#include "spellcheck.hpp" #include #include #include #include #include #include #include #include #include #include "../prefs/state.hpp" CSMTools::SpellCheckStage::SpellCheckStage(const CSMWorld::IdCollection& spells) : mSpells(spells) { mIgnoreBaseRecords = false; } int CSMTools::SpellCheckStage::setup() { mIgnoreBaseRecords = CSMPrefs::get()["Reports"]["ignore-base-records"].isTrue(); return mSpells.getSize(); } void CSMTools::SpellCheckStage::perform(int stage, CSMDoc::Messages& messages) { const CSMWorld::Record& record = mSpells.getRecord(stage); // Skip "Base" records (setting!) and "Deleted" records if ((mIgnoreBaseRecords && record.mState == CSMWorld::RecordBase::State_BaseOnly) || record.isDeleted()) return; const ESM::Spell& spell = record.get(); CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Spell, spell.mId); // test for empty name if (spell.mName.empty()) messages.add(id, "Name is missing", "", CSMDoc::Message::Severity_Error); // test for invalid cost values if (spell.mData.mCost < 0) messages.add(id, "Spell cost is negative", "", CSMDoc::Message::Severity_Error); if (spell.mEffects.mList.empty()) { messages.add(id, "Spell doesn't have any magic effects", "", CSMDoc::Message::Severity_Warning); } else { std::vector::const_iterator effect = spell.mEffects.mList.begin(); for (size_t i = 1; i <= spell.mEffects.mList.size(); i++) { const std::string number = std::to_string(i); // At the time of writing this effects, attributes and skills are mostly hardcoded if (effect->mData.mEffectID < 0 || effect->mData.mEffectID > ESM::MagicEffect::Length) messages.add(id, "Effect #" + number + " is invalid", "", CSMDoc::Message::Severity_Error); if (effect->mData.mSkill < -1 || effect->mData.mSkill > ESM::Skill::Length) messages.add( id, "Effect #" + number + " affected skill is invalid", "", CSMDoc::Message::Severity_Error); if (effect->mData.mAttribute < -1 || effect->mData.mAttribute > ESM::Attribute::Length) messages.add( id, "Effect #" + number + " affected attribute is invalid", "", CSMDoc::Message::Severity_Error); if (effect->mData.mRange < 0 || effect->mData.mRange > 2) messages.add(id, "Effect #" + number + " range is invalid", "", CSMDoc::Message::Severity_Error); if (effect->mData.mArea < 0) messages.add(id, "Effect #" + number + " area is negative", "", CSMDoc::Message::Severity_Error); if (effect->mData.mDuration < 0) messages.add(id, "Effect #" + number + " duration is negative", "", CSMDoc::Message::Severity_Error); if (effect->mData.mMagnMin < 0) messages.add( id, "Effect #" + number + " minimum magnitude is negative", "", CSMDoc::Message::Severity_Error); if (effect->mData.mMagnMax < 0) messages.add( id, "Effect #" + number + " maximum magnitude is negative", "", CSMDoc::Message::Severity_Error); if (effect->mData.mMagnMin > effect->mData.mMagnMax) messages.add(id, "Effect #" + number + " minimum magnitude is higher than maximum magnitude", "", CSMDoc::Message::Severity_Error); ++effect; } } }