/* Copyright (C) 2020 cc9cii This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. cc9cii cc9c@iinet.net.au Much of the information on the data structures are based on the information from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by trial & error. See http://en.uesp.net/wiki for details. */ #ifndef ESM4_CLFM_H #define ESM4_CLFM_H #include #include #include #include namespace ESM4 { class Reader; class Writer; // FIXME: duplicate with Npc struct ColourRGB { std::uint8_t red; std::uint8_t green; std::uint8_t blue; std::uint8_t custom; // alpha? }; struct Colour { ESM::FormId mId; // from the header std::uint32_t mFlags; // from the header, see enum type RecordFlag for details std::string mEditorId; std::string mFullName; ColourRGB mColour; std::uint32_t mPlayable; void load(ESM4::Reader& reader); // void save(ESM4::Writer& writer) const; // void blank(); static constexpr ESM::RecNameInts sRecordId = ESM::REC_CLFM4; }; } #endif // ESM4_CLFM_H