#include "textedit.hpp" namespace LuaUi { bool LuaTextEdit::setPropertyRaw(std::string_view name, sol::object value) { if (name == "caption") { if (!value.is<std::string>()) return false; setCaption(value.as<std::string>()); } else { return WidgetExtension::setPropertyRaw(name, value); } return true; } }