#ifndef OPENMW_COMPONENTS_RESOURCE_EXTRADATA_H #define OPENMW_COMPONENTS_RESOURCE_EXTRADATA_H #include namespace Resource { class SceneManager; } namespace osg { class Node; } namespace SceneUtil { void setupSoftEffect(osg::Node& node, float size, bool falloff, float falloffDepth); void setupDistortion(osg::Node& node, float distortionStrength); class ProcessExtraDataVisitor : public osg::NodeVisitor { public: ProcessExtraDataVisitor(Resource::SceneManager* sceneMgr) : osg::NodeVisitor(TRAVERSE_ALL_CHILDREN) , mSceneMgr(sceneMgr) { } void apply(osg::Node& node) override; private: Resource::SceneManager* mSceneMgr; }; } #endif