cmake_minimum_required(VERSION 3.16.0) # set the timestamps of extracted contents to the time of extraction # remove if cmake version is >= 3.24 if(POLICY CMP0135) cmake_policy(SET CMP0135 NEW) endif() project(OpenMW) set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) include(GNUInstallDirs) option(OPENMW_GL4ES_MANUAL_INIT "Manually initialize gl4es. This is more reliable on platforms without a windowing system. Requires gl4es to be configured with -DNOEGL=ON -DNO_LOADER=ON -DNO_INIT_CONSTRUCTOR=ON." OFF) if(OPENMW_GL4ES_MANUAL_INIT) add_definitions(-DOPENMW_GL4ES_MANUAL_INIT) endif() if (APPLE OR WIN32) set(DEPLOY_QT_TRANSLATIONS_DEFAULT ON) else () set(DEPLOY_QT_TRANSLATIONS_DEFAULT OFF) endif () option(DEPLOY_QT_TRANSLATIONS "Deploy standard Qt translations to resources folder. Needed when OpenMW applications are deployed with Qt libraries" ${DEPLOY_QT_TRANSLATIONS_DEFAULT}) # Apps and tools option(BUILD_OPENMW "Build OpenMW" ON) option(BUILD_LAUNCHER "Build Launcher" ON) option(BUILD_WIZARD "Build Installation Wizard" ON) option(BUILD_MWINIIMPORTER "Build MWiniImporter" ON) option(BUILD_OPENCS "Build OpenMW Construction Set" ON) option(BUILD_ESSIMPORTER "Build ESS (Morrowind save game) importer" ON) option(BUILD_BSATOOL "Build BSA extractor" ON) option(BUILD_ESMTOOL "Build ESM inspector" ON) option(BUILD_NIFTEST "Build nif file tester" ON) option(BUILD_DOCS "Build documentation." OFF ) option(BUILD_WITH_CODE_COVERAGE "Enable code coverage with gconv" OFF) option(BUILD_COMPONENTS_TESTS "Build components library tests" OFF) option(BUILD_BENCHMARKS "Build benchmarks with Google Benchmark" OFF) option(BUILD_NAVMESHTOOL "Build navmesh tool" ON) option(BUILD_BULLETOBJECTTOOL "Build Bullet object tool" ON) option(BUILD_OPENCS_TESTS "Build OpenMW Construction Set tests" OFF) option(BUILD_OPENMW_TESTS "Build OpenMW tests" OFF) option(PRECOMPILE_HEADERS_WITH_MSVC "Precompile most common used headers with MSVC (alternative to ccache)" ON) set(OpenGL_GL_PREFERENCE LEGACY) # Use LEGACY as we use GL2; GLNVD is for GL3 and up. if (BUILD_LAUNCHER OR BUILD_OPENCS OR BUILD_WIZARD OR BUILD_OPENCS_TESTS) set(USE_QT TRUE) else() set(USE_QT FALSE) endif() # If the user doesn't supply a CMAKE_BUILD_TYPE via command line, choose one for them. IF(NOT CMAKE_BUILD_TYPE) SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel." FORCE) set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS None Debug Release RelWithDebInfo MinSizeRel) ENDIF() if (APPLE) set(CMAKE_FIND_FRAMEWORK LAST) # prefer dylibs over frameworks set(APP_BUNDLE_NAME "${CMAKE_PROJECT_NAME}.app") set(APP_BUNDLE_DIR "${OpenMW_BINARY_DIR}/${APP_BUNDLE_NAME}") endif (APPLE) set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/) if (ANDROID) set(CMAKE_FIND_ROOT_PATH ${OPENMW_DEPENDENCIES_DIR} "${CMAKE_FIND_ROOT_PATH}") endif() # Version message(STATUS "Configuring OpenMW...") set(OPENMW_VERSION_MAJOR 0) set(OPENMW_VERSION_MINOR 49) set(OPENMW_VERSION_RELEASE 0) set(OPENMW_LUA_API_REVISION 66) set(OPENMW_POSTPROCESSING_API_REVISION 1) set(OPENMW_VERSION_COMMITHASH "") set(OPENMW_VERSION_TAGHASH "") set(OPENMW_VERSION_COMMITDATE "") set(OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}") set(OPENMW_DOC_BASEURL "https://openmw.readthedocs.io/en/") set(GIT_CHECKOUT FALSE) if(EXISTS ${PROJECT_SOURCE_DIR}/.git) find_package(Git) if(GIT_FOUND) set(GIT_CHECKOUT TRUE) else(GIT_FOUND) message(WARNING "Git executable not found") endif(GIT_FOUND) if(GIT_FOUND) execute_process ( COMMAND ${GIT_EXECUTABLE} log -1 --format='%aI' WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} RESULT_VARIABLE EXITCODE3 OUTPUT_VARIABLE OPENMW_VERSION_COMMITDATE OUTPUT_STRIP_TRAILING_WHITESPACE) if(NOT EXITCODE3) string(SUBSTRING ${OPENMW_VERSION_COMMITDATE} 1 10 OPENMW_VERSION_COMMITDATE) endif(NOT EXITCODE3) endif(GIT_FOUND) endif(EXISTS ${PROJECT_SOURCE_DIR}/.git) # Macros include(OpenMWMacros) include(WholeArchive) # doxygen main page configure_file ("${OpenMW_SOURCE_DIR}/docs/mainpage.hpp.cmake" "${OpenMW_BINARY_DIR}/docs/mainpage.hpp") option(BOOST_STATIC "Link static build of Boost into the binaries" FALSE) option(QT_STATIC "Link static build of Qt into the binaries" FALSE) option(OPENMW_USE_SYSTEM_BULLET "Use system provided bullet physics library" ON) if(OPENMW_USE_SYSTEM_BULLET) set(_bullet_static_default OFF) else() set(_bullet_static_default ON) endif() option(BULLET_STATIC "Link static build of Bullet into the binaries" ${_bullet_static_default}) option(OPENMW_USE_SYSTEM_OSG "Use system provided OpenSceneGraph libraries" ON) if(OPENMW_USE_SYSTEM_OSG) set(_osg_static_default OFF) else() set(_osg_static_default ON) endif() option(OSG_STATIC "Link static build of OpenSceneGraph into the binaries" ${_osg_static_default}) option(OPENMW_USE_SYSTEM_MYGUI "Use system provided mygui library" ON) if(OPENMW_USE_SYSTEM_MYGUI) set(_mygui_static_default OFF) else() set(_mygui_static_default ON) endif() option(MYGUI_STATIC "Link static build of Mygui into the binaries" ${_mygui_static_default}) option(OPENMW_USE_SYSTEM_RECASTNAVIGATION "Use system provided recastnavigation library" OFF) if(OPENMW_USE_SYSTEM_RECASTNAVIGATION) set(_recastnavigation_static_default OFF) find_package(RecastNavigation REQUIRED CONFIG) else() set(_recastnavigation_static_default ON) endif() option(RECASTNAVIGATION_STATIC "Build recastnavigation static libraries" ${_recastnavigation_static_default}) option(OPENMW_USE_SYSTEM_SQLITE3 "Use system provided SQLite3 library" ON) option(OPENMW_USE_SYSTEM_BENCHMARK "Use system Google Benchmark library." OFF) option(OPENMW_USE_SYSTEM_GOOGLETEST "Use system Google Test library." OFF) option(OPENMW_UNITY_BUILD "Use fewer compilation units to speed up compile time" FALSE) option(OPENMW_LTO_BUILD "Build OpenMW with Link-Time Optimization (Needs ~2GB of RAM)" OFF) # OS X deployment option(OPENMW_OSX_DEPLOYMENT OFF) if (MSVC) option(OPENMW_MP_BUILD "Build OpenMW with /MP flag" OFF) if (OPENMW_MP_BUILD) add_compile_options(/MP) endif() # \bigobj is required: # 1) for OPENMW_UNITY_BUILD; # 2) to compile lua bindings in components, openmw and tests, because sol3 is heavily templated. # there should be no relevant downsides to having it on: # https://docs.microsoft.com/en-us/cpp/build/reference/bigobj-increase-number-of-sections-in-dot-obj-file add_compile_options(/bigobj) add_compile_options(/Zc:__cplusplus) if (CMAKE_CXX_COMPILER_LAUNCHER OR CMAKE_C_COMPILER_LAUNCHER) if (CMAKE_GENERATOR MATCHES "Visual Studio") message(STATUS "A compiler launcher was specified, but will be unused by the current generator (${CMAKE_GENERATOR})") else() foreach (config_lower ${CMAKE_CONFIGURATION_TYPES}) string(TOUPPER "${config_lower}" config) if (CMAKE_C_COMPILER_LAUNCHER STREQUAL "ccache") string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_${config} "${CMAKE_C_FLAGS_${config}}") endif() if (CMAKE_CXX_COMPILER_LAUNCHER STREQUAL "ccache") string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_${config} "${CMAKE_CXX_FLAGS_${config}}") endif() endforeach() endif() endif() endif() # Set up common paths if (APPLE) set(OPENMW_RESOURCE_FILES "../Resources/resources" CACHE PATH "location of OpenMW resources files") elseif(UNIX) # Paths SET(BINDIR "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Where to install binaries") SET(LIBDIR "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}" CACHE PATH "Where to install libraries") SET(DATAROOTDIR "${CMAKE_INSTALL_DATAROOTDIR}" CACHE PATH "Sets the root of data directories to a non-default location") SET(GLOBAL_DATA_PATH "${CMAKE_INSTALL_PREFIX}/share/games/" CACHE PATH "Set data path prefix") SET(DATADIR "${GLOBAL_DATA_PATH}/openmw" CACHE PATH "Sets the openmw data directories to a non-default location") SET(ICONDIR "${DATAROOTDIR}/pixmaps" CACHE PATH "Set icon dir") SET(LICDIR "${DATAROOTDIR}/licenses/openmw" CACHE PATH "Sets the openmw license directory to a non-default location.") IF("${CMAKE_INSTALL_PREFIX}" STREQUAL "/usr") SET(GLOBAL_CONFIG_PATH "/etc/" CACHE PATH "Set config dir prefix") ELSE() SET(GLOBAL_CONFIG_PATH "${CMAKE_INSTALL_PREFIX}/etc/" CACHE PATH "Set config dir prefix") ENDIF() SET(SYSCONFDIR "${GLOBAL_CONFIG_PATH}/openmw" CACHE PATH "Set config dir") set(OPENMW_RESOURCE_FILES "${DATADIR}/resources" CACHE PATH "location of OpenMW resources files") else() set(OPENMW_RESOURCE_FILES "resources" CACHE PATH "location of OpenMW resources files") endif(APPLE) if (WIN32) option(USE_DEBUG_CONSOLE "Whether a console should be displayed if OpenMW isn't launched from the command line. Does not affect the Release configuration." ON) endif() if(MSVC) add_compile_options("/utf-8") endif() # Dependencies find_package(OpenGL REQUIRED) find_package(LZ4 REQUIRED) if (USE_QT) find_package(QT REQUIRED COMPONENTS Core NAMES Qt6 Qt5) if (QT_VERSION_MAJOR VERSION_EQUAL 5) find_package(Qt5 5.15 COMPONENTS Core Widgets Network OpenGL LinguistTools Svg REQUIRED) else() find_package(Qt6 COMPONENTS Core Widgets Network OpenGL OpenGLWidgets LinguistTools Svg REQUIRED) endif() message(STATUS "Using Qt${QT_VERSION}") endif() set(USED_OSG_COMPONENTS osgAnimation osgDB osgGA osgFX osgParticle osgText osgUtil osgShadow osgSim osgViewer ) set(USED_OSG_PLUGINS osgdb_bmp osgdb_dae osgdb_dds osgdb_freetype osgdb_jpeg osgdb_osg osgdb_png osgdb_serializers_osg osgdb_tga) if(NOT COLLADA_DOM_VERSION_MAJOR) set(COLLADA_DOM_VERSION_MAJOR 2) endif() if(NOT COLLADA_DOM_VERSION_MINOR) set(COLLADA_DOM_VERSION_MINOR 5) endif() find_package(collada_dom 2.5) option(OPENMW_USE_SYSTEM_ICU "Use system ICU library instead of internal. If disabled, requires autotools" ON) if(OPENMW_USE_SYSTEM_ICU) find_package(ICU REQUIRED COMPONENTS uc i18n data) endif() option(OPENMW_USE_SYSTEM_YAML_CPP "Use system yaml-cpp library instead of internal." ON) if(OPENMW_USE_SYSTEM_YAML_CPP) set(_yaml_cpp_static_default OFF) else() set(_yaml_cpp_static_default ON) endif() option(YAML_CPP_STATIC "Link static build of yaml-cpp into the binaries" ${_yaml_cpp_static_default}) if (OPENMW_USE_SYSTEM_YAML_CPP) find_package(yaml-cpp REQUIRED) endif() if ((BUILD_COMPONENTS_TESTS OR BUILD_OPENCS_TESTS OR BUILD_OPENMW_TESTS) AND OPENMW_USE_SYSTEM_GOOGLETEST) find_package(GTest 1.10 REQUIRED) find_package(GMock 1.10 REQUIRED) endif() add_subdirectory(extern) # Sound setup # Require at least ffmpeg 3.2 for now SET(FFVER_OK FALSE) find_package(FFmpeg REQUIRED COMPONENTS AVCODEC AVFORMAT AVUTIL SWSCALE SWRESAMPLE) if(FFmpeg_FOUND) SET(FFVER_OK TRUE) # Can not detect FFmpeg version on Windows or Android for now if (NOT WIN32 AND NOT ANDROID) if(FFmpeg_AVFORMAT_VERSION VERSION_LESS "57.56.100") message(STATUS "libavformat is too old! (${FFmpeg_AVFORMAT_VERSION}, wanted 57.56.100)") set(FFVER_OK FALSE) endif() if(FFmpeg_AVCODEC_VERSION VERSION_LESS "57.64.100") message(STATUS "libavcodec is too old! (${FFmpeg_AVCODEC_VERSION}, wanted 57.64.100)") set(FFVER_OK FALSE) endif() if(FFmpeg_AVUTIL_VERSION VERSION_LESS "55.34.100") message(STATUS "libavutil is too old! (${FFmpeg_AVUTIL_VERSION}, wanted 55.34.100)") set(FFVER_OK FALSE) endif() if(FFmpeg_SWSCALE_VERSION VERSION_LESS "4.2.100") message(STATUS "libswscale is too old! (${FFmpeg_SWSCALE_VERSION}, wanted 4.2.100)") set(FFVER_OK FALSE) endif() if(FFmpeg_SWRESAMPLE_VERSION VERSION_LESS "2.3.100") message(STATUS "libswresample is too old! (${FFmpeg_SWRESAMPLE_VERSION}, wanted 2.3.100)") set(FFVER_OK FALSE) endif() endif() if(NOT FFVER_OK AND NOT APPLE) # unable to detect on version on MacOS < 11.0 message(FATAL_ERROR "FFmpeg version is too old, 3.2 is required" ) endif() endif() if(NOT FFmpeg_FOUND) message(FATAL_ERROR "FFmpeg was not found" ) endif() if(WIN32) message("Can not detect FFmpeg version, at least the 3.2 is required" ) endif() # Required for building the FFmpeg headers add_definitions(-D__STDC_CONSTANT_MACROS) # Required for unity build add_definitions(-DMYGUI_DONT_REPLACE_NULLPTR) # TinyXML option(USE_SYSTEM_TINYXML "Use system TinyXML library instead of internal." OFF) if (USE_SYSTEM_TINYXML) find_package(TinyXML REQUIRED) add_definitions (-DTIXML_USE_STL) include_directories(SYSTEM ${TinyXML_INCLUDE_DIRS}) endif() # Platform specific if (WIN32) if(NOT MINGW) set(Boost_USE_STATIC_LIBS ON) add_definitions(-DBOOST_ALL_NO_LIB) endif(NOT MINGW) # Suppress WinMain(), provided by SDL add_definitions(-DSDL_MAIN_HANDLED) # Get rid of useless crud from windows.h add_definitions( -DNOMINMAX # name conflict with std::min, std::max -DWIN32_LEAN_AND_MEAN -DNOMB # name conflict with MWGui::MessageBox -DNOGDI # name conflict with osgAnimation::MorphGeometry::RELATIVE ) endif() if(OPENMW_USE_SYSTEM_BULLET) set(REQUIRED_BULLET_VERSION 286) # Bullet 286 required due to runtime bugfixes for btCapsuleShape if (DEFINED ENV{TRAVIS_BRANCH} OR DEFINED ENV{APPVEYOR}) set(REQUIRED_BULLET_VERSION 283) # but for build testing, 283 is fine endif() # First, try BulletConfig-float64.cmake which comes with Debian derivatives. # This file does not define the Bullet version in a CMake-friendly way. find_package(Bullet CONFIGS BulletConfig-float64.cmake QUIET COMPONENTS BulletCollision LinearMath) if (BULLET_FOUND) string(REPLACE "." "" _bullet_version_num ${BULLET_VERSION_STRING}) if (_bullet_version_num VERSION_LESS REQUIRED_BULLET_VERSION) message(FATAL_ERROR "System bullet version too old, OpenMW requires at least ${REQUIRED_BULLET_VERSION}, got ${_bullet_version_num}") endif() # Fix the relative include: set(BULLET_INCLUDE_DIRS "${BULLET_ROOT_DIR}/${BULLET_INCLUDE_DIRS}") include(FindPackageMessage) find_package_message(Bullet "Found Bullet: ${BULLET_LIBRARIES} ${BULLET_VERSION_STRING}" "${BULLET_VERSION_STRING}-float64") else() find_package(Bullet ${REQUIRED_BULLET_VERSION} REQUIRED COMPONENTS BulletCollision LinearMath) endif() # Only link the Bullet libraries that we need: string(REGEX MATCHALL "((optimized|debug);)?[^;]*(BulletCollision|LinearMath)[^;]*" BULLET_LIBRARIES "${BULLET_LIBRARIES}") include(cmake/CheckBulletPrecision.cmake) if (HAS_DOUBLE_PRECISION_BULLET) message(STATUS "Bullet uses double precision") else() message(FATAL_ERROR "Bullet does not uses double precision") endif() endif() if (NOT WIN32 AND BUILD_WIZARD) # windows users can just run the morrowind installer find_package(LIBUNSHIELD REQUIRED) # required only for non win32 when building openmw-wizard set(OPENMW_USE_UNSHIELD TRUE) endif() # Fix for not visible pthreads functions for linker with glibc 2.15 if (UNIX AND NOT APPLE) find_package (Threads) endif() # Look for stdint.h include(CheckIncludeFile) check_include_file(stdint.h HAVE_STDINT_H) if(NOT HAVE_STDINT_H) unset(HAVE_STDINT_H CACHE) message(FATAL_ERROR "stdint.h was not found" ) endif() if(OPENMW_USE_SYSTEM_OSG) find_package(OpenSceneGraph 3.6.5 REQUIRED ${USED_OSG_COMPONENTS}) # Bump to 3.6.6 when released if(OSG_STATIC) find_package(OSGPlugins REQUIRED COMPONENTS ${USED_OSG_PLUGINS}) endif() endif() include_directories(BEFORE SYSTEM ${OPENSCENEGRAPH_INCLUDE_DIRS}) if(OSG_STATIC) add_definitions(-DOSG_LIBRARY_STATIC) endif() include(cmake/CheckOsgMultiview.cmake) if(HAVE_MULTIVIEW) add_definitions(-DOSG_HAS_MULTIVIEW) endif(HAVE_MULTIVIEW) set(BOOST_COMPONENTS iostreams program_options system) if(WIN32) set(BOOST_COMPONENTS ${BOOST_COMPONENTS} locale) if(MSVC) # boost-zlib is not present (nor needed) in vcpkg version of boost. # there, it is part of boost-iostreams instead. set(BOOST_OPTIONAL_COMPONENTS zlib) endif(MSVC) endif(WIN32) IF(BOOST_STATIC) set(Boost_USE_STATIC_LIBS ON) endif() set(Boost_NO_BOOST_CMAKE ON) set(Boost_NO_WARN_NEW_VERSIONS ON) # ignore warnings about new releases of boost find_package(Boost 1.6.2 REQUIRED COMPONENTS ${BOOST_COMPONENTS} OPTIONAL_COMPONENTS ${BOOST_OPTIONAL_COMPONENTS}) if(OPENMW_USE_SYSTEM_MYGUI) find_package(MyGUI 3.4.3 REQUIRED) endif() find_package(SDL2 2.0.9 REQUIRED) find_package(OpenAL REQUIRED) find_package(ZLIB REQUIRED) option(USE_LUAJIT "Switch Lua/LuaJit (TRUE is highly recommended)" TRUE) if(USE_LUAJIT) find_package(LuaJit REQUIRED) set(LUA_INCLUDE_DIR ${LuaJit_INCLUDE_DIR}) set(LUA_LIBRARIES ${LuaJit_LIBRARIES}) else(USE_LUAJIT) find_package(Lua REQUIRED) add_compile_definitions(NO_LUAJIT) endif(USE_LUAJIT) if (NOT WIN32 AND NOT ANDROID) include(cmake/CheckLuaCustomAllocator.cmake) endif() # C++ library binding to Lua set(SOL_INCLUDE_DIR ${OpenMW_SOURCE_DIR}/extern/sol3) set(SOL_CONFIG_DIR ${OpenMW_SOURCE_DIR}/extern/sol_config) include_directories( BEFORE SYSTEM "." ${Boost_INCLUDE_DIR} ${MyGUI_INCLUDE_DIRS} ${OPENAL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR} ${BULLET_INCLUDE_DIRS} ${LUA_INCLUDE_DIR} ${SOL_INCLUDE_DIR} ${SOL_CONFIG_DIR} ${ICU_INCLUDE_DIRS} ) link_directories(${Boost_LIBRARY_DIRS} ${COLLADA_DOM_LIBRARY_DIRS}) if(MYGUI_STATIC) add_definitions(-DMYGUI_STATIC) endif (MYGUI_STATIC) if (APPLE) configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw-Info.plist.in "${APP_BUNDLE_DIR}/Contents/Info.plist") configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw.icns "${APP_BUNDLE_DIR}/Contents/Resources/OpenMW.icns" COPYONLY) endif (APPLE) if (NOT APPLE) # this is modified for macOS use later in "apps/open[mw|cs]/CMakeLists.txt" set(OPENMW_RESOURCES_ROOT ${OpenMW_BINARY_DIR}) endif () add_subdirectory(files/) # Specify build paths if (APPLE) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${APP_BUNDLE_DIR}/Contents/MacOS") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${APP_BUNDLE_DIR}/Contents/MacOS") if (OPENMW_OSX_DEPLOYMENT) SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) endif() else (APPLE) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${OpenMW_BINARY_DIR}") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${OpenMW_BINARY_DIR}") endif (APPLE) # Other files pack_resource_file(${OpenMW_SOURCE_DIR}/files/settings-default.cfg "${OpenMW_BINARY_DIR}" "defaults.bin") configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.appdata.xml "${OpenMW_BINARY_DIR}" "openmw.appdata.xml") if (NOT APPLE) configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg.local "${OpenMW_BINARY_DIR}" "openmw.cfg") configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg "${OpenMW_BINARY_DIR}" "openmw.cfg.install") else () configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg "${OpenMW_BINARY_DIR}/openmw.cfg") endif () pack_resource_file(${OpenMW_SOURCE_DIR}/files/openmw-cs.cfg "${OpenMW_BINARY_DIR}" "defaults-cs.bin") # Needs the copy version because the configure version assumes the end of the file has been reached when a null character is reached and there are no CMake expressions to evaluate. copy_resource_file(${OpenMW_SOURCE_DIR}/files/opencs/defaultfilters "${OpenMW_BINARY_DIR}" "resources/defaultfilters") configure_resource_file(${OpenMW_SOURCE_DIR}/files/gamecontrollerdb.txt "${OpenMW_BINARY_DIR}" "gamecontrollerdb.txt") if (NOT WIN32 AND NOT APPLE) configure_file(${OpenMW_SOURCE_DIR}/files/org.openmw.launcher.desktop "${OpenMW_BINARY_DIR}/org.openmw.launcher.desktop") configure_file(${OpenMW_SOURCE_DIR}/files/openmw.appdata.xml "${OpenMW_BINARY_DIR}/openmw.appdata.xml") configure_file(${OpenMW_SOURCE_DIR}/files/org.openmw.cs.desktop "${OpenMW_BINARY_DIR}/org.openmw.cs.desktop") endif() if(OPENMW_LTO_BUILD) include(CheckIPOSupported) check_ipo_supported(RESULT HAVE_IPO OUTPUT HAVE_IPO_OUTPUT) if(HAVE_IPO) message(STATUS "LTO enabled for Release configuration.") set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE) else() message(WARNING "Requested option OPENMW_LTO_BUILD not supported by this compiler: ${HAVE_IPO_OUTPUT}") if(MSVC) message(STATUS "Note: Flags used to be set manually for this setting with MSVC. We now rely on CMake for this. Upgrade CMake to at least 3.13 to re-enable this setting.") endif() endif() endif() if (CMAKE_CXX_COMPILER_ID STREQUAL GNU OR CMAKE_CXX_COMPILER_ID STREQUAL Clang) set(OPENMW_CXX_FLAGS "-Wall -Wextra -Wundef -Wextra-semi -Wno-unused-parameter -pedantic -Wno-long-long -Wnon-virtual-dtor -Wunused ${OPENMW_CXX_FLAGS}") add_definitions( -DBOOST_NO_CXX11_SCOPED_ENUMS=ON ) if (APPLE) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++") endif() if (CMAKE_CXX_COMPILER_ID STREQUAL Clang AND NOT APPLE) if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 3.6 OR CMAKE_CXX_COMPILER_VERSION VERSION_EQUAL 3.6) set(OPENMW_CXX_FLAGS "${OPENMW_CXX_FLAGS} -Wno-potentially-evaluated-expression") endif () endif() if (CMAKE_CXX_COMPILER_ID STREQUAL GNU) set(OPENMW_CXX_FLAGS "${OPENMW_CXX_FLAGS} -Wno-unused-but-set-parameter -Wduplicated-branches -Wduplicated-cond -Wlogical-op") endif() endif (CMAKE_CXX_COMPILER_ID STREQUAL GNU OR CMAKE_CXX_COMPILER_ID STREQUAL Clang) # Extern add_subdirectory (extern/osg-ffmpeg-videoplayer) add_subdirectory (extern/oics) add_subdirectory (extern/Base64) if (BUILD_OPENCS OR BUILD_OPENCS_TESTS) add_subdirectory (extern/osgQt) endif() if (OPENMW_CXX_FLAGS) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OPENMW_CXX_FLAGS}") endif() # Components add_subdirectory (components) # Apps and tools if (BUILD_OPENMW OR BUILD_OPENMW_TESTS) add_subdirectory( apps/openmw ) endif() if (BUILD_BSATOOL) add_subdirectory( apps/bsatool ) endif() if (BUILD_ESMTOOL) add_subdirectory( apps/esmtool ) endif() if (BUILD_LAUNCHER) add_subdirectory( apps/launcher ) endif() if (BUILD_MWINIIMPORTER) add_subdirectory( apps/mwiniimporter ) endif() if (BUILD_ESSIMPORTER) add_subdirectory (apps/essimporter ) endif() if (BUILD_OPENCS OR BUILD_OPENCS_TESTS) add_subdirectory (apps/opencs) endif() if (BUILD_WIZARD) add_subdirectory(apps/wizard) endif() if (BUILD_NIFTEST) add_subdirectory(apps/niftest) endif() if (BUILD_COMPONENTS_TESTS) add_subdirectory(apps/components_tests) endif() if (BUILD_BENCHMARKS) add_subdirectory(apps/benchmarks) endif() if (BUILD_NAVMESHTOOL) add_subdirectory(apps/navmeshtool) endif() if (BUILD_BULLETOBJECTTOOL) add_subdirectory(apps/bulletobjecttool) endif() if (BUILD_OPENCS_TESTS) add_subdirectory(apps/opencs_tests) endif() if (BUILD_OPENMW_TESTS) add_subdirectory(apps/openmw_tests) endif() if (WIN32) if (MSVC) foreach( OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES} ) string( TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG ) set( CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(SolutionDir)$(Configuration)" ) set( CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(ProjectDir)$(Configuration)" ) endforeach( OUTPUTCONFIG ) if (USE_DEBUG_CONSOLE AND BUILD_OPENMW) set_target_properties(openmw PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE") set_target_properties(openmw PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:CONSOLE") elseif (BUILD_OPENMW) # Turn off implicit console, you won't see stdout unless launching OpenMW from a command line shell or look at openmw.log set_target_properties(openmw PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS") set_target_properties(openmw PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:WINDOWS") endif() if (BUILD_OPENMW) # Release builds don't use the debug console set_target_properties(openmw PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS") set_target_properties(openmw PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS") endif() # Play a bit with the warning levels set(WARNINGS "/W4") set(WARNINGS_DISABLE 4100 # Unreferenced formal parameter (-Wunused-parameter) 4127 # Conditional expression is constant 4996 # Function was declared deprecated 5054 # Deprecated operations between enumerations of different types caused by Qt headers ) foreach(d ${WARNINGS_DISABLE}) list(APPEND WARNINGS "/wd${d}") endforeach(d) if(OPENMW_MSVC_WERROR) list(APPEND WARNINGS "/WX") endif() target_compile_options(components PRIVATE ${WARNINGS}) target_compile_options(osg-ffmpeg-videoplayer PRIVATE ${WARNINGS}) if (MSVC_VERSION GREATER_EQUAL 1915 AND MSVC_VERSION LESS 1920) target_compile_definitions(components INTERFACE _ENABLE_EXTENDED_ALIGNED_STORAGE) endif() if (BUILD_BSATOOL) target_compile_options(bsatool PRIVATE ${WARNINGS}) endif() if (BUILD_ESMTOOL) target_compile_options(esmtool PRIVATE ${WARNINGS}) endif() if (BUILD_ESSIMPORTER) target_compile_options(openmw-essimporter PRIVATE ${WARNINGS}) endif() if (BUILD_LAUNCHER) target_compile_options(openmw-launcher PRIVATE ${WARNINGS}) endif() if (BUILD_MWINIIMPORTER) target_compile_options(openmw-iniimporter PRIVATE ${WARNINGS}) endif() if (BUILD_OPENCS) target_compile_options(openmw-cs PRIVATE ${WARNINGS}) endif() if (BUILD_OPENMW) target_compile_options(openmw PRIVATE ${WARNINGS}) endif() if (BUILD_WIZARD) target_compile_options(openmw-wizard PRIVATE ${WARNINGS}) endif() if (BUILD_COMPONENTS_TESTS) target_compile_options(components-tests PRIVATE ${WARNINGS}) endif() if (BUILD_BENCHMARKS) target_compile_options(openmw_detournavigator_navmeshtilescache_benchmark PRIVATE ${WARNINGS}) endif() if (BUILD_NAVMESHTOOL) target_compile_options(openmw-navmeshtool PRIVATE ${WARNINGS}) endif() if (BUILD_BULLETOBJECTTOOL) target_compile_options(openmw-bulletobjecttool PRIVATE ${WARNINGS} ${MT_BUILD}) endif() if (BUILD_OPENCS_TESTS) target_compile_options(openmw-cs-tests PRIVATE ${WARNINGS}) endif() if (BUILD_OPENMW_TESTS) target_compile_options(openmw-tests PRIVATE ${WARNINGS}) endif() endif(MSVC) # TODO: At some point release builds should not use the console but rather write to a log file #set_target_properties(openmw PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS") #set_target_properties(openmw PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS") endif() if (APPLE) target_compile_definitions(components PRIVATE GL_SILENCE_DEPRECATION=1) target_compile_definitions(openmw PRIVATE GL_SILENCE_DEPRECATION=1) endif() # Apple bundling if (OPENMW_OSX_DEPLOYMENT AND APPLE) if (CMAKE_VERSION VERSION_LESS 3.19) message(FATAL_ERROR "macOS packaging requires CMake 3.19 or higher to sign macOS app bundles.") endif () get_property(QT_COCOA_PLUGIN_PATH TARGET Qt${QT_VERSION_MAJOR}::QCocoaIntegrationPlugin PROPERTY LOCATION_RELEASE) get_filename_component(QT_COCOA_PLUGIN_DIR "${QT_COCOA_PLUGIN_PATH}" DIRECTORY) get_filename_component(QT_COCOA_PLUGIN_GROUP "${QT_COCOA_PLUGIN_DIR}" NAME) get_filename_component(QT_COCOA_PLUGIN_NAME "${QT_COCOA_PLUGIN_PATH}" NAME) configure_file("${QT_COCOA_PLUGIN_PATH}" "${APP_BUNDLE_DIR}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}" COPYONLY) get_property(QT_QMACSTYLE_PLUGIN_PATH TARGET Qt${QT_VERSION_MAJOR}::QMacStylePlugin PROPERTY LOCATION_RELEASE) get_filename_component(QT_QMACSTYLE_PLUGIN_DIR "${QT_QMACSTYLE_PLUGIN_PATH}" DIRECTORY) get_filename_component(QT_QMACSTYLE_PLUGIN_GROUP "${QT_QMACSTYLE_PLUGIN_DIR}" NAME) get_filename_component(QT_QMACSTYLE_PLUGIN_NAME "${QT_QMACSTYLE_PLUGIN_PATH}" NAME) configure_file("${QT_QMACSTYLE_PLUGIN_PATH}" "${APP_BUNDLE_DIR}/Contents/PlugIns/${QT_QMACSTYLE_PLUGIN_GROUP}/${QT_QMACSTYLE_PLUGIN_NAME}" COPYONLY) get_property(QT_QSVG_PLUGIN_PATH TARGET Qt${QT_VERSION_MAJOR}::QSvgPlugin PROPERTY LOCATION_RELEASE) get_filename_component(QT_QSVG_PLUGIN_DIR "${QT_QSVG_PLUGIN_PATH}" DIRECTORY) get_filename_component(QT_QSVG_PLUGIN_GROUP "${QT_QSVG_PLUGIN_DIR}" NAME) get_filename_component(QT_QSVG_PLUGIN_NAME "${QT_QSVG_PLUGIN_PATH}" NAME) configure_file("${QT_QSVG_PLUGIN_PATH}" "${APP_BUNDLE_DIR}/Contents/PlugIns/${QT_QSVG_PLUGIN_GROUP}/${QT_QSVG_PLUGIN_NAME}" COPYONLY) get_property(QT_QSVG_ICON_PLUGIN_PATH TARGET Qt${QT_VERSION_MAJOR}::QSvgIconPlugin PROPERTY LOCATION_RELEASE) get_filename_component(QT_QSVG_ICON_PLUGIN_DIR "${QT_QSVG_ICON_PLUGIN_PATH}" DIRECTORY) get_filename_component(QT_QSVG_ICON_PLUGIN_GROUP "${QT_QSVG_ICON_PLUGIN_DIR}" NAME) get_filename_component(QT_QSVG_ICON_PLUGIN_NAME "${QT_QSVG_ICON_PLUGIN_PATH}" NAME) configure_file("${QT_QSVG_ICON_PLUGIN_PATH}" "${APP_BUNDLE_DIR}/Contents/PlugIns/${QT_QSVG_ICON_PLUGIN_GROUP}/${QT_QSVG_ICON_PLUGIN_NAME}" COPYONLY) configure_file("${OpenMW_SOURCE_DIR}/files/mac/qt.conf" "${APP_BUNDLE_DIR}/Contents/Resources/qt.conf" COPYONLY) if (BUILD_OPENCS) get_property(OPENCS_BUNDLE_NAME_TMP TARGET openmw-cs PROPERTY OUTPUT_NAME) set(OPENCS_BUNDLE_NAME "${OPENCS_BUNDLE_NAME_TMP}.app") configure_file("${QT_COCOA_PLUGIN_PATH}" "${OPENCS_BUNDLE_NAME}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}" COPYONLY) configure_file("${QT_QMACSTYLE_PLUGIN_PATH}" "${OPENCS_BUNDLE_NAME}/Contents/PlugIns/${QT_QMACSTYLE_PLUGIN_GROUP}/${QT_QMACSTYLE_PLUGIN_NAME}" COPYONLY) configure_file("${QT_QSVG_PLUGIN_PATH}" "${OPENCS_BUNDLE_NAME}/Contents/PlugIns/${QT_QSVG_PLUGIN_GROUP}/${QT_QSVG_PLUGIN_NAME}" COPYONLY) configure_file("${QT_QSVG_ICON_PLUGIN_PATH}" "${OPENCS_BUNDLE_NAME}/Contents/PlugIns/${QT_QSVG_ICON_PLUGIN_GROUP}/${QT_QSVG_ICON_PLUGIN_NAME}" COPYONLY) configure_file("${OpenMW_SOURCE_DIR}/files/mac/qt.conf" "${OPENCS_BUNDLE_NAME}/Contents/Resources/qt.conf" COPYONLY) endif () install(DIRECTORY "${APP_BUNDLE_DIR}" USE_SOURCE_PERMISSIONS DESTINATION "." COMPONENT Runtime) set(CPACK_GENERATOR "DragNDrop") set(CPACK_PACKAGE_VERSION ${OPENMW_VERSION}) set(CPACK_PACKAGE_VERSION_MAJOR ${OPENMW_VERSION_MAJOR}) set(CPACK_PACKAGE_VERSION_MINOR ${OPENMW_VERSION_MINOR}) set(CPACK_PACKAGE_VERSION_PATCH ${OPENMW_VERSION_RELEASE}) set(INSTALLED_OPENMW_APP "\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_NAME}") set(INSTALLED_OPENCS_APP "\${CMAKE_INSTALL_PREFIX}/${OPENCS_BUNDLE_NAME}") install(CODE " set(BU_CHMOD_BUNDLE_ITEMS ON) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH}) include(BundleUtilities) cmake_minimum_required(VERSION 3.1) " COMPONENT Runtime) set(ABSOLUTE_PLUGINS "") set(OSGPlugins_DONT_FIND_DEPENDENCIES 1) find_package(OSGPlugins REQUIRED COMPONENTS ${USED_OSG_PLUGINS}) foreach (PLUGIN_NAME ${USED_OSG_PLUGINS}) string(TOUPPER ${PLUGIN_NAME} PLUGIN_NAME_UC) if(${PLUGIN_NAME_UC}_LIBRARY_RELEASE) set(PLUGIN_ABS ${${PLUGIN_NAME_UC}_LIBRARY_RELEASE}) elseif(${PLUGIN_NAME_UC}_LIBRARY) set(PLUGIN_ABS ${${PLUGIN_NAME_UC}_LIBRARY}) else() message(FATAL_ERROR "Can't find library file for ${PLUGIN_NAME}") # We used to construct the path manually from OSGPlugins_LIB_DIR and the plugin name. # Maybe that could be restored as a fallback? endif() set(ABSOLUTE_PLUGINS ${PLUGIN_ABS} ${ABSOLUTE_PLUGINS}) endforeach () set(OSG_PLUGIN_PREFIX_DIR "osgPlugins-${OPENSCENEGRAPH_VERSION}") # installs used plugins in bundle at given path (bundle_path must be relative to ${CMAKE_INSTALL_PREFIX}) # and returns list of install paths for all installed plugins function (install_plugins_for_bundle bundle_path plugins_var) set(RELATIVE_PLUGIN_INSTALL_BASE "${bundle_path}/Contents/PlugIns/${OSG_PLUGIN_PREFIX_DIR}") set(PLUGINS "") set(PLUGIN_INSTALL_BASE "\${CMAKE_INSTALL_PREFIX}/${RELATIVE_PLUGIN_INSTALL_BASE}") foreach (PLUGIN ${ABSOLUTE_PLUGINS}) get_filename_component(PLUGIN_RELATIVE ${PLUGIN} NAME) get_filename_component(PLUGIN_RELATIVE_WE ${PLUGIN} NAME_WE) set(PLUGIN_DYLIB_IN_BUNDLE "${PLUGIN_INSTALL_BASE}/${PLUGIN_RELATIVE}") set(PLUGINS ${PLUGINS} "${PLUGIN_DYLIB_IN_BUNDLE}") install(CODE " copy_resolved_item_into_bundle(\"${PLUGIN}\" \"${PLUGIN_DYLIB_IN_BUNDLE}\") " COMPONENT Runtime) endforeach () set(${plugins_var} ${PLUGINS} PARENT_SCOPE) endfunction (install_plugins_for_bundle) install_plugins_for_bundle("${APP_BUNDLE_NAME}" PLUGINS) install_plugins_for_bundle("${OPENCS_BUNDLE_NAME}" OPENCS_PLUGINS) INSTALL(FILES "${OpenMW_SOURCE_DIR}/CHANGELOG.md" DESTINATION "/${INSTALLED_OPENMW_APP}/..") INSTALL(FILES "${OpenMW_SOURCE_DIR}/README.md" DESTINATION "/${INSTALLED_OPENMW_APP}/..") INSTALL(FILES "${OpenMW_SOURCE_DIR}/LICENSE" DESTINATION "/${INSTALLED_OPENMW_APP}/..") INSTALL(FILES "${OpenMW_SOURCE_DIR}/AUTHORS.md" DESTINATION "/${INSTALLED_OPENMW_APP}/..") set(PLUGINS ${PLUGINS} "${INSTALLED_OPENMW_APP}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}") set(PLUGINS ${PLUGINS} "${INSTALLED_OPENMW_APP}/Contents/PlugIns/${QT_QMACSTYLE_PLUGIN_GROUP}/${QT_QMACSTYLE_PLUGIN_NAME}") set(OPENCS_PLUGINS ${OPENCS_PLUGINS} "${INSTALLED_OPENCS_APP}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}") set(OPENCS_PLUGINS ${OPENCS_PLUGINS} "${INSTALLED_OPENCS_APP}/Contents/PlugIns/${QT_QMACSTYLE_PLUGIN_GROUP}/${QT_QMACSTYLE_PLUGIN_NAME}") install(CODE " function(gp_item_default_embedded_path_override item default_embedded_path_var) if (\${item} MATCHES ${OSG_PLUGIN_PREFIX_DIR}) set(path \"@executable_path/../PlugIns/${OSG_PLUGIN_PREFIX_DIR}\") set(\${default_embedded_path_var} \"\${path}\" PARENT_SCOPE) endif() endfunction() fixup_bundle(\"${INSTALLED_OPENMW_APP}\" \"${PLUGINS}\" \"\") fixup_bundle(\"${INSTALLED_OPENCS_APP}\" \"${OPENCS_PLUGINS}\" \"\") " COMPONENT Runtime) set(CPACK_PRE_BUILD_SCRIPTS ${CMAKE_SOURCE_DIR}/cmake/SignMacApplications.cmake) include(CPack) elseif(NOT APPLE) get_generator_is_multi_config(multi_config) if (multi_config) SET(INSTALL_SOURCE "${OpenMW_BINARY_DIR}/$") else () SET(INSTALL_SOURCE "${OpenMW_BINARY_DIR}") endif () if(WIN32) INSTALL(DIRECTORY "${INSTALL_SOURCE}/" DESTINATION "." FILES_MATCHING PATTERN "*.dll" PATTERN "deps" EXCLUDE PATTERN "apps" EXCLUDE PATTERN "CMakeFiles" EXCLUDE PATTERN "components" EXCLUDE PATTERN "docs" EXCLUDE PATTERN "extern" EXCLUDE PATTERN "files" EXCLUDE PATTERN "Testing" EXCLUDE) INSTALL(DIRECTORY "${INSTALL_SOURCE}/" DESTINATION "." CONFIGURATIONS Debug;RelWithDebInfo FILES_MATCHING PATTERN "*.pdb" PATTERN "deps" EXCLUDE PATTERN "apps" EXCLUDE PATTERN "CMakeFiles" EXCLUDE PATTERN "components" EXCLUDE PATTERN "docs" EXCLUDE PATTERN "extern" EXCLUDE PATTERN "files" EXCLUDE PATTERN "Testing" EXCLUDE) INSTALL(FILES "${INSTALL_SOURCE}/openmw.cfg.install" DESTINATION "." RENAME "openmw.cfg") INSTALL(FILES "${OpenMW_SOURCE_DIR}/CHANGELOG.md" DESTINATION "." RENAME "CHANGELOG.txt") INSTALL(FILES "${OpenMW_SOURCE_DIR}/README.md" DESTINATION "." RENAME "README.txt") INSTALL(FILES "${OpenMW_SOURCE_DIR}/LICENSE" DESTINATION "." RENAME "LICENSE.txt") INSTALL(FILES "${OpenMW_SOURCE_DIR}/AUTHORS.md" DESTINATION "." RENAME "AUTHORS.txt") INSTALL(FILES "${INSTALL_SOURCE}/defaults.bin" DESTINATION ".") INSTALL(FILES "${INSTALL_SOURCE}/gamecontrollerdb.txt" DESTINATION ".") INSTALL(DIRECTORY "${INSTALL_SOURCE}/resources" DESTINATION ".") SET(CPACK_GENERATOR "NSIS") SET(CPACK_PACKAGE_NAME "OpenMW") SET(CPACK_PACKAGE_VENDOR "OpenMW.org") SET(CPACK_PACKAGE_VERSION ${OPENMW_VERSION}) SET(CPACK_PACKAGE_VERSION_MAJOR ${OPENMW_VERSION_MAJOR}) SET(CPACK_PACKAGE_VERSION_MINOR ${OPENMW_VERSION_MINOR}) SET(CPACK_PACKAGE_VERSION_PATCH ${OPENMW_VERSION_RELEASE}) SET(CPACK_PACKAGE_EXECUTABLES "openmw;OpenMW") IF(BUILD_LAUNCHER) SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-launcher;OpenMW Launcher") ENDIF(BUILD_LAUNCHER) IF(BUILD_OPENCS) SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-cs;OpenMW Construction Set") ENDIF(BUILD_OPENCS) IF(BUILD_WIZARD) SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-wizard;OpenMW Wizard") ENDIF(BUILD_WIZARD) SET(CPACK_NSIS_CREATE_ICONS_EXTRA "CreateShortCut '\$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Readme.lnk' '\$INSTDIR\\\\README.txt'") SET(CPACK_NSIS_DELETE_ICONS_EXTRA " !insertmacro MUI_STARTMENU_GETFOLDER Application $MUI_TEMP Delete \\\"$SMPROGRAMS\\\\$MUI_TEMP\\\\Readme.lnk\\\" ") SET(CPACK_RESOURCE_FILE_README "${OpenMW_SOURCE_DIR}/README.md") SET(CPACK_PACKAGE_DESCRIPTION_FILE "${OpenMW_SOURCE_DIR}/README.md") SET(CPACK_NSIS_EXECUTABLES_DIRECTORY ".") SET(CPACK_NSIS_DISPLAY_NAME "OpenMW ${OPENMW_VERSION}") SET(CPACK_NSIS_HELP_LINK "https:\\\\\\\\www.openmw.org") SET(CPACK_NSIS_URL_INFO_ABOUT "https:\\\\\\\\www.openmw.org") SET(CPACK_NSIS_INSTALLED_ICON_NAME "openmw-launcher.exe") SET(CPACK_NSIS_MUI_FINISHPAGE_RUN "openmw-launcher.exe") SET(CPACK_NSIS_MUI_ICON "${OpenMW_SOURCE_DIR}/files/windows/openmw.ico") SET(CPACK_NSIS_MUI_UNIICON "${OpenMW_SOURCE_DIR}/files/windows/openmw.ico") SET(CPACK_PACKAGE_ICON "${OpenMW_SOURCE_DIR}\\\\files\\\\openmw.bmp") SET(VCREDIST32 "${OpenMW_BINARY_DIR}/vcredist_x86.exe") if(EXISTS ${VCREDIST32}) INSTALL(FILES ${VCREDIST32} DESTINATION "redist") SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS "ExecWait '\\\"$INSTDIR\\\\redist\\\\vcredist_x86.exe\\\" /q /norestart'" ) endif(EXISTS ${VCREDIST32}) SET(VCREDIST64 "${OpenMW_BINARY_DIR}/vcredist_x64.exe") if(EXISTS ${VCREDIST64}) INSTALL(FILES ${VCREDIST64} DESTINATION "redist") SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS "ExecWait '\\\"$INSTDIR\\\\redist\\\\vcredist_x64.exe\\\" /q /norestart'" ) endif(EXISTS ${VCREDIST64}) SET(OALREDIST "${OpenMW_BINARY_DIR}/oalinst.exe") if(EXISTS ${OALREDIST}) INSTALL(FILES ${OALREDIST} DESTINATION "redist") SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS "${CPACK_NSIS_EXTRA_INSTALL_COMMANDS} ExecWait '\\\"$INSTDIR\\\\redist\\\\oalinst.exe\\\" /s'" ) endif(EXISTS ${OALREDIST}) if(CMAKE_CL_64) SET(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64") endif() include(CPack) else(WIN32) # Linux installation # Install binaries IF(BUILD_OPENMW) INSTALL(PROGRAMS "$" DESTINATION "${BINDIR}" ) ENDIF(BUILD_OPENMW) IF(BUILD_LAUNCHER) INSTALL(PROGRAMS "${INSTALL_SOURCE}/openmw-launcher" DESTINATION "${BINDIR}" ) ENDIF(BUILD_LAUNCHER) IF(BUILD_BSATOOL) INSTALL(PROGRAMS "${INSTALL_SOURCE}/bsatool" DESTINATION "${BINDIR}" ) ENDIF(BUILD_BSATOOL) IF(BUILD_ESMTOOL) INSTALL(PROGRAMS "${INSTALL_SOURCE}/esmtool" DESTINATION "${BINDIR}" ) ENDIF(BUILD_ESMTOOL) IF(BUILD_NIFTEST) INSTALL(PROGRAMS "${INSTALL_SOURCE}/niftest" DESTINATION "${BINDIR}" ) ENDIF(BUILD_NIFTEST) IF(BUILD_MWINIIMPORTER) INSTALL(PROGRAMS "${INSTALL_SOURCE}/openmw-iniimporter" DESTINATION "${BINDIR}" ) ENDIF(BUILD_MWINIIMPORTER) IF(BUILD_ESSIMPORTER) INSTALL(PROGRAMS "${INSTALL_SOURCE}/openmw-essimporter" DESTINATION "${BINDIR}" ) ENDIF(BUILD_ESSIMPORTER) IF(BUILD_OPENCS) INSTALL(PROGRAMS "${INSTALL_SOURCE}/openmw-cs" DESTINATION "${BINDIR}" ) ENDIF(BUILD_OPENCS) IF(BUILD_WIZARD) INSTALL(PROGRAMS "${INSTALL_SOURCE}/openmw-wizard" DESTINATION "${BINDIR}" ) ENDIF(BUILD_WIZARD) if(BUILD_NAVMESHTOOL) install(PROGRAMS "${INSTALL_SOURCE}/openmw-navmeshtool" DESTINATION "${BINDIR}" ) endif() IF(BUILD_BULLETOBJECTTOOL) INSTALL(PROGRAMS "${INSTALL_SOURCE}/openmw-bulletobjecttool" DESTINATION "${BINDIR}" ) ENDIF(BUILD_BULLETOBJECTTOOL) # Install icon and desktop file INSTALL(FILES "${OpenMW_BINARY_DIR}/org.openmw.launcher.desktop" DESTINATION "${DATAROOTDIR}/applications" COMPONENT "openmw") INSTALL(FILES "${OpenMW_SOURCE_DIR}/files/launcher/images/openmw.png" DESTINATION "${ICONDIR}" COMPONENT "openmw") INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw.appdata.xml" DESTINATION "${DATAROOTDIR}/metainfo" COMPONENT "openmw") IF(BUILD_OPENCS) INSTALL(FILES "${OpenMW_BINARY_DIR}/org.openmw.cs.desktop" DESTINATION "${DATAROOTDIR}/applications" COMPONENT "opencs") INSTALL(FILES "${OpenMW_SOURCE_DIR}/files/opencs/openmw-cs.png" DESTINATION "${ICONDIR}" COMPONENT "opencs") ENDIF(BUILD_OPENCS) # Install global configuration files INSTALL(FILES "${INSTALL_SOURCE}/defaults.bin" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw") INSTALL(FILES "${INSTALL_SOURCE}/openmw.cfg.install" DESTINATION "${SYSCONFDIR}" RENAME "openmw.cfg" COMPONENT "openmw") INSTALL(FILES "${INSTALL_SOURCE}/gamecontrollerdb.txt" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw") IF(BUILD_OPENCS) INSTALL(FILES "${INSTALL_SOURCE}/defaults-cs.bin" DESTINATION "${SYSCONFDIR}" COMPONENT "opencs") ENDIF(BUILD_OPENCS) # Install resources INSTALL(DIRECTORY "${INSTALL_SOURCE}/resources" DESTINATION "${DATADIR}" COMPONENT "Resources") endif(WIN32) endif(OPENMW_OSX_DEPLOYMENT AND APPLE) # what is necessary to build documentation if ( BUILD_DOCS ) # Builds the documentation. FIND_PACKAGE( Sphinx REQUIRED ) FIND_PACKAGE( Doxygen REQUIRED ) # Doxygen Target -- simply run 'make doc' or 'make doc_pages' # output directory for 'make doc' is "${OpenMW_BINARY_DIR}/docs/Doxygen" # output directory for 'make doc_pages' is "${DOXYGEN_PAGES_OUTPUT_DIR}" if defined # or "${OpenMW_BINARY_DIR}/docs/Pages" otherwise # determine output directory for doc_pages if (NOT DEFINED DOXYGEN_PAGES_OUTPUT_DIR) set(DOXYGEN_PAGES_OUTPUT_DIR "${OpenMW_BINARY_DIR}/docs/Pages") endif () configure_file(${OpenMW_SOURCE_DIR}/docs/Doxyfile.cmake ${OpenMW_BINARY_DIR}/docs/Doxyfile @ONLY) configure_file(${OpenMW_SOURCE_DIR}/docs/DoxyfilePages.cmake ${OpenMW_BINARY_DIR}/docs/DoxyfilePages @ONLY) add_custom_target(doc ${DOXYGEN_EXECUTABLE} ${OpenMW_BINARY_DIR}/docs/Doxyfile WORKING_DIRECTORY ${OpenMW_BINARY_DIR} COMMENT "Generating Doxygen documentation at ${OpenMW_BINARY_DIR}/docs/Doxygen" VERBATIM) add_custom_target(doc_pages ${DOXYGEN_EXECUTABLE} ${OpenMW_BINARY_DIR}/docs/DoxyfilePages WORKING_DIRECTORY ${OpenMW_BINARY_DIR} COMMENT "Generating documentation for the github-pages at ${DOXYGEN_PAGES_OUTPUT_DIR}" VERBATIM) endif () # Qt localization if (USE_QT) file(GLOB LAUNCHER_TS_FILES ${CMAKE_SOURCE_DIR}/files/lang/launcher_*.ts) file(GLOB WIZARD_TS_FILES ${CMAKE_SOURCE_DIR}/files/lang/wizard_*.ts) file(GLOB COMPONENTS_TS_FILES ${CMAKE_SOURCE_DIR}/files/lang/components_*.ts) get_target_property(QT_LUPDATE_EXECUTABLE Qt::lupdate IMPORTED_LOCATION) add_custom_target(translations COMMAND ${QT_LUPDATE_EXECUTABLE} -locations none ${CMAKE_SOURCE_DIR}/components/contentselector ${CMAKE_SOURCE_DIR}/components/process -ts ${COMPONENTS_TS_FILES} WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/components VERBATIM COMMAND_EXPAND_LISTS COMMAND ${QT_LUPDATE_EXECUTABLE} -locations none ${CMAKE_SOURCE_DIR}/apps/wizard -ts ${WIZARD_TS_FILES} WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/apps/wizard VERBATIM COMMAND_EXPAND_LISTS COMMAND ${QT_LUPDATE_EXECUTABLE} -locations none ${CMAKE_SOURCE_DIR}/apps/launcher -ts ${LAUNCHER_TS_FILES} WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/apps/launcher VERBATIM COMMAND_EXPAND_LISTS) if (BUILD_LAUNCHER OR BUILD_WIZARD) if (APPLE) set(QT_OPENMW_TRANSLATIONS_PATH "${APP_BUNDLE_DIR}/Contents/Resources/resources/translations") else () get_generator_is_multi_config(multi_config) if (multi_config) set(QT_OPENMW_TRANSLATIONS_PATH "${OpenMW_BINARY_DIR}/$/resources/translations") else () set(QT_OPENMW_TRANSLATIONS_PATH "${OpenMW_BINARY_DIR}/resources/translations") endif () endif () file(GLOB TS_FILES ${COMPONENTS_TS_FILES}) if (BUILD_LAUNCHER) set(TS_FILES ${TS_FILES} ${LAUNCHER_TS_FILES}) endif () if (BUILD_WIZARD) set(TS_FILES ${TS_FILES} ${WIZARD_TS_FILES}) endif () qt_add_translation(QM_FILES ${TS_FILES} OPTIONS -silent) if (DEPLOY_QT_TRANSLATIONS) # Once we set a Qt 6.2.0 as a minimum required version, we may use "qtpaths --qt-query" instead. get_target_property(QT_QMAKE_EXECUTABLE Qt::qmake IMPORTED_LOCATION) execute_process(COMMAND "${QT_QMAKE_EXECUTABLE}" -query QT_INSTALL_TRANSLATIONS OUTPUT_VARIABLE QT_TRANSLATIONS_DIR OUTPUT_STRIP_TRAILING_WHITESPACE) foreach(QM_FILE ${QM_FILES}) get_filename_component(QM_BASENAME ${QM_FILE} NAME) string(REGEX REPLACE "[^_]+_(.*)\\.qm" "\\1" LANG_NAME ${QM_BASENAME}) if (EXISTS "${QT_TRANSLATIONS_DIR}/qtbase_${LANG_NAME}.qm") set(QM_FILES ${QM_FILES} "${QT_TRANSLATIONS_DIR}/qtbase_${LANG_NAME}.qm") elseif (EXISTS "${QT_TRANSLATIONS_DIR}/qt_${LANG_NAME}.qm") set(QM_FILES ${QM_FILES} "${QT_TRANSLATIONS_DIR}/qt_${LANG_NAME}.qm") else () message(FATAL_ERROR "Qt translations for '${LANG_NAME}' locale are not found in the '${QT_TRANSLATIONS_DIR}' folder.") endif () endforeach(QM_FILE) list(REMOVE_DUPLICATES QM_FILES) endif () add_custom_target(qm-files COMMAND ${CMAKE_COMMAND} -E make_directory ${QT_OPENMW_TRANSLATIONS_PATH} COMMAND ${CMAKE_COMMAND} -E copy_if_different ${QM_FILES} ${QT_OPENMW_TRANSLATIONS_PATH} DEPENDS ${QM_FILES} COMMENT "Copy *.qm files to resources folder") endif () endif()