            {
                return HandleNavMeshToolMessage {
                    mCellsCount,
                    mExpectedMaxProgress,
                    mMaxProgress,
                    std::max(mProgress, static_cast<int>(message.mCount))
                };
            }

            HandleNavMeshToolMessage operator()(NavMeshTool::ExpectedTiles&& message) const
            {
                const int expectedMaxProgress = mCellsCount + static_cast<int>(message.mCount);
                return HandleNavMeshToolMessage {
                    mCellsCount,
                    expectedMaxProgress,
                    std::max(mMaxProgress, expectedMaxProgress),
                    mProgress
                };
            }

            HandleNavMeshToolMessage operator()(NavMeshTool::GeneratedTiles&& message) const
            {
                int progress = mCellsCount + static_cast<int>(message.mCount);
                if (mExpectedMaxProgress < mMaxProgress)
                    progress += static_cast<int>(std::round(
                        (mMaxProgress - mExpectedMaxProgress)
                        * (static_cast<float>(progress) / static_cast<float>(mExpectedMaxProgress))
                    ));
                return HandleNavMeshToolMessage {
                    mCellsCount,
                    mExpectedMaxProgress,
                    mMaxProgress,
                    std::max(mProgress, progress)
                };
            }
        };

        int getMaxNavMeshDbFileSizeMiB()
        {
            return static_cast<int>(Settings::Manager::getInt64("max navmeshdb file size", "Navigator") / (1024 * 1024));
        }
    }
}

Launcher::DataFilesPage::DataFilesPage(Files::ConfigurationManager &cfg, Config::GameSettings &gameSettings,
                                       Config::LauncherSettings &launcherSettings, MainDialog *parent)
    : QWidget(parent)
    , mMainDialog(parent)
    , mCfgMgr(cfg)
    , mGameSettings(gameSettings)
    , mLauncherSettings(launcherSettings)
    , mNavMeshToolInvoker(new Process::ProcessInvoker(this))
{
    ui.setupUi (this);
    setObjectName ("DataFilesPage");
    mSelector = new ContentSelectorView::ContentSelector (ui.contentSelectorWidget, /*showOMWScripts=*/true);
    const QString encoding = mGameSettings.value("encoding", "win1252");
    mSelector->setEncoding(encoding);

    mNewProfileDialog = new TextInputDialog(tr("New Content List"), tr("Content List name:"), this);
    mCloneProfileDialog = new TextInputDialog(tr("Clone Content List"), tr("Content List name:"), this);

    connect(mNewProfileDialog->lineEdit(), SIGNAL(textChanged(QString)),
            this, SLOT(updateNewProfileOkButton(QString)));
    connect(mCloneProfileDialog->lineEdit(), SIGNAL(textChanged(QString)),
            this, SLOT(updateCloneProfileOkButton(QString)));
    connect(ui.directoryAddSubdirsButton, &QPushButton::released, this, [this]() { this->addSubdirectories(true); });
    connect(ui.directoryInsertButton,     &QPushButton::released, this, [this]() { this->addSubdirectories(false); });
    connect(ui.directoryUpButton,         &QPushButton::released, this, [this]() { this->moveDirectory(-1); });
    connect(ui.directoryDownButton,       &QPushButton::released, this, [this]() { this->moveDirectory(1); });
    connect(ui.directoryRemoveButton,     &QPushButton::released, this, [this]() { this->removeDirectory(); });
    connect(ui.archiveUpButton,           &QPushButton::released, this, [this]() { this->moveArchive(-1); });
    connect(ui.archiveDownButton,         &QPushButton::released, this, [this]() { this->moveArchive(1); });
    connect(ui.directoryListWidget->model(), &QAbstractItemModel::rowsMoved, this, [this]() { this->sortDirectories(); });

    buildView();
    loadSettings();

    // Connect signal and slot after the settings have been loaded. We only care about the user changing
    // the addons and don't want to get signals of the system doing it during startup.
    connect(mSelector, SIGNAL(signalAddonDataChanged(QModelIndex,QModelIndex)),
            this, SLOT(slotAddonDataChanged()));
    // Call manually to indicate all changes to addon data during startup.
    slotAddonDataChanged();
}

void Launcher::DataFilesPage::buildView()
{
    QToolButton * refreshButton = mSelector->refreshButton();

    //tool buttons
    ui.newProfileButton->setToolTip ("Create a new Content List");
    ui.cloneProfileButton->setToolTip ("Clone the current Content List");
    ui.deleteProfileButton->setToolTip ("Delete an existing Content List");

    //combo box
    ui.profilesComboBox->addItem(mDefaultContentListName);
    ui.profilesComboBox->setPlaceholderText (QString("Select a Content List..."));
    ui.profilesComboBox->setCurrentIndex(ui.profilesComboBox->findText(QLatin1String(mDefaultContentListName)));

    // Add the actions to the toolbuttons
    ui.newProfileButton->setDefaultAction (ui.newProfileAction);
    ui.cloneProfileButton->setDefaultAction (ui.cloneProfileAction);
    ui.deleteProfileButton->setDefaultAction (ui.deleteProfileAction);
    refreshButton->setDefaultAction(ui.refreshDataFilesAction);

    //establish connections
    connect (ui.profilesComboBox, SIGNAL (currentIndexChanged(int)),
             this, SLOT (slotProfileChanged(int)));

    connect (ui.profilesComboBox, SIGNAL (profileRenamed(QString, QString)),
             this, SLOT (slotProfileRenamed(QString, QString)));

    connect (ui.profilesComboBox, SIGNAL (signalProfileChanged(QString, QString)),
             this, SLOT (slotProfileChangedByUser(QString, QString)));

    connect(ui.refreshDataFilesAction, SIGNAL(triggered()),this, SLOT(slotRefreshButtonClicked()));

    connect(ui.updateNavMeshButton, SIGNAL(clicked()), this, SLOT(startNavMeshTool()));
    connect(ui.cancelNavMeshButton, SIGNAL(clicked()), this, SLOT(killNavMeshTool()));

    connect(mNavMeshToolInvoker->getProcess(), SIGNAL(readyReadStandardOutput()), this, SLOT(readNavMeshToolStdout()));
    connect(mNavMeshToolInvoker->getProcess(), SIGNAL(readyReadStandardError()), this, SLOT(readNavMeshToolStderr()));
    connect(mNavMeshToolInvoker->getProcess(), SIGNAL(finished(int, QProcess::ExitStatus)), this, SLOT(navMeshToolFinished(int, QProcess::ExitStatus)));
}

bool Launcher::DataFilesPage::loadSettings()
{
    ui.navMeshMaxSizeSpinBox->setValue(getMaxNavMeshDbFileSizeMiB());

    QStringList profiles = mLauncherSettings.getContentLists();
    QString currentProfile = mLauncherSettings.getCurrentContentListName();

    qDebug() << "The current profile is: " << currentProfile;

    for (const QString &item : profiles)
        addProfile (item, false);

    // Hack: also add the current profile
    if (!currentProfile.isEmpty())
        addProfile(currentProfile, true);

    return true;
}

void Launcher::DataFilesPage::populateFileViews(const QString& contentModelName)
{
    mSelector->clearFiles();
    ui.archiveListWidget->clear();
    ui.directoryListWidget->clear();

    QStringList directories = mLauncherSettings.getDataDirectoryList(contentModelName);
    if (directories.isEmpty())
        directories = mGameSettings.getDataDirs();

    mDataLocal = mGameSettings.getDataLocal();
    if (!mDataLocal.isEmpty())
        directories.insert(0, mDataLocal);

    const auto globalDataDir = QString(mGameSettings.getGlobalDataDir().c_str());
    if (!globalDataDir.isEmpty())
        directories.insert(0, globalDataDir);

    // normalize user supplied directories: resolve symlink, convert to native separator, make absolute
    for (auto& currentDir : directories)
        currentDir = QDir(QDir::cleanPath(currentDir)).canonicalPath();

    // add directories, archives and content files
    directories.removeDuplicates();
    for (const auto& currentDir : directories)
    {
        // add new achives files presents in current directory
        addArchivesFromDir(currentDir);

        QString tooltip;

        // add content files presents in current directory
        mSelector->addFiles(currentDir, mNewDataDirs.contains(currentDir));

        // add current directory to list
        ui.directoryListWidget->addItem(currentDir);
        auto row = ui.directoryListWidget->count() - 1;
        auto* item = ui.directoryListWidget->item(row);

        // Display new content with green background
        if (mNewDataDirs.contains(currentDir))
        {
            tooltip += "Will be added to the current profile\n";
            item->setBackground(Qt::green);
            item->setForeground(Qt::black);
        }

        // deactivate data-local and global data directory: they are always included
        if (currentDir == mDataLocal || currentDir == globalDataDir)
        {
            auto flags = item->flags();
            item->setFlags(flags & ~(Qt::ItemIsDragEnabled|Qt::ItemIsDropEnabled|Qt::ItemIsEnabled));
        }

        // Add a "data file" icon if the directory contains a content file
        if (mSelector->containsDataFiles(currentDir))
        {
            item->setIcon(QIcon(":/images/openmw-plugin.png"));
            tooltip += "Contains content file(s)";
        }
        else
        {
            // Pad to correct vertical alignment
            QPixmap pixmap(QSize(200, 200)); // Arbitrary big number, will be scaled down to widget size
            pixmap.fill(ui.directoryListWidget->palette().base().color());
            auto emptyIcon = QIcon(pixmap);
            item->setIcon(emptyIcon);
        }
        item->setToolTip(tooltip);
    }
    mSelector->sortFiles();

    QStringList selectedArchives = mLauncherSettings.getArchiveList(contentModelName);
    if (selectedArchives.isEmpty())
         selectedArchives = mGameSettings.getArchiveList();

    // sort and tick BSA according to profile
    int row = 0;
    for (const auto& archive : selectedArchives)
    {
        const auto match = ui.archiveListWidget->findItems(archive, Qt::MatchExactly);
        if (match.isEmpty())
            continue;
        const auto name = match[0]->text();
        const auto oldrow = ui.archiveListWidget->row(match[0]);
        ui.archiveListWidget->takeItem(oldrow);
        ui.archiveListWidget->insertItem(row, name);
        ui.archiveListWidget->item(row)->setCheckState(Qt::Checked);
        row++;
    }

    PathIterator pathIterator(directories);

    mSelector->setProfileContent(filesInProfile(contentModelName, pathIterator));
}

QStringList Launcher::DataFilesPage::filesInProfile(const QString& profileName, PathIterator& pathIterator)
{
    QStringList files = mLauncherSettings.getContentListFiles(profileName);
    QStringList filepaths;

    for (const QString& file : files)
    {
        QString filepath = pathIterator.findFirstPath(file);

        if (!filepath.isEmpty())
            filepaths << filepath;
    }

    return filepaths;
}

void Launcher::DataFilesPage::saveSettings(const QString &profile)
{
    if (const int value = ui.navMeshMaxSizeSpinBox->value(); value != getMaxNavMeshDbFileSizeMiB())
        Settings::Manager::setInt64("max navmeshdb file size", "Navigator", static_cast<std::int64_t>(value) * 1024 * 1024);

    QString profileName = profile;

    if (profileName.isEmpty())
        profileName = ui.profilesComboBox->currentText();

    //retrieve the data paths
    auto dirList = selectedDirectoriesPaths();

    //retrieve the files selected for the profile
    ContentSelectorModel::ContentFileList items = mSelector->selectedFiles();

    //set the value of the current profile (not necessarily the profile being saved!)
    mLauncherSettings.setCurrentContentListName(ui.profilesComboBox->currentText());

    QStringList fileNames;
    for (const ContentSelectorModel::EsmFile *item : items)
    {
        fileNames.append(item->fileName());
    }
    mLauncherSettings.setContentList(profileName, dirList, selectedArchivePaths(), fileNames);
    mGameSettings.setContentList(dirList, selectedArchivePaths(), fileNames);
}

QStringList Launcher::DataFilesPage::selectedDirectoriesPaths() const
{
   QStringList dirList;
   for (int i = 0; i < ui.directoryListWidget->count(); ++i)
   {
       if (ui.directoryListWidget->item(i)->flags() & Qt::ItemIsEnabled)
           dirList.append(ui.directoryListWidget->item(i)->text());
   }
   return dirList;
}

QStringList Launcher::DataFilesPage::selectedArchivePaths(bool all) const
{
   QStringList archiveList;
   for (int i = 0; i < ui.archiveListWidget->count(); ++i)
   {
       const auto* item = ui.archiveListWidget->item(i);
       const auto archive = ui.archiveListWidget->item(i)->text();

       if (all ||item->checkState() == Qt::Checked)
           archiveList.append(item->text());
   }
   return archiveList;
}

QStringList Launcher::DataFilesPage::selectedFilePaths() const
{
    //retrieve the files selected for the profile
    ContentSelectorModel::ContentFileList items = mSelector->selectedFiles();
    QStringList filePaths;
    for (const ContentSelectorModel::EsmFile *item : items)
    {
        QFile file(item->filePath());
        if(file.exists())
            filePaths.append(item->filePath());
    }
    return filePaths;
}

void Launcher::DataFilesPage::removeProfile(const QString &profile)
{
    mLauncherSettings.removeContentList(profile);
}

QAbstractItemModel *Launcher::DataFilesPage::profilesModel() const
{
    return ui.profilesComboBox->model();
}

int Launcher::DataFilesPage::profilesIndex() const
{
    return ui.profilesComboBox->currentIndex();
}

void Launcher::DataFilesPage::setProfile(int index, bool savePrevious)
{
    if (index >= -1 && index < ui.profilesComboBox->count())
    {
        QString previous = mPreviousProfile;
        QString current = ui.profilesComboBox->itemText(index);

        mPreviousProfile = current;

        setProfile (previous, current, savePrevious);
    }
}

void Launcher::DataFilesPage::setProfile (const QString &previous, const QString &current, bool savePrevious)
{
    //abort if no change (poss. duplicate signal)
    if (previous == current)
            return;

    if (!previous.isEmpty() && savePrevious)
        saveSettings (previous);

    ui.profilesComboBox->setCurrentProfile (ui.profilesComboBox->findText (current));

    mNewDataDirs.clear();
    mKnownArchives.clear();
    populateFileViews(current);

    // save list of "old" bsa to be able to display "new" bsa in a different colour
    for (int i = 0; i < ui.archiveListWidget->count(); ++i)
    {
        auto* item = ui.archiveListWidget->item(i);
        mKnownArchives.push_back(item->text());
    }

    checkForDefaultProfile();
}

void Launcher::DataFilesPage::slotProfileDeleted (const QString &item)
{
    removeProfile (item);
}

void Launcher::DataFilesPage:: refreshDataFilesView ()
{
    QString currentProfile = ui.profilesComboBox->currentText();
    saveSettings(currentProfile);
    populateFileViews(currentProfile);
}

void Launcher::DataFilesPage::slotRefreshButtonClicked ()
{
    refreshDataFilesView();
}

void Launcher::DataFilesPage::slotProfileChangedByUser(const QString &previous, const QString &current)
{
    setProfile(previous, current, true);
    emit signalProfileChanged (ui.profilesComboBox->findText(current));
}

void Launcher::DataFilesPage::slotProfileRenamed(const QString &previous, const QString &current)
{
    if (previous.isEmpty())
        return;

    // Save the new profile name
    saveSettings();

    // Remove the old one
    removeProfile (previous);

    loadSettings();
}

void Launcher::DataFilesPage::slotProfileChanged(int index)
{
    // in case the event was triggered externally
    if (ui.profilesComboBox->currentIndex() != index)
        ui.profilesComboBox->setCurrentIndex(index);

    setProfile (index, true);
}

void Launcher::DataFilesPage::on_newProfileAction_triggered()
{
    if (mNewProfileDialog->exec() != QDialog::Accepted)
        return;

    QString profile = mNewProfileDialog->lineEdit()->text();

    if (profile.isEmpty())
        return;

    saveSettings();

    mLauncherSettings.setCurrentContentListName(profile);

    addProfile(profile, true);
}

void Launcher::DataFilesPage::addProfile (const QString &profile, bool setAsCurrent)
{
    if (profile.isEmpty())
        return;

    if (ui.profilesComboBox->findText (profile) == -1)
        ui.profilesComboBox->addItem (profile);

    if (setAsCurrent)
        setProfile (ui.profilesComboBox->findText (profile), false);
}

void Launcher::DataFilesPage::on_cloneProfileAction_triggered()
{
    if (mCloneProfileDialog->exec() != QDialog::Accepted)
        return;

    QString profile = mCloneProfileDialog->lineEdit()->text();

    if (profile.isEmpty())
        return;

    mLauncherSettings.setContentList(profile, selectedDirectoriesPaths(), selectedArchivePaths(), selectedFilePaths());
    addProfile(profile, true);
}

void Launcher::DataFilesPage::on_deleteProfileAction_triggered()
{
    QString profile = ui.profilesComboBox->currentText();

    if (profile.isEmpty())
        return;

    if (!showDeleteMessageBox (profile))
        return;

    // this should work since the Default profile can't be deleted and is always index 0
    int next = ui.profilesComboBox->currentIndex()-1;

    // changing the profile forces a reload of plugin file views.
    ui.profilesComboBox->setCurrentIndex(next);

    removeProfile(profile);
    ui.profilesComboBox->removeItem(ui.profilesComboBox->findText(profile));

    checkForDefaultProfile();
}

void Launcher::DataFilesPage::updateNewProfileOkButton(const QString &text)
{
    // We do this here because we need the profiles combobox text
    mNewProfileDialog->setOkButtonEnabled(!text.isEmpty() && ui.profilesComboBox->findText(text) == -1);
}

void Launcher::DataFilesPage::updateCloneProfileOkButton(const QString &text)
{
    // We do this here because we need the profiles combobox text
    mCloneProfileDialog->setOkButtonEnabled(!text.isEmpty() && ui.profilesComboBox->findText(text) == -1);
}

QString Launcher::DataFilesPage::selectDirectory()
{
    QFileDialog fileDialog(this);
    fileDialog.setFileMode(QFileDialog::Directory);
    fileDialog.setOptions(QFileDialog::Option::ShowDirsOnly | QFileDialog::Option::ReadOnly);

    if (fileDialog.exec() == QDialog::Rejected)
        return {};

    return QDir(fileDialog.selectedFiles()[0]).canonicalPath();

}

void Launcher::DataFilesPage::addSubdirectories(bool append)
{
    int selectedRow = append ? ui.directoryListWidget->count() : ui.directoryListWidget->currentRow();

    if (selectedRow == -1)
        return;

    const auto rootDir = selectDirectory();
    if (rootDir.isEmpty())
        return;

    QStringList subdirs;
    contentSubdirs(rootDir, subdirs);

    if (subdirs.empty())
    {
        // we didn't find anything that looks like a content directory, add directory selected by user
        if (ui.directoryListWidget->findItems(rootDir, Qt::MatchFixedString).isEmpty())
        {
            ui.directoryListWidget->addItem(rootDir);
            mNewDataDirs.push_back(rootDir);
            refreshDataFilesView();
        }
        return;
    }

    QDialog dialog;
    Ui::SelectSubdirs select;

    select.setupUi(&dialog);

    for (const auto& dir : subdirs)
    {
        if (!ui.directoryListWidget->findItems(dir, Qt::MatchFixedString).isEmpty())
            continue;
        const auto lastRow = select.dirListWidget->count();
        select.dirListWidget->addItem(dir);
        select.dirListWidget->item(lastRow)->setCheckState(Qt::Unchecked);
    }

    dialog.show();

    if (dialog.exec() == QDialog::Rejected)
        return;

    for (int i = 0; i < select.dirListWidget->count(); ++i)
    {
       const auto* dir = select.dirListWidget->item(i);
       if (dir->checkState() == Qt::Checked)
       {
           ui.directoryListWidget->insertItem(selectedRow++, dir->text());
           mNewDataDirs.push_back(dir->text());
       }
    }

    refreshDataFilesView();
}

void Launcher::DataFilesPage::sortDirectories()
{
    // Ensure disabled entries (aka default directories) are always at the top.
    for (auto i = 1; i < ui.directoryListWidget->count(); ++i)
    {
        if (!(ui.directoryListWidget->item(i)->flags() & Qt::ItemIsEnabled) &&
            (ui.directoryListWidget->item(i - 1)->flags() & Qt::ItemIsEnabled))
        {
            const auto item = ui.directoryListWidget->takeItem(i);
            ui.directoryListWidget->insertItem(i - 1, item);
            ui.directoryListWidget->setCurrentRow(i);
        }
    }
}

void Launcher::DataFilesPage::moveDirectory(int step)
{
    int selectedRow = ui.directoryListWidget->currentRow();
    int newRow = selectedRow + step;
    if (selectedRow == -1 || newRow < 0 || newRow > ui.directoryListWidget->count() - 1)
        return;

    if (!(ui.directoryListWidget->item(newRow)->flags() & Qt::ItemIsEnabled))
        return;

    const auto item = ui.directoryListWidget->takeItem(selectedRow);
    ui.directoryListWidget->insertItem(newRow, item);
    ui.directoryListWidget->setCurrentRow(newRow);
}

void Launcher::DataFilesPage::removeDirectory()
{
    for (const auto& path : ui.directoryListWidget->selectedItems())
        ui.directoryListWidget->takeItem(ui.directoryListWidget->row(path));
    refreshDataFilesView();
}

void Launcher::DataFilesPage::moveArchive(int step)
{
    int selectedRow = ui.archiveListWidget->currentRow();
    int newRow = selectedRow + step;
    if (selectedRow == -1 || newRow < 0 || newRow > ui.archiveListWidget->count() - 1)
        return;

    const auto* item = ui.archiveListWidget->takeItem(selectedRow);

    addArchive(item->text(), item->checkState(), newRow);
    ui.archiveListWidget->setCurrentRow(newRow);
}

void Launcher::DataFilesPage::addArchive(const QString& name, Qt::CheckState selected, int row)
{
    if (row == -1)
        row = ui.archiveListWidget->count();
    ui.archiveListWidget->insertItem(row, name);
    ui.archiveListWidget->item(row)->setCheckState(selected);
    if (mKnownArchives.filter(name).isEmpty()) // XXX why contains doesn't work here ???
    {
        ui.archiveListWidget->item(row)->setBackground(Qt::green);
        ui.archiveListWidget->item(row)->setForeground(Qt::black);
    }
}

void Launcher::DataFilesPage::addArchivesFromDir(const QString& path)
{
    QDir dir(path, "*.bsa");

    for (const auto& fileinfo : dir.entryInfoList())
    {
        const auto absPath = fileinfo.absoluteFilePath();
        if (Bsa::CompressedBSAFile::detectVersion(absPath.toStdString()) == Bsa::BSAVER_UNKNOWN)
            continue;

        const auto fileName = fileinfo.fileName();
        const auto currentList = selectedArchivePaths(true);

        if (!currentList.contains(fileName, Qt::CaseInsensitive))
            addArchive(fileName, Qt::Unchecked);
    }
}

void Launcher::DataFilesPage::checkForDefaultProfile()
{
    //don't allow deleting "Default" profile
    bool success = (ui.profilesComboBox->currentText() != mDefaultContentListName);

    ui.deleteProfileAction->setEnabled (success);
    ui.profilesComboBox->setEditEnabled (success);
}

bool Launcher::DataFilesPage::showDeleteMessageBox (const QString &text)
{
    QMessageBox msgBox(this);
    msgBox.setWindowTitle(tr("Delete Content List"));
    msgBox.setIcon(QMessageBox::Warning);
    msgBox.setStandardButtons(QMessageBox::Cancel);
    msgBox.setText(tr("Are you sure you want to delete <b>%1</b>?").arg(text));

    QAbstractButton *deleteButton =
    msgBox.addButton(tr("Delete"), QMessageBox::ActionRole);

    msgBox.exec();

    return (msgBox.clickedButton() == deleteButton);
}

void Launcher::DataFilesPage::slotAddonDataChanged()
{
    QStringList selectedFiles = selectedFilePaths();
    if (previousSelectedFiles != selectedFiles) {
        previousSelectedFiles = selectedFiles;
        // Loading cells for core Morrowind + Expansions takes about 0.2 seconds, which is enough to cause a
        // barely perceptible UI lag. Splitting into its own thread to alleviate that.
        std::thread loadCellsThread(&DataFilesPage::reloadCells, this, selectedFiles);
        loadCellsThread.detach();
    }
}

// Mutex lock to run reloadCells synchronously.
std::mutex _reloadCellsMutex;

void Launcher::DataFilesPage::reloadCells(QStringList selectedFiles)
{
    // Use a mutex lock so that we can prevent two threads from executing the rest of this code at the same time
    // Based on https://stackoverflow.com/a/5429695/531762
    std::unique_lock<std::mutex> lock(_reloadCellsMutex);

    // The following code will run only if there is not another thread currently running it
    CellNameLoader cellNameLoader;
#if QT_VERSION >= QT_VERSION_CHECK(5,14,0)
    QSet<QString> set = cellNameLoader.getCellNames(selectedFiles);
    QStringList cellNamesList(set.begin(), set.end());
#else
    QStringList cellNamesList = QStringList::fromSet(cellNameLoader.getCellNames(selectedFiles));
#endif
    std::sort(cellNamesList.begin(), cellNamesList.end());
    emit signalLoadedCellsChanged(cellNamesList);
}

void Launcher::DataFilesPage::startNavMeshTool()
{
    mMainDialog->writeSettings();

    ui.navMeshLogPlainTextEdit->clear();
    ui.navMeshProgressBar->setValue(0);
    ui.navMeshProgressBar->setMaximum(1);

    mNavMeshToolProgress = NavMeshToolProgress {};

    QStringList arguments({"--write-binary-log"});
    if (ui.navMeshRemoveUnusedTilesCheckBox->checkState() == Qt::Checked)
        arguments.append("--remove-unused-tiles");

    if (!mNavMeshToolInvoker->startProcess(QLatin1String("openmw-navmeshtool"), arguments))
        return;

    ui.cancelNavMeshButton->setEnabled(true);
    ui.navMeshProgressBar->setEnabled(true);
}

void Launcher::DataFilesPage::killNavMeshTool()
{
    mNavMeshToolInvoker->killProcess();
}

void Launcher::DataFilesPage::readNavMeshToolStderr()
{
    updateNavMeshProgress(4096);
}

void Launcher::DataFilesPage::updateNavMeshProgress(int minDataSize)
{
    QProcess& process = *mNavMeshToolInvoker->getProcess();
    mNavMeshToolProgress.mMessagesData.append(process.readAllStandardError());
    if (mNavMeshToolProgress.mMessagesData.size() < minDataSize)
        return;
    const std::byte* const begin = reinterpret_cast<const std::byte*>(mNavMeshToolProgress.mMessagesData.constData());
    const std::byte* const end = begin + mNavMeshToolProgress.mMessagesData.size();
    const std::byte* position = begin;
    HandleNavMeshToolMessage handle {
        mNavMeshToolProgress.mCellsCount,
        mNavMeshToolProgress.mExpectedMaxProgress,
        ui.navMeshProgressBar->maximum(),
        ui.navMeshProgressBar->value(),
    };
    while (true)
    {
        NavMeshTool::Message message;
        const std::byte* const nextPosition = NavMeshTool::deserialize(position, end, message);
        if (nextPosition == position)
            break;
        position = nextPosition;
        handle = std::visit(handle, NavMeshTool::decode(message));
    }
    if (position != begin)
        mNavMeshToolProgress.mMessagesData = mNavMeshToolProgress.mMessagesData.mid(position - begin);
    mNavMeshToolProgress.mCellsCount = handle.mCellsCount;
    mNavMeshToolProgress.mExpectedMaxProgress = handle.mExpectedMaxProgress;
    ui.navMeshProgressBar->setMaximum(handle.mMaxProgress);
    ui.navMeshProgressBar->setValue(handle.mProgress);
}

void Launcher::DataFilesPage::readNavMeshToolStdout()
{
    QProcess& process = *mNavMeshToolInvoker->getProcess();
    QByteArray& logData = mNavMeshToolProgress.mLogData;
    logData.append(process.readAllStandardOutput());
    const int lineEnd = logData.lastIndexOf('\n');
    if (lineEnd == -1)
        return;
    const int size = logData.size() >= lineEnd && logData[lineEnd - 1] == '\r' ? lineEnd - 1 : lineEnd;
    ui.navMeshLogPlainTextEdit->appendPlainText(QString::fromUtf8(logData.data(), size));
    logData = logData.mid(lineEnd + 1);
}

void Launcher::DataFilesPage::navMeshToolFinished(int exitCode, QProcess::ExitStatus exitStatus)
{
    updateNavMeshProgress(0);
    ui.navMeshLogPlainTextEdit->appendPlainText(QString::fromUtf8(mNavMeshToolInvoker->getProcess()->readAllStandardOutput()));
    if (exitCode == 0 && exitStatus == QProcess::ExitStatus::NormalExit)
        ui.navMeshProgressBar->setValue(ui.navMeshProgressBar->maximum());
    ui.cancelNavMeshButton->setEnabled(false);
    ui.navMeshProgressBar->setEnabled(false);
}