#ifndef OPENMW_ESM_BSGN_H #define OPENMW_ESM_BSGN_H #include #include #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include "spelllist.hpp" namespace ESM { class ESMReader; class ESMWriter; struct BirthSign { constexpr static RecNameInts sRecordId = REC_BSGN; /// Return a string descriptor for this record type. Currently used for debugging / error logs only. static std::string_view getRecordType() { return "BirthSign"; } uint32_t mRecordFlags; RefId mId; std::string mName, mDescription, mTexture; // List of powers and abilities that come with this birth sign. SpellList mPowers; void load(ESMReader& esm, bool& isDeleted); void save(ESMWriter& esm, bool isDeleted = false) const; void blank(); ///< Set record to default state (does not touch the ID/index). }; } #endif