Stereo Settings ############### .. omw-setting:: :title: stereo enabled :type: boolean :range: true, false :default: false Enable/disable stereo view. This setting is ignored in VR. .. omw-setting:: :title: multiview :type: boolean :range: true, false :default: false If enabled, OpenMW will use the :code:`GL_OVR_MultiView` and :code:`GL_OVR_MultiView2` extensions where possible. .. omw-setting:: :title: shared shadow maps :type: boolean :range: true, false :default: true Use one set of shadow maps for both eyes. Will likely be significantly faster than the brute-force approach of rendering a separate copy for each eye with no or imperceptible quality loss. .. omw-setting:: :title: allow display lists for multiview :type: boolean :range: true, false :default: true If false, OpenMW-VR will disable display lists when using multiview. Necessary on some buggy drivers, but may incur a slight performance penalty. .. omw-setting:: :title: use custom view :type: boolean :range: true, false :default: false If false, the default OSG horizontal split will be used for stereo. If true, the config defined in the :ref:`[Stereo View]` settings category will be used. .. note:: This option is ignored in VR, and exists primarily for debugging purposes .. omw-setting:: :title: use custom eye resolution :type: boolean :range: true, false :default: false If true, overrides rendering resolution for each eye. .. note:: This option is ignored in VR, and exists primarily for debugging purposes