#ifndef OPENMW_LUAUI_WINDOW #define OPENMW_LUAUI_WINDOW #include #include "text.hpp" #include "widget.hpp" namespace LuaUi { class LuaWindow : public MyGUI::Widget, public WidgetExtension { MYGUI_RTTI_DERIVED(LuaWindow) public: LuaWindow(); void updateTemplate() override; void updateProperties() override; private: LuaText* mCaption; std::map mActionWidgets; MyGUI::IntPoint mPreviousMouse; MyGUI::IntCoord mChangeScale; MyGUI::IntCoord mMoveResize; protected: void notifyMousePress(MyGUI::Widget*, int, int, MyGUI::MouseButton); void notifyMouseDrag(MyGUI::Widget*, int, int, MyGUI::MouseButton); }; } #endif // OPENMW_LUAUI_WINDOW