#ifndef OPENMW_COMPONENTS_ESMLOADER_LOAD_H #define OPENMW_COMPONENTS_ESMLOADER_LOAD_H #include <components/esm/esmreader.hpp> #include <string> #include <vector> namespace ToUTF8 { class Utf8Encoder; } namespace Files { class Collections; } namespace EsmLoader { struct EsmData; struct Query { bool mLoadActivators = false; bool mLoadCells = false; bool mLoadContainers = false; bool mLoadDoors = false; bool mLoadGameSettings = false; bool mLoadLands = false; bool mLoadStatics = false; }; EsmData loadEsmData(const Query& query, const std::vector<std::string>& contentFiles, const Files::Collections& fileCollections, std::vector<ESM::ESMReader>& readers, ToUTF8::Utf8Encoder* encoder); } #endif