#include "luascripts.hpp" #include "components/esm3/esmreader.hpp" #include "components/esm3/esmwriter.hpp" #include // List of all records, that are related to Lua. // // Records: // LUAL - LuaScriptsCfg - list of all scripts (in content files) // LUAM - MWLua::LuaManager (in saves) // // Subrecords: // LUAF - LuaScriptCfg::mFlags and ESM::RecNameInts list // LUAW - Simulation time and last generated RefNum // LUAE - Start of MWLua::LocalEvent or MWLua::GlobalEvent (eventName) // LUAS - VFS path to a Lua script // LUAD - Serialized Lua variable // LUAT - MWLua::ScriptsContainer::Timer // LUAC - Name of a timer callback (string) // LUAR - Attach script to a specific record (LuaScriptCfg::PerRecordCfg) // LUAI - Attach script to a specific instance (LuaScriptCfg::PerRefCfg) void ESM::saveLuaBinaryData(ESMWriter& esm, const std::string& data) { if (data.empty()) return; esm.startSubRecord("LUAD"); esm.write(data.data(), data.size()); esm.endRecord("LUAD"); } std::string ESM::loadLuaBinaryData(ESMReader& esm) { std::string data; if (esm.isNextSub("LUAD")) { esm.getSubHeader(); data.resize(esm.getSubSize()); esm.getExact(data.data(), data.size()); } return data; } static bool readBool(ESM::ESMReader& esm) { char c; esm.getT(c); return c != 0; } void ESM::LuaScriptsCfg::load(ESMReader& esm) { while (esm.isNextSub("LUAS")) { mScripts.emplace_back(); ESM::LuaScriptCfg& script = mScripts.back(); script.mScriptPath = VFS::Path::Normalized(esm.getHString()); esm.getSubNameIs("LUAF"); esm.getSubHeader(); if (esm.getSubSize() < 4 || (esm.getSubSize() % 4 != 0)) esm.fail("Incorrect LUAF size"); esm.getT(script.mFlags); script.mTypes.resize((esm.getSubSize() - 4) / 4); for (uint32_t& type : script.mTypes) esm.getT(type); script.mInitializationData = loadLuaBinaryData(esm); while (esm.isNextSub("LUAR")) { esm.getSubHeader(); script.mRecords.emplace_back(); ESM::LuaScriptCfg::PerRecordCfg& recordCfg = script.mRecords.back(); recordCfg.mAttach = readBool(esm); recordCfg.mRecordId = esm.getRefId(esm.getSubSize() - 1); recordCfg.mInitializationData = loadLuaBinaryData(esm); } while (esm.isNextSub("LUAI")) { esm.getSubHeader(); script.mRefs.emplace_back(); ESM::LuaScriptCfg::PerRefCfg& refCfg = script.mRefs.back(); refCfg.mAttach = readBool(esm); esm.getT(refCfg.mRefnumIndex); esm.getT(refCfg.mRefnumContentFile); refCfg.mInitializationData = loadLuaBinaryData(esm); } } } void ESM::LuaScriptsCfg::adjustRefNums(const ESMReader& esm) { auto adjustRefNumFn = [&esm](int contentFile) -> int { if (contentFile == 0) return esm.getIndex(); else if (contentFile > 0 && contentFile <= static_cast(esm.getParentFileIndices().size())) return esm.getParentFileIndices()[contentFile - 1]; else throw std::runtime_error("Incorrect contentFile index"); }; lua_State* L = luaL_newstate(); LuaUtil::BasicSerializer serializer(adjustRefNumFn); auto adjustLuaData = [&](std::string& data) { if (data.empty()) return; sol::object luaData = LuaUtil::deserialize(L, data, &serializer); data = LuaUtil::serialize(luaData, &serializer); }; for (LuaScriptCfg& script : mScripts) { adjustLuaData(script.mInitializationData); for (LuaScriptCfg::PerRecordCfg& recordCfg : script.mRecords) adjustLuaData(recordCfg.mInitializationData); for (LuaScriptCfg::PerRefCfg& refCfg : script.mRefs) { adjustLuaData(refCfg.mInitializationData); refCfg.mRefnumContentFile = adjustRefNumFn(refCfg.mRefnumContentFile); } } lua_close(L); } void ESM::LuaScriptsCfg::save(ESMWriter& esm) const { for (const LuaScriptCfg& script : mScripts) { esm.writeHNString("LUAS", script.mScriptPath); esm.startSubRecord("LUAF"); esm.writeT(script.mFlags); for (uint32_t type : script.mTypes) esm.writeT(type); esm.endRecord("LUAF"); saveLuaBinaryData(esm, script.mInitializationData); for (const LuaScriptCfg::PerRecordCfg& recordCfg : script.mRecords) { esm.startSubRecord("LUAR"); esm.writeT(recordCfg.mAttach ? 1 : 0); esm.writeHRefId(recordCfg.mRecordId); esm.endRecord("LUAR"); saveLuaBinaryData(esm, recordCfg.mInitializationData); } for (const LuaScriptCfg::PerRefCfg& refCfg : script.mRefs) { esm.startSubRecord("LUAI"); esm.writeT(refCfg.mAttach ? 1 : 0); esm.writeT(refCfg.mRefnumIndex); esm.writeT(refCfg.mRefnumContentFile); esm.endRecord("LUAI"); saveLuaBinaryData(esm, refCfg.mInitializationData); } } } void ESM::LuaScripts::load(ESMReader& esm) { while (esm.isNextSub("LUAS")) { VFS::Path::Normalized name(esm.getHString()); std::string data = loadLuaBinaryData(esm); std::vector timers; while (esm.isNextSub("LUAT")) { esm.getSubHeader(); LuaTimer timer; esm.getT(timer.mType); esm.getT(timer.mTime); timer.mCallbackName = esm.getHNString("LUAC"); timer.mCallbackArgument = loadLuaBinaryData(esm); timers.push_back(std::move(timer)); } mScripts.push_back({ std::move(name), std::move(data), std::move(timers) }); } } void ESM::LuaScripts::save(ESMWriter& esm) const { for (const LuaScript& script : mScripts) { esm.writeHNString("LUAS", script.mScriptPath); saveLuaBinaryData(esm, script.mData); for (const LuaTimer& timer : script.mTimers) { esm.startSubRecord("LUAT"); esm.writeT(timer.mType); esm.writeT(timer.mTime); esm.endRecord("LUAT"); esm.writeHNString("LUAC", timer.mCallbackName); if (!timer.mCallbackArgument.empty()) saveLuaBinaryData(esm, timer.mCallbackArgument); } } }