GraphicsPage
 
  
   
    0
    0
    650
    358
   
  
  
   - 
    
     
      0
     
     
      
       Display
      
      
       - 
        
         - 
          
           
            Screen:
           
          
         
- 
          
           - 
            
             0
            
           
- 
            
             2
            
           
- 
            
             4
            
           
- 
            
             8
            
           
- 
            
             16
            
           
- 
          
         
- 
          
           
            Window Mode:
           
          
         
- 
          
           
            Resolution:
           
           
            Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
           
          
         
- 
          
           
            Vertical Sync:
           
          
         
- 
          
           
            Anti-aliasing:
           
          
         
- 
          
           - 
            
             - 
              
               
                800
               
              
             
- 
              
               
                 x 
               
              
             
- 
              
               
                600
               
              
             
- 
            
             
              Custom:
             
            
           
- 
            
             
              Standard:
             
             
              true
             
            
           
- 
            
           
- 
          
           
            0
           
           - 
            
             Fullscreen
            
           
- 
            
             Windowed Fullscreen
            
           
- 
            
             Windowed
            
           
- 
          
           
            Window Border
           
          
         
- 
          
           
            0
           
           - 
            
             Disabled
            
           
- 
            
             Enabled
            
           
- 
            
             Adaptive
            
           
- 
          
           
            Framerate Limit:
           
          
         
- 
          
           
            false
           
           
             FPS
           
           
            1
           
           
            1.000000000000000
           
           
            1000.000000000000000
           
           
            15.000000000000000
           
           
            300.000000000000000
           
          
         
Lighting- 
        
         - 
          
           
            Lighting Method:
           
          
         
- 
          
           - 
            
             legacy
            
           
- 
            
             shaders compatibility
            
           
- 
            
             shaders
            
           
- 
        
         
          Qt::Vertical
         
         
          
           20
           40
          
         
        
       Shadows
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         - 
          
           
            <html><head/><body><p>Enable shadows exclusively for the player character. May have a very minor performance impact.</p></body></html>
           
           
            Enable Player Shadows
           
          
         
- 
          
           
            <html><head/><body><p>Enable shadows for NPCs and creatures besides the player character. May have a minor performance impact.</p></body></html>
           
           
            Enable Actor Shadows
           
          
         
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            <html><head/><body><p>Enable shadows for primarily inanimate objects. May have a significant performance impact.</p></body></html>
           
           
            Enable Object Shadows
           
          
         
- 
          
           
            <html><head/><body><p>Enable shadows for the terrain including distant terrain. May have a significant performance and shadow quality impact.</p></body></html>
           
           
            Enable Terrain Shadows
           
          
         
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            <html><head/><body><p>Due to limitations with Morrowind's data, only actors can cast shadows indoors, which some might feel is distracting.</p><p>Has no effect if actor/player shadows are not enabled.</p></body></html>
           
           
            Enable Indoor Shadows
           
          
         
- 
          
           
            <html><head/><body><p>Type of "compute scene bounds" computation method to be used. Bounds (default) for good balance between performance and shadow quality, primitives for better looking shadows or none for no computation.</p></body></html>
           
           
            Shadow Near Far Computation Method:
           
          
         
- 
          
           - 
            
             bounds
            
           
- 
            
             primitives
            
           
- 
            
             none
            
           
- 
          
           
            <html><head/><body><p>The resolution of each individual shadow map. Increasing it significantly improves shadow quality but may have a minor performance impact.</p></body></html>
           
           
            Shadow Map Resolution:
           
          
         
- 
          
           - 
            
             512
            
           
- 
            
             1024
            
           
- 
            
             2048
            
           
- 
            
             4096
            
           
- 
          
           
            <html><head/><body><p>The distance from the camera at which shadows completely disappear.</p></body></html>
           
           
            Shadow Distance Limit:
           
          
         
- 
          
           
            false
           
           
            <html><head/><body><p>64 game units is 1 real life yard or about 0.9 m</p></body></html>
           
           
             unit(s)
           
           
            512
           
           
            81920
           
           
            8192
           
          
         
- 
          
           
            <html><head/><body><p>The fraction of the limit above at which shadows begin to gradually fade away.</p></body></html>
           
           
            Fade Start Multiplier:
           
          
         
- 
          
           
            false
           
           
            2
           
           
            0.000000000000000
           
           
            1.000000000000000
           
           
            0.900000000000000